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fixme fixedme fixed...
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@ -113,7 +113,6 @@ abstract class LevelRendererMixin {
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flywheel$dispatch(RenderStage.AFTER_PARTICLES);
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}
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//fixme take a look over if this is still needed
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@Group(name = "onStage$afterParticles")
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@Inject(method = "renderLevel", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/ParticleEngine;render(Lcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource$BufferSource;Lnet/minecraft/client/renderer/LightTexture;Lnet/minecraft/client/Camera;FLnet/minecraft/client/renderer/culling/Frustum;)V", shift = Shift.AFTER))
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private void flywheel$onStage$afterParticles$forge(CallbackInfo ci) {
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