mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2024-11-13 05:54:01 +01:00
Refactor InstancedModel to not rely on inheritance
- Instead, MaterialSpecs store the information - RenderMaterials are now generic on InstanceData instead of InstancedModel - RenderMaterials are directly constructed with and store a MaterialSpec
This commit is contained in:
parent
79977aee14
commit
9ff193946c
@ -26,10 +26,9 @@ import com.jozufozu.flywheel.backend.gl.shader.GlProgram;
|
||||
import com.jozufozu.flywheel.backend.gl.shader.ProgramSpec;
|
||||
import com.jozufozu.flywheel.backend.gl.versioned.GlCompat;
|
||||
import com.jozufozu.flywheel.backend.instancing.IFlywheelWorld;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstanceData;
|
||||
import com.jozufozu.flywheel.backend.instancing.MaterialSpec;
|
||||
import com.jozufozu.flywheel.util.WorldAttached;
|
||||
import com.simibubi.create.content.contraptions.KineticDebugger;
|
||||
import com.simibubi.create.foundation.config.AllConfigs;
|
||||
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
@ -131,7 +130,7 @@ public class Backend {
|
||||
/**
|
||||
* Register an instancing material.
|
||||
*/
|
||||
public static <M extends InstancedModel<?>> MaterialSpec<M> register(MaterialSpec<M> spec) {
|
||||
public static <D extends InstanceData> MaterialSpec<D> register(MaterialSpec<D> spec) {
|
||||
ResourceLocation name = spec.name;
|
||||
if (materialRegistry.containsKey(name)) {
|
||||
throw new IllegalStateException("Material spec '" + name + "' already registered.");
|
||||
@ -275,14 +274,6 @@ public class Backend {
|
||||
return canUseInstancing() && isFlywheelWorld(world);
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO: Remove in favor of separate debug programs specified by the SpecLoader/IMultiProgram
|
||||
*/
|
||||
@Deprecated
|
||||
public static int getDebugMode() {
|
||||
return KineticDebugger.isActive() ? 1 : 0;
|
||||
}
|
||||
|
||||
public static Collection<MaterialSpec<?>> allMaterials() {
|
||||
return materialRegistry.values();
|
||||
}
|
||||
|
@ -13,16 +13,45 @@ import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
public abstract class BufferedModel extends TemplateBuffer {
|
||||
|
||||
protected final VertexFormat modelFormat;
|
||||
protected GlBuffer modelVBO;
|
||||
protected boolean removed;
|
||||
private boolean initialized; // lazy init
|
||||
private boolean removed;
|
||||
|
||||
protected BufferedModel(BufferBuilder buf) {
|
||||
protected BufferedModel(VertexFormat modelFormat, BufferBuilder buf) {
|
||||
super(buf);
|
||||
if (vertexCount > 0) init();
|
||||
this.modelFormat = modelFormat;
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders this model, checking first if there is anything to render.
|
||||
*/
|
||||
public final void render() {
|
||||
if (vertexCount == 0 || removed) return;
|
||||
|
||||
if (!initialized) {
|
||||
// Lazily acquire resources in order to get around initialization order, as #getTotalShaderAttributeCount
|
||||
// might depend on fields in subclasses.
|
||||
init();
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
doRender();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set up any state and make the draw calls.
|
||||
*/
|
||||
protected abstract void doRender();
|
||||
|
||||
public final void delete() {
|
||||
removed = true;
|
||||
if (initialized) {
|
||||
RenderWork.enqueue(this::deleteInternal);
|
||||
}
|
||||
}
|
||||
|
||||
protected void init() {
|
||||
|
||||
modelVBO = new GlBuffer(GlBufferType.ARRAY_BUFFER);
|
||||
|
||||
modelVBO.bind();
|
||||
@ -31,7 +60,7 @@ public abstract class BufferedModel extends TemplateBuffer {
|
||||
}
|
||||
|
||||
protected void initModel() {
|
||||
int stride = getModelFormat().getStride();
|
||||
int stride = modelFormat.getStride();
|
||||
int invariantSize = vertexCount * stride;
|
||||
|
||||
// allocate the buffer on the gpu
|
||||
@ -47,40 +76,17 @@ public abstract class BufferedModel extends TemplateBuffer {
|
||||
|
||||
protected abstract void copyVertex(MappedBuffer to, int index);
|
||||
|
||||
protected abstract VertexFormat getModelFormat();
|
||||
|
||||
protected int getTotalShaderAttributeCount() {
|
||||
return getModelFormat().getShaderAttributeCount();
|
||||
return modelFormat.getShaderAttributeCount();
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders this model, checking first if there is anything to render.
|
||||
*/
|
||||
public final void render() {
|
||||
if (vertexCount == 0 || removed) return;
|
||||
|
||||
doRender();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set up any state and make the draw calls.
|
||||
*/
|
||||
protected abstract void doRender();
|
||||
|
||||
protected void setupAttributes() {
|
||||
int numAttributes = getTotalShaderAttributeCount();
|
||||
for (int i = 0; i <= numAttributes; i++) {
|
||||
GL20.glEnableVertexAttribArray(i);
|
||||
}
|
||||
|
||||
getModelFormat().vertexAttribPointers(0);
|
||||
}
|
||||
|
||||
public final void delete() {
|
||||
removed = true;
|
||||
if (vertexCount > 0) {
|
||||
RenderWork.enqueue(this::deleteInternal);
|
||||
}
|
||||
modelFormat.vertexAttribPointers(0);
|
||||
}
|
||||
|
||||
protected void deleteInternal() {
|
||||
|
@ -1,28 +0,0 @@
|
||||
package com.jozufozu.flywheel.backend.core.materials;
|
||||
|
||||
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedTileRenderer;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
public class OrientedModel extends InstancedModel<OrientedData> {
|
||||
public static final VertexFormat INSTANCE_FORMAT = VertexFormat.builder()
|
||||
.addAttributes(BasicAttributes.class)
|
||||
.addAttributes(OrientedAttributes.class)
|
||||
.build();
|
||||
|
||||
public OrientedModel(InstancedTileRenderer<?> renderer, BufferBuilder buf) {
|
||||
super(renderer, buf);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected OrientedData newInstance() {
|
||||
return new OrientedData(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected VertexFormat getInstanceFormat() {
|
||||
return INSTANCE_FORMAT;
|
||||
}
|
||||
}
|
@ -1,28 +0,0 @@
|
||||
package com.jozufozu.flywheel.backend.core.materials;
|
||||
|
||||
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedTileRenderer;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
public class TransformedModel extends InstancedModel<ModelData> {
|
||||
public static final VertexFormat INSTANCE_FORMAT = VertexFormat.builder()
|
||||
.addAttributes(BasicAttributes.class)
|
||||
.addAttributes(TransformAttributes.class)
|
||||
.build();
|
||||
|
||||
public TransformedModel(InstancedTileRenderer<?> renderer, BufferBuilder buf) {
|
||||
super(renderer, buf);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ModelData newInstance() {
|
||||
return new ModelData(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected VertexFormat getInstanceFormat() {
|
||||
return INSTANCE_FORMAT;
|
||||
}
|
||||
}
|
@ -20,6 +20,9 @@ public abstract class MappedBuffer implements AutoCloseable {
|
||||
|
||||
protected abstract void checkAndMap();
|
||||
|
||||
/**
|
||||
* Make the changes in client memory available to the GPU.
