Multiple scenes per doc

This commit is contained in:
simibubi 2021-02-10 03:13:33 +01:00
parent 6836bd97f4
commit e178cab4a8
15 changed files with 172 additions and 18 deletions

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@ -1,13 +1,15 @@
package com.simibubi.create.foundation.metadoc;
public abstract class MetaDocInstruction {
public boolean isBlocking() {
return false;
}
public void reset(MetaDocScene scene) {}
public abstract boolean isComplete();
public abstract void tick(MetaDocScene scene);
}

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@ -11,6 +11,7 @@ import java.util.Set;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.foundation.metadoc.instructions.DelayInstruction;
import com.simibubi.create.foundation.metadoc.instructions.DisplayWorldSectionInstruction;
import com.simibubi.create.foundation.metadoc.instructions.HideAllInstruction;
import com.simibubi.create.foundation.metadoc.instructions.ShowCompleteSchematicInstruction;
import net.minecraft.client.renderer.IRenderTypeBuffer;
@ -34,11 +35,21 @@ public class MetaDocScene {
activeSchedule = new ArrayList<>();
}
public void begin() {
public void reset() {
activeSchedule.clear();
schedule.forEach(mdi -> mdi.reset(this));
}
public void begin() {
reset();
activeSchedule.addAll(schedule);
}
public void fadeOut() {
reset();
activeSchedule.add(new HideAllInstruction(10, Direction.DOWN));
}
public void render(IRenderTypeBuffer buffer, MatrixStack ms) {
ms.push();
MutableBoundingBox bounds = world.getBounds();
@ -71,6 +82,10 @@ public class MetaDocScene {
return world;
}
public Set<MetaDocSceneElement> getElements() {
return elements;
}
public MutableBoundingBox getBounds() {
return world.getBounds();
}
@ -88,11 +103,11 @@ public class MetaDocScene {
public SceneBuilder showSection(BlockPos origin, Vec3i size, Direction fadeInDirection) {
return addInstruction(
new DisplayWorldSectionInstruction(10, fadeInDirection, new WorldSectionElement.Cuboid(origin, size)));
new DisplayWorldSectionInstruction(20, fadeInDirection, new WorldSectionElement.Cuboid(origin, size)));
}
public SceneBuilder showSection(WorldSectionElement element, Direction fadeInDirection) {
return addInstruction(new DisplayWorldSectionInstruction(10, fadeInDirection, element));
return addInstruction(new DisplayWorldSectionInstruction(20, fadeInDirection, element));
}
public SceneBuilder debugSchematic() {

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@ -10,4 +10,8 @@ public abstract class MetaDocSceneElement {
public abstract void render(MetaDocWorld world, IRenderTypeBuffer buffer, MatrixStack ms);
public void setVisible(boolean visible) {
this.visible = visible;
}
}

