Update README and issue template

- Add license and Modrinth badges to README
- Update buildscript dependency example and Maven link in README
- Add 0.6.9 and 1.20.1 to issue template
This commit is contained in:
PepperCode1 2023-07-07 13:51:10 -06:00
parent e79f6bcbf6
commit a970e422c1
2 changed files with 17 additions and 12 deletions

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@ -59,6 +59,7 @@ body:
label: Mod Version
description: The version of the mod you were using when the bug occured
options:
- "0.6.9"
- "0.6.8.a"
- "0.6.8"
- "0.6.7"
@ -94,6 +95,7 @@ body:
label: Minecraft Version
description: The version of Minecraft you were using when the bug occured
options:
- "1.20.1"
- "1.19.2"
- "1.18.2"
- "1.18.1"

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@ -1,11 +1,13 @@
<div align="center">
<img src="https://i.imgur.com/yVFgPpr.png" alt="Logo by @voxel_dani on Twitter" width="250">
<h1>Flywheel</h1>
<h6>A modern engine for modded Minecraft.</h6>
<a href='https://ci.tterrag.com/job/Flywheel/job/Forge/job/1.18/'><img src='https://ci.tterrag.com/job/Flywheel/job/Forge/job/1.18/badge/icon' alt="Jenkins"></a>
<a href="https://discord.gg/xjD59ThnXy"><img src="https://img.shields.io/discord/841464837406195712?color=5865f2&label=Discord&style=flat" alt="Discord"></a>
<a href="https://www.curseforge.com/minecraft/mc-mods/flywheel"><img src="http://cf.way2muchnoise.eu/486392.svg" alt="Curseforge Downloads"></a>
<br>
<img src="https://i.imgur.com/yVFgPpr.png" alt="Logo by @voxel_dani on Twitter" width="250">
<h1>Flywheel</h1>
<h6>A modern engine for modded Minecraft.</h6>
<a href='https://ci.tterrag.com/job/Flywheel/job/Forge/job/1.18/'><img src='https://ci.tterrag.com/job/Flywheel/job/Forge/job/1.18/badge/icon' alt="Jenkins"></a>
<a href="https://github.com/Jozufozu/Flywheel/blob/master/LICENSE"><img src="https://img.shields.io/github/license/Jozufozu/Flywheel?style=flat&color=900c3f" alt="License"></a>
<a href="https://discord.gg/xjD59ThnXy"><img src="https://img.shields.io/discord/841464837406195712?color=5865f2&label=Discord&style=flat" alt="Discord"></a>
<a href="https://www.curseforge.com/minecraft/mc-mods/flywheel"><img src="http://cf.way2muchnoise.eu/486392.svg" alt="Curseforge Downloads"></a>
<a href="https://modrinth.com/mod/flywheel"><img src="https://img.shields.io/modrinth/dt/flywheel?logo=modrinth&label=&suffix=%20&style=flat&color=242629&labelColor=5ca424&logoColor=1c1c1c" alt="Modrinth"></a>
<br></br>
</div>
### About
@ -22,7 +24,7 @@ and write custom shaders to ingest that data.
### Shaders
To accomodate the developer and leave more in the hands of the engine, Flywheel provides a custom shader loading and
To accommodate the developer and leave more in the hands of the engine, Flywheel provides a custom shader loading and
templating system to hide the details of the CPU/GPU interface. This system is a work in progress. There will be
breaking changes, and I make no guarantees of backwards compatibility.
@ -46,14 +48,15 @@ repositories {
}
dependencies {
implementation fg.deobf("com.jozufozu.flywheel:Flywheel-Forge:${flywheel_version}")
implementation fg.deobf("com.jozufozu.flywheel:flywheel-forge-${flywheel_minecraft_version}:${flywheel_version}")
}
```
`${flywheel_version}` gets replaced by the version of Flywheel you want to use, eg. `1.18-0.3.0.3`
`${flywheel_version}` gets replaced by the version of Flywheel you want to use, eg. `0.6.9`.
`${flywheel_minecraft_version}` gets replaced by the version of Minecraft, eg. `1.18.2`.
For a list of available Flywheel versions, you can check [the maven](https://maven.tterrag.com/com/jozufozu/flywheel/Flywheel-Forge/).
For a list of available Flywheel versions, you can check [the maven](https://maven.tterrag.com/com/jozufozu/flywheel/).
If you aren't using mixed mappings (or just want to be safe), add the following properties to your run configurations:
If you aren't using Mojang mappings (or just want to be safe), add the following properties to your run configurations:
```groovy
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"