|
||||
*/
|
||||
public void flush() {
|
||||
if (mapped) {
|
||||
GL15.glUnmapBuffer(owner.type.glEnum);
|
||||
@ -51,7 +54,6 @@ public abstract class MappedBuffer implements AutoCloseable {
|
||||
/**
|
||||
* Position this buffer relative to the 0-index in GPU memory.
|
||||
*
|
||||
* @param p
|
||||
* @return This buffer.
|
||||
*/
|
||||
public MappedBuffer position(int p) {
|
||||
|
@ -0,0 +1,5 @@
|
||||
package com.jozufozu.flywheel.backend.instancing;
|
||||
|
||||
public interface InstanceFactory<D extends InstanceData> {
|
||||
D create(InstancedModel<? super D> owner);
|
||||
}
|
@ -17,11 +17,13 @@ import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
public abstract class InstancedModel<D extends InstanceData> extends BufferedModel {
|
||||
public class InstancedModel<D extends InstanceData> extends BufferedModel {
|
||||
public static final VertexFormat FORMAT = VertexFormat.builder().addAttributes(ModelAttributes.class).build();
|
||||
|
||||
public final InstancedTileRenderer<?> renderer;
|
||||
|
||||
protected final VertexFormat instanceFormat;
|
||||
protected final InstanceFactory<D> factory;
|
||||
protected GlVertexArray vao;
|
||||
protected GlBuffer instanceVBO;
|
||||
protected int glBufferSize = -1;
|
||||
@ -32,11 +34,22 @@ public abstract class InstancedModel<D extends InstanceData> extends BufferedMod
|
||||
boolean anyToRemove;
|
||||
boolean anyToUpdate;
|
||||
|
||||
public InstancedModel(InstancedTileRenderer<?> renderer, BufferBuilder buf) {
|
||||
super(buf);
|
||||
public InstancedModel(InstancedTileRenderer<?> renderer, VertexFormat instanceFormat, InstanceFactory<D> factory, BufferBuilder buf) {
|
||||
super(FORMAT, buf);
|
||||
this.factory = factory;
|
||||
this.instanceFormat = instanceFormat;
|
||||
this.renderer = renderer;
|
||||
}
|
||||
|
||||
public synchronized D createInstance() {
|
||||
D instanceData = factory.create(this);
|
||||
instanceData.dirty = true;
|
||||
anyToUpdate = true;
|
||||
data.add(instanceData);
|
||||
|
||||
return instanceData;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void init() {
|
||||
vao = new GlVertexArray();
|
||||
@ -53,14 +66,6 @@ public abstract class InstancedModel<D extends InstanceData> extends BufferedMod
|
||||
setupAttributes();
|
||||
}
|
||||
|
||||
public int instanceCount() {
|
||||
return data.size();
|
||||
}
|
||||
|
||||
public boolean isEmpty() {
|
||||
return instanceCount() == 0;
|
||||
}
|
||||
|
||||
protected void deleteInternal() {
|
||||
super.deleteInternal();
|
||||
|
||||
@ -68,23 +73,13 @@ public abstract class InstancedModel<D extends InstanceData> extends BufferedMod
|
||||
vao.delete();
|
||||
}
|
||||
|
||||
public synchronized D createInstance() {
|
||||
D instanceData = newInstance();
|
||||
instanceData.dirty = true;
|
||||
anyToUpdate = true;
|
||||
data.add(instanceData);
|
||||
|
||||
return instanceData;
|
||||
}
|
||||
|
||||
protected abstract D newInstance();
|
||||
|
||||
protected void doRender() {
|
||||
vao.bind();
|
||||
renderSetup();
|
||||
|
||||
if (glInstanceCount > 0)
|
||||
Backend.compat.drawInstanced.drawArraysInstanced(GL11.GL_QUADS, 0, vertexCount, glInstanceCount);
|
||||
|
||||
vao.unbind();
|
||||
}
|
||||
|
||||
@ -115,22 +110,22 @@ public abstract class InstancedModel<D extends InstanceData> extends BufferedMod
|
||||
}
|
||||
|
||||
private void informAttribDivisors() {
|
||||
int staticAttributes = getModelFormat().getShaderAttributeCount();
|
||||
getInstanceFormat().vertexAttribPointers(staticAttributes);
|
||||
int staticAttributes = modelFormat.getShaderAttributeCount();
|
||||
instanceFormat.vertexAttribPointers(staticAttributes);
|
||||
|
||||
for (int i = 0; i < getInstanceFormat().getShaderAttributeCount(); i++) {
|
||||
for (int i = 0; i < instanceFormat.getShaderAttributeCount(); i++) {
|
||||
Backend.compat.instancedArrays.vertexAttribDivisor(i + staticAttributes, 1);
|
||||
}
|
||||
}
|
||||
|
||||
private void clearBufferTail() {
|
||||
int size = data.size();
|
||||
final int offset = size * getInstanceFormat().getStride();
|
||||
final int offset = size * instanceFormat.getStride();
|
||||
final int length = glBufferSize - offset;
|
||||
if (length > 0) {
|
||||
MappedBuffer buffer = instanceVBO.getBuffer(offset, length);
|
||||
buffer.putByteArray(new byte[length]);
|
||||
buffer.flush();
|
||||
instanceVBO.getBuffer(offset, length)
|
||||
.putByteArray(new byte[length])
|
||||
.flush();
|
||||
}
|
||||
}
|
||||
|
||||
@ -139,7 +134,7 @@ public abstract class InstancedModel<D extends InstanceData> extends BufferedMod
|
||||
|
||||
if (size <= 0) return;
|
||||
|
||||
final int stride = getInstanceFormat().getStride();
|
||||
final int stride = instanceFormat.getStride();
|
||||
final BitSet dirtySet = getDirtyBitSet();
|
||||
|
||||
if (dirtySet.isEmpty()) return;
|
||||
@ -180,7 +175,7 @@ public abstract class InstancedModel<D extends InstanceData> extends BufferedMod
|
||||
|
||||
private boolean realloc() {
|
||||
int size = this.data.size();
|
||||
int stride = getInstanceFormat().getStride();
|
||||
int stride = instanceFormat.getStride();
|
||||
int requiredSize = size * stride;
|
||||
if (requiredSize > glBufferSize) {
|
||||
glBufferSize = requiredSize + stride * 16;
|
||||
@ -199,9 +194,7 @@ public abstract class InstancedModel<D extends InstanceData> extends BufferedMod
|
||||
}
|
||||
|
||||
private void removeDeletedInstances() {
|
||||
// figure out which elements are to be removed
|
||||
// any exception thrown from the filter predicate at this stage
|
||||
// will leave the collection unmodified
|
||||
// Figure out which elements are to be removed.