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@ -11,16 +11,21 @@ import com.simibubi.create.foundation.utility.LerpedFloat;
import com.simibubi.create.foundation.utility.LerpedFloat.Chaser;
import com.simibubi.create.foundation.utility.MatrixStacker;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.fml.client.gui.GuiUtils;
public class MetaDocScreen extends AbstractSimiScreen {
private List<MetaDocScene> stories;
private int index = 0;
private LerpedFloat fadeIn;
private LerpedFloat lazyIndex;
private int index = 0;
public MetaDocScreen(List<MetaDocScene> stories) {
this.stories = stories;
lazyIndex = LerpedFloat.linear()
.startWithValue(index);
fadeIn = LerpedFloat.linear()
.startWithValue(0)
.chase(1, .5f, Chaser.EXP);
@ -28,27 +33,63 @@ public class MetaDocScreen extends AbstractSimiScreen {
@Override
public void tick() {
lazyIndex.tickChaser();
fadeIn.tickChaser();
stories.get(index)
.tick();
float lazyIndexValue = lazyIndex.getValue();
if (Math.abs(lazyIndexValue - index) > 1 / 512f)
stories.get(lazyIndexValue < index ? index - 1 : index + 1)
.tick();
}
@Override
public boolean mouseScrolled(double mouseX, double mouseY, double delta) {
int prevIndex = index;
index = delta > 0 ? index + 1 : index - 1;
index = MathHelper.clamp(index, 0, stories.size() - 1);
if (prevIndex != index && Math.abs(index - lazyIndex.getValue()) < 1.25f) {
stories.get(prevIndex)
.fadeOut();
stories.get(index)
.begin();
lazyIndex.chase(index, 1 / 4f, Chaser.EXP);
return true;
} else
index = prevIndex;
return super.mouseScrolled(mouseX, mouseY, delta);
}
@Override
protected void renderWindow(int mouseX, int mouseY, float partialTicks) {
RenderSystem.enableBlend();
renderStory();
renderWidgets(partialTicks);
renderStories(partialTicks);
renderWidgets(mouseX, mouseY, partialTicks);
}
protected void renderStory() {
MetaDocScene story = stories.get(index);
protected void renderStories(float partialTicks) {
renderStory(index, partialTicks);
float lazyIndexValue = lazyIndex.getValue(partialTicks);
if (Math.abs(lazyIndexValue - index) > 1 / 512f)
renderStory(lazyIndexValue < index ? index - 1 : index + 1, partialTicks);
}
protected void renderStory(int i, float partialTicks) {
MetaDocScene story = stories.get(i);
MatrixStack ms = new MatrixStack();
ms.push();
ms.translate(width / 2, height / 2, 200);
MatrixStacker.of(ms)
.rotateX(-45)
.rotateY(45);
float value = lazyIndex.getValue(partialTicks);
float diff = i - value;
float slide = i == index ? 400 : MathHelper.lerp(Math.abs(diff), 0, 400);
ms.translate(diff * slide, 0, 0);
ms.scale(30, -30, 30);
SuperRenderTypeBuffer buffer = SuperRenderTypeBuffer.getInstance();
@ -57,7 +98,7 @@ public class MetaDocScreen extends AbstractSimiScreen {
ms.pop();
}
protected void renderWidgets(float pt) {
protected void renderWidgets(int mouseX, int mouseY, float pt) {
float fade = fadeIn.getValue(pt);
int textColor = 0xeeeeee;
@ -72,7 +113,12 @@ public class MetaDocScreen extends AbstractSimiScreen {
int closeHeight = 24;
int closeX = (width - closeWidth) / 2;
int closeY = height - closeHeight - 31;
renderBox(closeX, closeY, closeWidth, closeHeight, 0xdd000000, 0x30eebb00, 0x10eebb00);
boolean hovered = !(mouseX < closeX || mouseX > closeX + closeWidth);
hovered &= !(mouseY < closeY || mouseY > closeY + closeHeight);
renderBox(closeX, closeY, closeWidth, closeHeight, 0xdd000000, hovered ? 0x70ffffff : 0x30eebb00,
hovered ? 0x30ffffff : 0x10eebb00);
AllIcons.I_CONFIRM.draw(closeX + 4, closeY + 4);
RenderSystem.popMatrix();

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@ -3,12 +3,28 @@ package com.simibubi.create.foundation.metadoc;
import com.simibubi.create.content.schematics.SchematicWorld;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.LightType;
import net.minecraft.world.World;
public class MetaDocWorld extends SchematicWorld {
int overrideLight;
public MetaDocWorld(BlockPos anchor, World original) {
super(anchor, original);
}
public void pushFakeLight(int light) {
this.overrideLight = light;
}
public void popLight() {
this.overrideLight = -1;
}
@Override
public int getLightLevel(LightType p_226658_1_, BlockPos p_226658_2_) {
return overrideLight == -1 ? super.getLightLevel(p_226658_1_, p_226658_2_) : overrideLight;
}
}

