mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2024-11-10 12:34:11 +01:00
Material refactor pt 1
- User no longer needs to supply a key object to get an instancer - Move memoization logic outside of MaterialManager - Provide utility class for memoizing models - Vanilla instances use static objects for their models - PartialModels don't actually need reference states, use air instead - Move RenderLayer to api package - Kill lazy killable
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1
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
1
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@ -59,6 +59,7 @@ body:
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label: Mod Version
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description: The version of the mod you were using when the bug occured
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options:
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- "0.7.0"
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- "0.6.2"
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- "0.6.1"
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- "0.6.0"
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@ -2,7 +2,7 @@ org.gradle.jvmargs = -Xmx3G
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org.gradle.daemon = false
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# mod version info
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mod_version = 0.6.2
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mod_version = 0.7.0
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mc_update_version = 1.18
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minecraft_version = 1.18.2
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forge_version = 40.0.15
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@ -2,44 +2,37 @@ package com.jozufozu.flywheel.api;
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import java.util.function.Supplier;
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import com.jozufozu.flywheel.core.Models;
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import com.jozufozu.flywheel.core.PartialModel;
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import com.jozufozu.flywheel.core.model.BlockModel;
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import com.jozufozu.flywheel.core.model.Model;
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import com.jozufozu.flywheel.core.model.ModelUtil;
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import com.jozufozu.flywheel.util.Pair;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.core.Direction;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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public interface Material<D extends InstanceData> {
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/**
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* Get an instancer for the given model. Calling this method twice with the same key will return the same instancer.
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*
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* @param key An object that uniquely identifies the model.
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* @param modelSupplier A factory that creates the Model that you want to render.
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* @param modelKey An object that uniquely identifies and provides the model.
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* @return An instancer for the given model, capable of rendering many copies for little cost.
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*/
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Instancer<D> model(Object key, Supplier<Model> modelSupplier);
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default Instancer<D> getModel(PartialModel partial, BlockState referenceState) {
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return model(partial, () -> new BlockModel(partial.get(), referenceState));
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}
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Instancer<D> model(ModelSupplier modelKey);
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default Instancer<D> getModel(PartialModel partial) {
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return model(partial, () -> new BlockModel(partial.get(), Blocks.AIR.defaultBlockState()));
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return model(Models.partial(partial));
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}
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default Instancer<D> getModel(PartialModel partial, BlockState referenceState, Direction dir) {
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return getModel(partial, referenceState, dir, ModelUtil.rotateToFace(dir));
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default Instancer<D> getModel(PartialModel partial, Direction dir) {
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return model(Models.partial(partial, dir, () -> ModelUtil.rotateToFace(dir)));
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}
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default Instancer<D> getModel(PartialModel partial, BlockState referenceState, Direction dir, Supplier<PoseStack> modelTransform) {
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return model(Pair.of(dir, partial), () -> new BlockModel(partial.get(), referenceState, modelTransform.get()));
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default Instancer<D> getModel(PartialModel partial, Direction dir, Supplier<PoseStack> modelTransform) {
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return model(Models.partial(partial, dir, modelTransform));
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}
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default Instancer<D> getModel(BlockState toRender) {
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return model(toRender, () -> new BlockModel(toRender));
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return model(Models.block(toRender));
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}
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}
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@ -1,7 +1,5 @@
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package com.jozufozu.flywheel.api;
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import com.jozufozu.flywheel.backend.RenderLayer;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.core.Vec3i;
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@ -11,10 +9,10 @@ public interface MaterialManager {
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* Get a material group that will render in the given layer with the given state.
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*
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* @param layer The {@link RenderLayer} you want to draw in.
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* @param state The {@link RenderType} you need to draw with.
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* @param type The {@link RenderType} you need to draw with.