|
||||
final int oldSize = this.data.size();
|
||||
int removeCount = 0;
|
||||
final BitSet removeSet = new BitSet(oldSize);
|
||||
@ -246,14 +239,7 @@ public abstract class InstancedModel<D extends InstanceData> extends BufferedMod
|
||||
constant.putFloat(getV(template, i));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected VertexFormat getModelFormat() {
|
||||
return FORMAT;
|
||||
}
|
||||
|
||||
protected abstract VertexFormat getInstanceFormat();
|
||||
|
||||
protected int getTotalShaderAttributeCount() {
|
||||
return getInstanceFormat().getShaderAttributeCount() + super.getTotalShaderAttributeCount();
|
||||
return instanceFormat.getShaderAttributeCount() + super.getTotalShaderAttributeCount();
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ public abstract class InstancedTileRenderer<P extends BasicProgram> {
|
||||
|
||||
materials = new HashMap<>();
|
||||
for (MaterialSpec<?> spec : Backend.allMaterials()) {
|
||||
materials.put(spec, spec.create(this));
|
||||
materials.put(spec, new RenderMaterial<>(this, spec));
|
||||
}
|
||||
|
||||
queuedUpdates = ConcurrentHashMap.newKeySet(64);
|
||||
@ -137,15 +137,15 @@ public abstract class InstancedTileRenderer<P extends BasicProgram> {
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public <M extends InstancedModel<?>> RenderMaterial<P, M> getMaterial(MaterialSpec<M> materialType) {
|
||||
return (RenderMaterial<P, M>) materials.get(materialType);
|
||||
public <D extends InstanceData> RenderMaterial<P, D> getMaterial(MaterialSpec<D> materialType) {
|
||||
return (RenderMaterial<P, D>) materials.get(materialType);
|
||||
}
|
||||
|
||||
public RenderMaterial<P, InstancedModel<ModelData>> getTransformMaterial() {
|
||||
public RenderMaterial<P, ModelData> getTransformMaterial() {
|
||||
return getMaterial(AllMaterialSpecs.TRANSFORMED);
|
||||
}
|
||||
|
||||
public RenderMaterial<P, InstancedModel<OrientedData>> getOrientedMaterial() {
|
||||
public RenderMaterial<P, OrientedData> getOrientedMaterial() {
|
||||
return getMaterial(AllMaterialSpecs.ORIENTED);
|
||||
}
|
||||
|
||||
|
@ -1,32 +1,35 @@
|
||||
package com.jozufozu.flywheel.backend.instancing;
|
||||
|
||||
import com.jozufozu.flywheel.backend.core.BasicProgram;
|
||||
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
|
||||
import com.jozufozu.flywheel.backend.gl.shader.ProgramSpec;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class MaterialSpec<M extends InstancedModel<?>> {
|
||||
public class MaterialSpec<D extends InstanceData> {
|
||||
|
||||
public final ResourceLocation name;
|
||||
|
||||
private final ProgramSpec programSpec;
|
||||
private final ModelFactory<M> modelFactory;
|
||||
private final VertexFormat instanceFormat;
|
||||
private final InstanceFactory<D> instanceFactory;
|
||||
|
||||
public MaterialSpec(ResourceLocation name, ProgramSpec programSpec, ModelFactory<M> modelFactory) {
|
||||
public MaterialSpec(ResourceLocation name, ProgramSpec programSpec, VertexFormat instanceFormat, InstanceFactory<D> instanceFactory) {
|
||||
this.name = name;
|
||||
this.programSpec = programSpec;
|
||||
this.modelFactory = modelFactory;
|
||||
this.instanceFormat = instanceFormat;
|
||||
this.instanceFactory = instanceFactory;
|
||||
}
|
||||
|
||||
public ProgramSpec getProgramSpec() {
|
||||
return programSpec;
|
||||
}
|
||||
|
||||
public ModelFactory<M> getModelFactory() {
|
||||
return modelFactory;
|
||||
public VertexFormat getInstanceFormat() {
|
||||
return instanceFormat;
|
||||
}
|
||||
|
||||
public <P extends BasicProgram> RenderMaterial<P, M> create(InstancedTileRenderer<P> renderer) {
|
||||
return new RenderMaterial<>(renderer, programSpec, modelFactory);
|
||||
public InstanceFactory<D> getInstanceFactory() {
|
||||
return instanceFactory;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,8 +0,0 @@
|
||||
package com.jozufozu.flywheel.backend.instancing;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
@FunctionalInterface
|
||||
public interface ModelFactory<B extends InstancedModel<?>> {
|
||||
B makeModel(InstancedTileRenderer<?> renderer, BufferBuilder buf);
|
||||
}
|
@ -3,7 +3,6 @@ package com.jozufozu.flywheel.backend.instancing;
|
||||
import java.util.Arrays;
|
||||
import java.util.concurrent.ExecutionException;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
@ -13,7 +12,6 @@ import com.google.common.cache.Cache;
|
||||
import com.google.common.cache.CacheBuilder;
|
||||
import com.jozufozu.flywheel.backend.core.BasicProgram;
|
||||
import com.jozufozu.flywheel.backend.core.PartialModel;
|
||||
import com.jozufozu.flywheel.backend.gl.shader.ProgramSpec;
|
||||
import com.jozufozu.flywheel.backend.gl.shader.ShaderCallback;
|
||||
import com.jozufozu.flywheel.util.RenderUtil;
|
||||
import com.jozufozu.flywheel.util.VirtualEmptyModelData;
|
||||
@ -32,33 +30,19 @@ import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
|
||||
public class RenderMaterial<P extends BasicProgram, MODEL extends InstancedModel<?>> {
|
||||
public class RenderMaterial<P extends BasicProgram, D extends InstanceData> {
|
||||
|
||||
protected final InstancedTileRenderer<P> renderer;
|
||||
protected final Cache<Object, MODEL> models;
|
||||
protected final ModelFactory<MODEL> factory;
|
||||
protected final ProgramSpec programSpec;
|
||||
protected final Predicate<RenderType> layerPredicate;
|
||||
protected final Cache<Object, InstancedModel<D>> models;
|
||||
protected final MaterialSpec<D> spec;
|
||||
|
||||
/**
|
||||
* Creates a material that renders in the default layer (CUTOUT_MIPPED)
|
||||
*/
|
||||
public RenderMaterial(InstancedTileRenderer<P> renderer, ProgramSpec programSpec, ModelFactory<MODEL> factory) {
|
||||
