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Fresh loaded entities here!
- Remove loaded chunk check from entity instance manager
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@ -6,9 +6,7 @@ import com.jozufozu.flywheel.backend.instancing.AbstractInstance;
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import com.jozufozu.flywheel.backend.instancing.InstanceManager;
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import com.jozufozu.flywheel.backend.instancing.InstanceManager;
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import com.jozufozu.flywheel.backend.instancing.InstancedRenderRegistry;
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import com.jozufozu.flywheel.backend.instancing.InstancedRenderRegistry;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.Level;
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public class EntityInstanceManager extends InstanceManager<Entity> {
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public class EntityInstanceManager extends InstanceManager<Entity> {
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@ -29,18 +27,13 @@ public class EntityInstanceManager extends InstanceManager<Entity> {
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@Override
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@Override
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protected boolean canCreateInstance(Entity entity) {
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protected boolean canCreateInstance(Entity entity) {
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if (!entity.isAlive()) return false;
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if (!entity.isAlive()) {
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return false;
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}
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Level world = entity.level;
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Level world = entity.level;
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if (Backend.isFlywheelWorld(world)) {
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return Backend.isFlywheelWorld(world);
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BlockPos pos = entity.blockPosition();
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BlockGetter existingChunk = world.getChunkForCollisions(pos.getX() >> 4, pos.getZ() >> 4);
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return existingChunk != null;
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}
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return false;
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}
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}
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}
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}
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