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@ -3,6 +3,7 @@ package com.simibubi.create.foundation.metadoc;
import java.io.BufferedInputStream;
import java.io.DataInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
@ -30,7 +31,8 @@ public class MetaDocs {
public static void register() {
addStoryBoard(AllBlocks.COGWHEEL, new CogwheelStory());
for (int i = 1; i < 6; i++)
addStoryBoard(AllBlocks.COGWHEEL, new CogwheelStory(i));
}
@ -59,9 +61,12 @@ public class MetaDocs {
public static Template loadSchematic(String path) {
Template t = new Template();
String filepath = "doc/" + path + ".nbt";
InputStream resourceAsStream = Create.class.getClassLoader()
.getResourceAsStream(filepath);
if (resourceAsStream == null)
throw new IllegalStateException("Could not find metadoc schematic: " + filepath);
try (DataInputStream stream =
new DataInputStream(new BufferedInputStream(new GZIPInputStream(Create.class.getClassLoader()
.getResourceAsStream(filepath))))) {
new DataInputStream(new BufferedInputStream(new GZIPInputStream(resourceAsStream)))) {
CompoundNBT nbt = CompressedStreamTools.read(stream, new NBTSizeTracker(0x20000000L));
t.read(nbt);
} catch (IOException e) {

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@ -44,7 +44,14 @@ public abstract class WorldSectionElement extends AnimatedSceneElement implement
@Override
public void render(MetaDocWorld world, IRenderTypeBuffer buffer, MatrixStack ms, float fade) {
int light = -1;
if (fade != 1)
light = (int) (0xF * fade);
world.pushFakeLight(light);
renderTileEntities(world, ms, buffer);
world.popLight();
if (buffer instanceof IRenderTypeBuffer.Impl)
((IRenderTypeBuffer.Impl) buffer).draw();
renderStructure(world, ms, buffer, fade);
@ -87,7 +94,7 @@ public abstract class WorldSectionElement extends AnimatedSceneElement implement
protected void renderStructure(MetaDocWorld world, MatrixStack ms, IRenderTypeBuffer buffer, float fade) {
SuperByteBufferCache bufferCache = CreateClient.bufferCache;
List<RenderType> blockLayers = RenderType.getBlockLayers();
int code = hashCode();
int code = hashCode() ^ world.hashCode();
buffer.getBuffer(RenderType.getSolid());
for (int i = 0; i < blockLayers.size(); i++) {

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@ -0,0 +1,47 @@
package com.simibubi.create.foundation.metadoc.instructions;
import com.simibubi.create.foundation.metadoc.AnimatedSceneElement;
import com.simibubi.create.foundation.metadoc.MetaDocScene;
import net.minecraft.util.Direction;
import net.minecraft.util.math.Vec3d;
public class HideAllInstruction extends TickingInstruction {
private Direction fadeOutTo;
public HideAllInstruction(int fadeOutTicks, Direction fadeOutTo) {
super(false, fadeOutTicks);
this.fadeOutTo = fadeOutTo;
}
@Override
protected void firstTick(MetaDocScene scene) {
super.firstTick(scene);
scene.getElements()
.forEach(element -> {
if (element instanceof AnimatedSceneElement) {
AnimatedSceneElement animatedSceneElement = (AnimatedSceneElement) element;
animatedSceneElement.setFade(1);
animatedSceneElement.setFadeVec(new Vec3d(fadeOutTo.getDirectionVec()).scale(.5f));
} else
element.setVisible(false);
});
}
@Override
public void tick(MetaDocScene scene) {
super.tick(scene);
float fade = (remainingTicks / (float) totalTicks);
scene.getElements()
.forEach(element -> {
if (!(element instanceof AnimatedSceneElement))
return;
AnimatedSceneElement animatedSceneElement = (AnimatedSceneElement) element;
animatedSceneElement.setFade(fade * fade);
if (remainingTicks == 0)
animatedSceneElement.setFade(0);
});
}
}

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@ -14,6 +14,12 @@ public abstract class TickingInstruction extends MetaDocInstruction {
remainingTicks = totalTicks = ticks;
}
@Override
public void reset(MetaDocScene scene) {
super.reset(scene);
remainingTicks = totalTicks;
}
protected void firstTick(MetaDocScene scene) {}
@Override

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@ -9,9 +9,15 @@ import net.minecraft.util.math.Vec3i;
public class CogwheelStory extends MetaDocStoryBoard {
private int index;
public CogwheelStory(int index) {
this.index = index;
}
@Override
public String getSchematicName() {
return "cogwheel/test";
return "cogwheel/s" + index;
}
@Override

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