this(renderer, programSpec, factory, type -> type == RenderType.getCutoutMipped());
|
||||
}
|
||||
|
||||
public RenderMaterial(InstancedTileRenderer<P> renderer, ProgramSpec programSpec, ModelFactory<MODEL> factory, Predicate<RenderType> layerPredicate) {
|
||||
public RenderMaterial(InstancedTileRenderer<P> renderer, MaterialSpec<D> spec) {
|
||||
this.renderer = renderer;
|
||||
this.spec = spec;
|
||||
|
||||
this.models = CacheBuilder.newBuilder()
|
||||
.removalListener(notification -> ((InstancedModel<?>) notification.getValue()).delete())
|
||||
.build();
|
||||
this.factory = factory;
|
||||
this.programSpec = programSpec;
|
||||
this.layerPredicate = layerPredicate;
|
||||
}
|
||||
|
||||
public boolean canRenderInLayer(RenderType layer) {
|
||||
return layerPredicate.test(layer);
|
||||
}
|
||||
|
||||
public void render(RenderType layer, Matrix4f projection, double camX, double camY, double camZ) {
|
||||
@ -66,9 +50,9 @@ public class RenderMaterial<P extends BasicProgram, MODEL extends InstancedModel
|
||||
}
|
||||
|
||||
public void render(RenderType layer, Matrix4f viewProjection, double camX, double camY, double camZ, ShaderCallback<P> setup) {
|
||||
if (!canRenderInLayer(layer)) return;
|
||||
if (!(layer == RenderType.getCutoutMipped())) return;
|
||||
|
||||
P program = renderer.context.getProgram(programSpec);
|
||||
P program = renderer.context.getProgram(this.spec.getProgramSpec());
|
||||
program.bind();
|
||||
program.uploadViewProjection(viewProjection);
|
||||
program.uploadCameraPos(camX, camY, camZ);
|
||||
@ -87,30 +71,30 @@ public class RenderMaterial<P extends BasicProgram, MODEL extends InstancedModel
|
||||
runOnAll(InstancedModel::render);
|
||||
}
|
||||
|
||||
public void runOnAll(Consumer<MODEL> f) {
|
||||
for (MODEL model : models.asMap().values()) {
|
||||
public void runOnAll(Consumer<InstancedModel<D>> f) {
|
||||
for (InstancedModel<D> model : models.asMap().values()) {
|
||||
f.accept(model);
|
||||
}
|
||||
}
|
||||
|
||||
public MODEL getModel(PartialModel partial, BlockState referenceState) {
|
||||
public InstancedModel<D> getModel(PartialModel partial, BlockState referenceState) {
|
||||
return get(partial, () -> buildModel(partial.get(), referenceState));
|
||||
}
|
||||
|
||||
public MODEL getModel(PartialModel partial, BlockState referenceState, Direction dir) {
|
||||
public InstancedModel<D> getModel(PartialModel partial, BlockState referenceState, Direction dir) {
|
||||
return getModel(partial, referenceState, dir, RenderUtil.rotateToFace(dir));
|
||||
}
|
||||
|
||||
public MODEL getModel(PartialModel partial, BlockState referenceState, Direction dir, Supplier<MatrixStack> modelTransform) {
|
||||
public InstancedModel<D> getModel(PartialModel partial, BlockState referenceState, Direction dir, Supplier<MatrixStack> modelTransform) {
|
||||
return get(Pair.of(dir, partial),
|
||||
() -> buildModel(partial.get(), referenceState, modelTransform.get()));
|
||||
}
|
||||
|
||||
public MODEL getModel(BlockState toRender) {
|
||||
public InstancedModel<D> getModel(BlockState toRender) {
|
||||
return get(toRender, () -> buildModel(toRender));
|
||||
}
|
||||
|
||||
public MODEL get(Object key, Supplier<MODEL> supplier) {
|
||||
public InstancedModel<D> get(Object key, Supplier<InstancedModel<D>> supplier) {
|
||||
try {
|
||||
return models.get(key, supplier::get);
|
||||
} catch (ExecutionException e) {
|
||||
@ -119,19 +103,19 @@ public class RenderMaterial<P extends BasicProgram, MODEL extends InstancedModel
|
||||
}
|
||||
}
|
||||
|
||||
private MODEL buildModel(BlockState renderedState) {
|
||||
private InstancedModel<D> buildModel(BlockState renderedState) {
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
|
||||
return buildModel(dispatcher.getModelForState(renderedState), renderedState);
|
||||
}
|
||||
|
||||
private MODEL buildModel(IBakedModel model, BlockState renderedState) {
|
||||
private InstancedModel<D> buildModel(IBakedModel model, BlockState renderedState) {
|
||||
return buildModel(model, renderedState, new MatrixStack());
|
||||
}
|
||||
|
||||
private MODEL buildModel(IBakedModel model, BlockState referenceState, MatrixStack ms) {
|
||||
private InstancedModel<D> buildModel(IBakedModel model, BlockState referenceState, MatrixStack ms) {
|
||||
BufferBuilder builder = getBufferBuilder(model, referenceState, ms);
|
||||
|
||||
return factory.makeModel(renderer, builder);
|
||||
return new InstancedModel<>(renderer, spec.getInstanceFormat(), spec.getInstanceFactory(), builder);
|
||||
}
|
||||
|
||||
private static final Direction[] dirs;
|
||||
|
@ -117,11 +117,11 @@ public abstract class TileEntityInstance<T extends TileEntity> implements IInsta
|
||||
models.forEach(model -> model.setBlockLight(block).setSkyLight(sky));
|
||||
}
|
||||
|
||||
protected RenderMaterial<?, InstancedModel<ModelData>> getTransformMaterial() {
|
||||
protected RenderMaterial<?, ModelData> getTransformMaterial() {
|
||||
return renderer.getTransformMaterial();
|
||||
}
|
||||
|
||||
protected RenderMaterial<?, InstancedModel<OrientedData>> getOrientedMaterial() {
|
||||
protected RenderMaterial<?, OrientedData> getOrientedMaterial() {
|
||||
return renderer.getOrientedMaterial();
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,5 @@
|
||||
package com.simibubi.create.content.contraptions.base;
|
||||
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedTileRenderer;
|
||||
import com.jozufozu.flywheel.backend.instancing.RenderMaterial;
|
||||
import com.jozufozu.flywheel.backend.instancing.TileEntityInstance;
|
||||
@ -85,9 +84,9 @@ public abstract class KineticTileInstance<T extends KineticTileEntity> extends T
|
||||
return shaft(getRotationAxis());
|
||||
}
|
||||
|
||||
protected final RenderMaterial<?, InstancedModel<RotatingData>> getRotatingMaterial() {
|
||||
protected final RenderMaterial<?, RotatingData> getRotatingMaterial() {
|
||||
return renderer.getMaterial(AllMaterialSpecs.ROTATING);
|
||||
}
|
||||
}
|
||||
|
||||
public static BlockState shaft(Direction.Axis axis) {
|
||||
return AllBlocks.SHAFT.getDefaultState()
|
||||
|
@ -11,9 +11,9 @@ public class RotatingData extends KineticData {
|
||||
private byte rotationAxisY;
|
||||
private byte rotationAxisZ;
|
||||
|
||||
protected RotatingData(InstancedModel<?> owner) {
|
||||
super(owner);
|
||||
}
|
||||
public RotatingData(InstancedModel<?> owner) {
|
||||
super(owner);
|
||||
}
|
||||
|
||||
public RotatingData setRotationAxis(Direction.Axis axis) {
|
||||
Direction orientation = Direction.getFacingFromAxis(Direction.AxisDirection.POSITIVE, axis);
|
||||
|
@ -1,31 +0,0 @@
|
||||
package com.simibubi.create.content.contraptions.base;
|
||||
|
||||
import com.jozufozu.flywheel.backend.core.materials.BasicAttributes;
|
||||
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedTileRenderer;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
public class RotatingModel extends InstancedModel<RotatingData> {
|
||||
public static VertexFormat FORMAT = VertexFormat.builder()
|
||||
.addAttributes(BasicAttributes.class)
|
||||
.addAttributes(KineticAttributes.class)
|
||||
.addAttributes(RotatingAttributes.class)
|
||||
.build();
|
||||
|
||||
public RotatingModel(InstancedTileRenderer<?> renderer, BufferBuilder buf) {
|
||||
super(renderer, buf);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected RotatingData newInstance() {
|
||||
return new RotatingData(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected VertexFormat getInstanceFormat() {
|
||||
return FORMAT;
|
||||
}
|
||||
|
||||
}
|
@ -28,9 +28,9 @@ public class ActorData extends InstanceData {
|
||||
|
||||
private float speed;
|
||||
|
||||
protected ActorData(InstancedModel<?> owner) {
|
||||
super(owner);
|
||||
}
|
||||
public ActorData(InstancedModel<?> owner) {
|
||||
super(owner);
|
||||
}
|
||||
|
||||
|
||||
public ActorData setPosition(BlockPos pos) {
|
||||
|
@ -1,27 +0,0 @@
|
||||
package com.simibubi.create.content.contraptions.components.actors;
|
||||
|
||||
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedTileRenderer;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
public class ActorModel extends InstancedModel<ActorData> {
|
||||
public static VertexFormat FORMAT = VertexFormat.builder()
|
||||
.addAttributes(ActorVertexAttributes.class)
|
||||
.build();
|
||||
|
||||
public ActorModel(InstancedTileRenderer<?> renderer, BufferBuilder buf) {
|
||||
super(renderer, buf);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected VertexFormat getInstanceFormat() {
|
||||
return FORMAT;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ActorData newInstance() {
|
||||
return new ActorData(this);
|
||||
}
|
||||
}
|
@ -1,6 +1,5 @@
|
||||
package com.simibubi.create.content.contraptions.components.actors;
|
||||
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.RenderMaterial;
|
||||
import com.simibubi.create.AllBlockPartials;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
|
||||
@ -21,7 +20,7 @@ public class DrillActorInstance extends ActorInstance {
|
||||
public DrillActorInstance(ContraptionKineticRenderer modelManager, MovementContext context) {
|
||||
super(modelManager, context);
|
||||
|
||||
RenderMaterial<?, InstancedModel<ActorData>> renderMaterial = modelManager.getActorMaterial();
|
||||
RenderMaterial<?, ActorData> renderMaterial = modelManager.getActorMaterial();
|
||||
|
||||
BlockState state = context.state;
|
||||
|
||||
|
@ -3,7 +3,6 @@ package com.simibubi.create.content.contraptions.components.actors;
|
||||
import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
|
||||
|
||||
import com.jozufozu.flywheel.backend.core.materials.ModelData;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.RenderMaterial;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.simibubi.create.AllBlockPartials;
|
||||
@ -36,7 +35,7 @@ public class HarvesterActorInstance extends ActorInstance {
|
||||
public HarvesterActorInstance(ContraptionKineticRenderer modelManager, MovementContext context) {
|
||||
super(modelManager, context);
|
||||
|
||||
RenderMaterial<?, InstancedModel<ModelData>> renderMaterial = modelManager.getTransformMaterial();
|
||||
RenderMaterial<?, ModelData> renderMaterial = modelManager.getTransformMaterial();
|
||||
|
||||
BlockState state = context.state;
|
||||
|
||||
|
@ -5,7 +5,6 @@ import static com.simibubi.create.content.contraptions.base.DirectionalKineticBl
|
||||
|
||||
import com.jozufozu.flywheel.backend.core.PartialModel;
|
||||
import com.jozufozu.flywheel.backend.core.materials.ModelData;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.RenderMaterial;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.simibubi.create.AllBlockPartials;
|
||||
@ -45,7 +44,7 @@ public class DeployerActorInstance extends ActorInstance {
|
||||
public DeployerActorInstance(ContraptionKineticRenderer modelManager, MovementContext context) {
|
||||
super(modelManager, context);
|
||||
|
||||
RenderMaterial<ContraptionProgram, InstancedModel<ModelData>> mat = modelManager.getTransformMaterial();
|
||||
RenderMaterial<ContraptionProgram, ModelData> mat = modelManager.getTransformMaterial();
|
||||
|
||||
BlockState state = context.state;
|
||||
DeployerTileEntity.Mode mode = NBTHelper.readEnum(context.tileData, "Mode", DeployerTileEntity.Mode.class);
|
||||
|
@ -63,15 +63,15 @@ public class FlyWheelInstance extends KineticTileInstance<FlywheelTileEntity> im
|
||||
|
||||
connectorAngleMult = flipAngle ? -1 : 1;
|
||||
|
||||
RenderMaterial<?, InstancedModel<ModelData>> mat = getTransformMaterial();
|
||||
RenderMaterial<?, ModelData> mat = getTransformMaterial();
|
||||
|
||||
upperRotating = mat.getModel(AllBlockPartials.FLYWHEEL_UPPER_ROTATING, blockState).createInstance();
|
||||
lowerRotating = mat.getModel(AllBlockPartials.FLYWHEEL_LOWER_ROTATING, blockState).createInstance();
|
||||
upperSliding = mat.getModel(AllBlockPartials.FLYWHEEL_UPPER_SLIDING, blockState).createInstance();
|
||||
lowerSliding = mat.getModel(AllBlockPartials.FLYWHEEL_LOWER_SLIDING, blockState).createInstance();
|
||||
upperRotating = mat.getModel(AllBlockPartials.FLYWHEEL_UPPER_ROTATING, blockState).createInstance();
|
||||
lowerRotating = mat.getModel(AllBlockPartials.FLYWHEEL_LOWER_ROTATING, blockState).createInstance();
|
||||
upperSliding = mat.getModel(AllBlockPartials.FLYWHEEL_UPPER_SLIDING, blockState).createInstance();
|
||||
lowerSliding = mat.getModel(AllBlockPartials.FLYWHEEL_LOWER_SLIDING, blockState).createInstance();
|
||||
|
||||
connectors = Lists.newArrayList(upperRotating, lowerRotating, upperSliding, lowerSliding);
|
||||
} else {
|
||||
connectors = Lists.newArrayList(upperRotating, lowerRotating, upperSliding, lowerSliding);
|
||||
} else {
|
||||
connectors = Collections.emptyList();
|
||||
}
|
||||
|
||||
|
@ -7,7 +7,6 @@ import javax.annotation.Nullable;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedTileRenderer;
|
||||
import com.jozufozu.flywheel.backend.instancing.RenderMaterial;
|
||||
import com.simibubi.create.AllMovementBehaviours;
|
||||
@ -65,9 +64,9 @@ public class ContraptionKineticRenderer extends InstancedTileRenderer<Contraptio
|
||||
return null;
|
||||
}
|
||||
|
||||
public RenderMaterial<?, InstancedModel<ActorData>> getActorMaterial() {
|
||||
public RenderMaterial<?, ActorData> getActorMaterial() {
|
||||
return getMaterial(AllMaterialSpecs.ACTORS);
|
||||
}
|
||||
}
|
||||
|
||||
public RenderedContraption getContraption() {
|
||||
return contraption.get();
|
||||
|
@ -21,7 +21,7 @@ public class ContraptionModel extends BufferedModel {
|
||||
protected GlBuffer ebo;
|
||||
|
||||
public ContraptionModel(BufferBuilder buf) {
|
||||
super(buf);
|
||||
super(FORMAT, buf);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -93,11 +93,6 @@ public class ContraptionModel extends BufferedModel {
|
||||
to.put(sky);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected VertexFormat getModelFormat() {
|
||||
return FORMAT;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void deleteInternal() {
|
||||
super.deleteInternal();
|
||||
|
@ -21,9 +21,9 @@ public class BeltData extends KineticData {
|
||||
private float maxV;
|
||||
private byte scrollMult;
|
||||
|
||||
protected BeltData(InstancedModel<?> owner) {
|
||||
super(owner);
|
||||
}
|
||||
public BeltData(InstancedModel<?> owner) {
|
||||
super(owner);
|
||||
}
|
||||
|
||||
public BeltData setRotation(Quaternion q) {
|
||||
this.qX = q.getX();
|
||||
|
@ -1,32 +0,0 @@
|
||||
package com.simibubi.create.content.contraptions.relays.belt;
|
||||
|
||||
import com.jozufozu.flywheel.backend.core.materials.BasicAttributes;
|
||||
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedTileRenderer;
|
||||
import com.simibubi.create.content.contraptions.base.KineticAttributes;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
public class BeltInstancedModel extends InstancedModel<BeltData> {
|
||||
public static VertexFormat FORMAT = VertexFormat.builder()
|
||||
.addAttributes(BasicAttributes.class)
|
||||
.addAttributes(KineticAttributes.class)
|
||||
.addAttributes(BeltAttributes.class)
|
||||
.build();
|
||||
|
||||
public BeltInstancedModel(InstancedTileRenderer<?> renderer, BufferBuilder buf) {
|
||||
super(renderer, buf);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BeltData newInstance() {
|
||||
return new BeltData(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected VertexFormat getInstanceFormat() {
|
||||
return FORMAT;
|
||||
}
|
||||
|
||||
}
|
@ -26,7 +26,7 @@ public class SplitShaftInstance extends KineticTileInstance<SplitShaftTileEntity
|
||||
|
||||
float speed = tile.getSpeed();
|
||||
|
||||
RenderMaterial<?, InstancedModel<RotatingData>> rotatingMaterial = getRotatingMaterial();
|
||||
RenderMaterial<?, RotatingData> rotatingMaterial = getRotatingMaterial();
|
||||
|
||||
for (Direction dir : Iterate.directionsInAxis(getRotationAxis())) {
|
||||
|
||||
|
@ -33,7 +33,7 @@ public class GearboxInstance extends KineticTileInstance<GearboxTileEntity> {
|
||||
int skyLight = world.getLightLevel(LightType.SKY, pos);
|
||||
updateSourceFacing();
|
||||
|
||||
RenderMaterial<?, InstancedModel<RotatingData>> rotatingMaterial = getRotatingMaterial();
|
||||
RenderMaterial<?, RotatingData> rotatingMaterial = getRotatingMaterial();
|
||||
|
||||
for (Direction direction : Iterate.directions) {
|
||||
final Direction.Axis axis = direction.getAxis();
|
||||
|
@ -1,27 +0,0 @@
|
||||
package com.simibubi.create.content.logistics.block;
|
||||
|
||||
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedTileRenderer;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
public class FlapModel extends InstancedModel<FlapData> {
|
||||
public static VertexFormat FORMAT = VertexFormat.builder()
|
||||
.addAttributes(FlapAttributes.class)
|
||||
.build();
|
||||
|
||||
public FlapModel(InstancedTileRenderer<?> renderer, BufferBuilder buf) {
|
||||
super(renderer, buf);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected FlapData newInstance() {
|
||||
return new FlapData(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected VertexFormat getInstanceFormat() {
|
||||
return FORMAT;
|
||||
}
|
||||
}
|
@ -47,7 +47,7 @@ public class ArmInstance extends SingleRotatingInstance implements IDynamicInsta
|
||||
public ArmInstance(InstancedTileRenderer<?> modelManager, ArmTileEntity tile) {
|
||||
super(modelManager, tile);
|
||||
|
||||
RenderMaterial<?, InstancedModel<ModelData>> mat = getTransformMaterial();
|
||||
RenderMaterial<?, ModelData> mat = getTransformMaterial();
|
||||
|
||||
base = mat.getModel(AllBlockPartials.ARM_BASE, blockState).createInstance();
|
||||
lowerBody = mat.getModel(AllBlockPartials.ARM_LOWER_BODY, blockState).createInstance();
|
||||
|
@ -2,7 +2,6 @@ package com.simibubi.create.content.logistics.block.redstone;
|
||||
|
||||
import com.jozufozu.flywheel.backend.core.materials.ModelData;
|
||||
import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedTileRenderer;
|
||||
import com.jozufozu.flywheel.backend.instancing.RenderMaterial;
|
||||
import com.jozufozu.flywheel.backend.instancing.TileEntityInstance;
|
||||
@ -27,7 +26,7 @@ public class AnalogLeverInstance extends TileEntityInstance<AnalogLeverTileEntit
|
||||
public AnalogLeverInstance(InstancedTileRenderer<?> modelManager, AnalogLeverTileEntity tile) {
|
||||
super(modelManager, tile);
|
||||
|
||||
RenderMaterial<?, InstancedModel<ModelData>> mat = getTransformMaterial();
|
||||
RenderMaterial<?, ModelData> mat = getTransformMaterial();
|
||||
|
||||
handle = mat.getModel(AllBlockPartials.ANALOG_LEVER_HANDLE, blockState).createInstance();
|
||||
indicator = mat.getModel(AllBlockPartials.ANALOG_LEVER_INDICATOR, blockState).createInstance();
|
||||
|
@ -2,7 +2,6 @@ package com.simibubi.create.content.schematics.block;
|
||||
|
||||
import com.jozufozu.flywheel.backend.core.materials.ModelData;
|
||||
import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedTileRenderer;
|
||||
import com.jozufozu.flywheel.backend.instancing.RenderMaterial;
|
||||
import com.jozufozu.flywheel.backend.instancing.TileEntityInstance;
|
||||
@ -21,7 +20,7 @@ public class SchematicannonInstance extends TileEntityInstance<SchematicannonTil
|
||||
public SchematicannonInstance(InstancedTileRenderer<?> modelManager, SchematicannonTileEntity tile) {
|
||||
super(modelManager, tile);
|
||||
|
||||
RenderMaterial<?, InstancedModel<ModelData>> mat = getTransformMaterial();
|
||||
RenderMaterial<?, ModelData> mat = getTransformMaterial();
|
||||
|
||||
connector = mat.getModel(AllBlockPartials.SCHEMATICANNON_CONNECTOR, blockState).createInstance();
|
||||
pipe = mat.getModel(AllBlockPartials.SCHEMATICANNON_PIPE, blockState).createInstance();
|
||||
|
@ -0,0 +1,39 @@
|
||||
package com.simibubi.create.foundation.render;
|
||||
|
||||
import com.jozufozu.flywheel.backend.core.materials.BasicAttributes;
|
||||
import com.jozufozu.flywheel.backend.core.materials.OrientedAttributes;
|
||||
import com.jozufozu.flywheel.backend.core.materials.TransformAttributes;
|
||||
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
|
||||
import com.simibubi.create.content.contraptions.base.KineticAttributes;
|
||||
import com.simibubi.create.content.contraptions.base.RotatingAttributes;
|
||||
import com.simibubi.create.content.contraptions.components.actors.ActorVertexAttributes;
|
||||
import com.simibubi.create.content.contraptions.relays.belt.BeltAttributes;
|
||||
import com.simibubi.create.content.logistics.block.FlapAttributes;
|
||||
|
||||
public class AllInstanceFormats {
|
||||
|
||||
public static final VertexFormat MODEL = VertexFormat.builder()
|
||||
.addAttributes(BasicAttributes.class)
|
||||
.addAttributes(TransformAttributes.class)
|
||||
.build();
|
||||
public static final VertexFormat ORIENTED = VertexFormat.builder()
|
||||
.addAttributes(BasicAttributes.class)
|
||||
.addAttributes(OrientedAttributes.class)
|
||||
.build();
|
||||
public static VertexFormat ROTATING = VertexFormat.builder()
|
||||
.addAttributes(BasicAttributes.class)
|
||||
.addAttributes(KineticAttributes.class)
|
||||
.addAttributes(RotatingAttributes.class)
|
||||
.build();
|
||||
public static VertexFormat ACTOR = VertexFormat.builder()
|
||||
.addAttributes(ActorVertexAttributes.class)
|
||||
.build();
|
||||
public static VertexFormat BELT = VertexFormat.builder()
|
||||
.addAttributes(BasicAttributes.class)
|
||||
.addAttributes(KineticAttributes.class)
|
||||
.addAttributes(BeltAttributes.class)
|
||||
.build();
|
||||
public static VertexFormat FLAP = VertexFormat.builder()
|
||||
.addAttributes(FlapAttributes.class)
|
||||
.build();
|
||||
}
|
@ -4,19 +4,12 @@ import static com.jozufozu.flywheel.backend.Backend.register;
|
||||
|
||||
import com.jozufozu.flywheel.backend.core.materials.ModelData;
|
||||
import com.jozufozu.flywheel.backend.core.materials.OrientedData;
|
||||
import com.jozufozu.flywheel.backend.core.materials.OrientedModel;
|
||||
import com.jozufozu.flywheel.backend.core.materials.TransformedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
|
||||
import com.jozufozu.flywheel.backend.instancing.MaterialSpec;
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.content.contraptions.base.RotatingData;
|
||||
import com.simibubi.create.content.contraptions.base.RotatingModel;
|
||||
import com.simibubi.create.content.contraptions.components.actors.ActorData;
|
||||
import com.simibubi.create.content.contraptions.components.actors.ActorModel;
|
||||
import com.simibubi.create.content.contraptions.relays.belt.BeltData;
|
||||
import com.simibubi.create.content.contraptions.relays.belt.BeltInstancedModel;
|
||||
import com.simibubi.create.content.logistics.block.FlapData;
|
||||
import com.simibubi.create.content.logistics.block.FlapModel;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
@ -25,14 +18,13 @@ public class AllMaterialSpecs {
|
||||
// noop, make sure the static field are loaded.
|
||||
}
|
||||
|
||||
public static final MaterialSpec<ModelData> TRANSFORMED = register(new MaterialSpec<>(Locations.MODEL, AllProgramSpecs.MODEL, AllInstanceFormats.MODEL, ModelData::new));
|
||||
public static final MaterialSpec<OrientedData> ORIENTED = register(new MaterialSpec<>(Locations.ORIENTED, AllProgramSpecs.ORIENTED, AllInstanceFormats.ORIENTED, OrientedData::new));
|
||||
|
||||
public static final MaterialSpec<InstancedModel<ModelData>> TRANSFORMED = register(new MaterialSpec<>(Locations.MODEL, AllProgramSpecs.MODEL, TransformedModel::new));
|
||||
public static final MaterialSpec<InstancedModel<OrientedData>> ORIENTED = register(new MaterialSpec<>(Locations.ORIENTED, AllProgramSpecs.ORIENTED, OrientedModel::new));
|
||||
|
||||
public static final MaterialSpec<InstancedModel<RotatingData>> ROTATING = register(new MaterialSpec<>(Locations.ROTATING, AllProgramSpecs.ROTATING, RotatingModel::new));
|
||||
public static final MaterialSpec<InstancedModel<BeltData>> BELTS = register(new MaterialSpec<>(Locations.BELTS, AllProgramSpecs.BELT, BeltInstancedModel::new));
|
||||
public static final MaterialSpec<InstancedModel<ActorData>> ACTORS = register(new MaterialSpec<>(Locations.ACTORS, AllProgramSpecs.ACTOR, ActorModel::new));
|
||||
public static final MaterialSpec<InstancedModel<FlapData>> FLAPS = register(new MaterialSpec<>(Locations.FLAPS, AllProgramSpecs.FLAPS, FlapModel::new));
|
||||
public static final MaterialSpec<RotatingData> ROTATING = register(new MaterialSpec<>(Locations.ROTATING, AllProgramSpecs.ROTATING, AllInstanceFormats.ROTATING, RotatingData::new));
|
||||
public static final MaterialSpec<BeltData> BELTS = register(new MaterialSpec<>(Locations.BELTS, AllProgramSpecs.BELT, AllInstanceFormats.BELT, BeltData::new));
|
||||
public static final MaterialSpec<ActorData> ACTORS = register(new MaterialSpec<>(Locations.ACTORS, AllProgramSpecs.ACTOR, AllInstanceFormats.ACTOR, ActorData::new));
|
||||
public static final MaterialSpec<FlapData> FLAPS = register(new MaterialSpec<>(Locations.FLAPS, AllProgramSpecs.FLAPS, AllInstanceFormats.FLAP, FlapData::new));
|
||||
|
||||
public static class Locations {
|
||||
public static final ResourceLocation MODEL = new ResourceLocation("create", "model");
|
||||
|
@ -13,7 +13,6 @@ import com.jozufozu.flywheel.backend.gl.GlPrimitiveType;
|
||||
import com.jozufozu.flywheel.backend.gl.GlVertexArray;
|
||||
import com.jozufozu.flywheel.backend.gl.buffer.GlBuffer;
|
||||
import com.jozufozu.flywheel.backend.gl.buffer.GlBufferType;
|
||||
import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
|
||||
import com.jozufozu.flywheel.util.RenderUtil;
|
||||
import com.simibubi.create.foundation.render.AllProgramSpecs;
|
||||
import com.simibubi.create.foundation.utility.AnimationTickHolder;
|
||||
@ -67,9 +66,9 @@ public class EffectsHandler {
|
||||
private static final int bufferSize = vertices.length * 4;
|
||||
|
||||
private final Framebuffer framebuffer;
|
||||
private final GlVertexArray vao = new GlVertexArray();
|
||||
private final GlVertexArray vao;
|
||||
|
||||
private final GlBuffer vbo = new GlBuffer(GlBufferType.ARRAY_BUFFER);
|
||||
private final GlBuffer vbo;
|
||||
|
||||
private final ArrayList<FilterSphere> spheres;
|
||||
|
||||
@ -79,12 +78,14 @@ public class EffectsHandler {
|
||||
Framebuffer render = Minecraft.getInstance().getFramebuffer();
|
||||
framebuffer = new Framebuffer(render.framebufferWidth, render.framebufferHeight, false, Minecraft.IS_RUNNING_ON_MAC);
|
||||
|
||||
vbo = new GlBuffer(GlBufferType.ARRAY_BUFFER);
|
||||
vbo.bind();
|
||||
vbo.alloc(bufferSize);
|
||||
MappedBuffer buffer = vbo.getBuffer(0, bufferSize);
|
||||
buffer.putFloatArray(vertices);
|
||||
buffer.flush();
|
||||
vbo.getBuffer(0, bufferSize)
|
||||
.putFloatArray(vertices)
|
||||
.flush();
|
||||
|
||||
vao = new GlVertexArray();
|
||||
vao.bind();
|
||||
|
||||
GL20.glEnableVertexAttribArray(0);
|
||||
|
@ -81,8 +81,8 @@ public class SphereFilterProgram extends GlProgram {
|
||||
|
||||
public void uploadFilters(ArrayList<FilterSphere> filters) {
|
||||
effectsUBO.bind(GlBufferType.ARRAY_BUFFER);
|
||||
MappedBuffer buffer = effectsUBO.getBuffer(0, BUFFER_SIZE);
|
||||
buffer.putInt(filters.size())
|
||||
MappedBuffer buffer = effectsUBO.getBuffer(0, BUFFER_SIZE)
|
||||
.putInt(filters.size())
|
||||
.position(16);
|
||||
|
||||
filters.forEach(it -> it.write(buffer));
|
||||
|
Loading…
Reference in New Issue
Block a user