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* @return A material group whose children will
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*/
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MaterialGroup state(RenderLayer layer, RenderType state);
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MaterialGroup state(RenderLayer layer, RenderType type);
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Vec3i getOriginCoordinate();
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11
src/main/java/com/jozufozu/flywheel/api/ModelSupplier.java
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11
src/main/java/com/jozufozu/flywheel/api/ModelSupplier.java
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@ -0,0 +1,11 @@
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package com.jozufozu.flywheel.api;
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import javax.annotation.Nonnull;
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import com.jozufozu.flywheel.core.model.Model;
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public interface ModelSupplier {
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@Nonnull
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Model get();
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}
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@ -1,4 +1,4 @@
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package com.jozufozu.flywheel.backend;
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package com.jozufozu.flywheel.api;
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import javax.annotation.Nullable;
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@ -7,6 +7,7 @@ import java.util.function.Supplier;
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import com.jozufozu.flywheel.api.InstanceData;
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import com.jozufozu.flywheel.api.Instancer;
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import com.jozufozu.flywheel.api.Material;
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import com.jozufozu.flywheel.api.ModelSupplier;
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import com.jozufozu.flywheel.api.struct.Batched;
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import com.jozufozu.flywheel.core.model.Model;
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import com.mojang.blaze3d.vertex.PoseStack;
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@ -14,7 +15,7 @@ import com.mojang.blaze3d.vertex.VertexConsumer;
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public class BatchedMaterial<D extends InstanceData> implements Material<D> {
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protected final Map<Object, CPUInstancer<D>> models;
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protected final Map<ModelSupplier, CPUInstancer<D>> models;
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private final Batched<D> type;
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public BatchedMaterial(Batched<D> type) {
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@ -24,8 +25,8 @@ public class BatchedMaterial<D extends InstanceData> implements Material<D> {
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}
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@Override
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public Instancer<D> model(Object key, Supplier<Model> modelSupplier) {
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return models.computeIfAbsent(key, $ -> new CPUInstancer<>(type, modelSupplier.get()));
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public Instancer<D> model(ModelSupplier modelKey) {
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return models.computeIfAbsent(modelKey, k -> new CPUInstancer<>(type, k.get()));
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}
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public void setupAndRenderInto(PoseStack stack, VertexConsumer buffer) {
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@ -6,7 +6,7 @@ import java.util.List;
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import java.util.Map;
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import com.jozufozu.flywheel.api.MaterialGroup;
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import com.jozufozu.flywheel.backend.RenderLayer;
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import com.jozufozu.flywheel.api.RenderLayer;
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import com.jozufozu.flywheel.backend.instancing.BatchDrawingTracker;
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import com.jozufozu.flywheel.backend.instancing.Engine;
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import com.jozufozu.flywheel.backend.instancing.TaskEngine;
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@ -33,8 +33,8 @@ public class BatchingEngine implements Engine {
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}
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@Override
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public MaterialGroup state(RenderLayer layer, RenderType state) {
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return layers.get(layer).computeIfAbsent(state, BatchedMaterialGroup::new);
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public MaterialGroup state(RenderLayer layer, RenderType type) {
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return layers.get(layer).computeIfAbsent(type, BatchedMaterialGroup::new);
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}
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@Override
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@ -10,6 +10,7 @@ import java.util.function.Supplier;
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import com.jozufozu.flywheel.api.InstanceData;
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import com.jozufozu.flywheel.api.Instancer;
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import com.jozufozu.flywheel.api.Material;
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import com.jozufozu.flywheel.api.ModelSupplier;
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import com.jozufozu.flywheel.api.struct.Instanced;
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import com.jozufozu.flywheel.core.model.Model;
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@ -19,7 +20,7 @@ import com.jozufozu.flywheel.core.model.Model;
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*/
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public class InstancedMaterial<D extends InstanceData> implements Material<D> {
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protected final Map<Object, GPUInstancer<D>> models = new HashMap<>();
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protected final Map<ModelSupplier, GPUInstancer<D>> models = new HashMap<>();
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protected final Instanced<D> type;
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protected final List<GPUInstancer<D>> uninitialized = new ArrayList<>();
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@ -27,17 +28,10 @@ public class InstancedMaterial<D extends InstanceData> implements Material<D> {
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this.type = type;
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}
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/**
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* Get an instancer for the given model. Calling this method twice with the same key will return the same instancer.
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*
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* @param key An object that uniquely identifies the model.
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* @param modelSupplier A factory that creates the IModel that you want to render.
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* @return An instancer for the given model, capable of rendering many copies for little cost.
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*/
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@Override
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public Instancer<D> model(Object key, Supplier<Model> modelSupplier) {
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return models.computeIfAbsent(key, $ -> {
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GPUInstancer<D> instancer = new GPUInstancer<>(type, modelSupplier.get());
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public Instancer<D> model(ModelSupplier modelKey) {
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return models.computeIfAbsent(modelKey, k -> {
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GPUInstancer<D> instancer = new GPUInstancer<>(type, k.get());
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uninitialized.add(instancer);
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return instancer;
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});
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@ -7,7 +7,7 @@ import com.jozufozu.flywheel.api.InstanceData;
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import com.jozufozu.flywheel.api.MaterialGroup;
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import com.jozufozu.flywheel.api.struct.Instanced;
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import com.jozufozu.flywheel.api.struct.StructType;
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import com.jozufozu.flywheel.backend.RenderLayer;
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import com.jozufozu.flywheel.api.RenderLayer;
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import com.jozufozu.flywheel.backend.gl.versioned.GlCompat;
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import com.jozufozu.flywheel.backend.model.FallbackAllocator;
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import com.jozufozu.flywheel.backend.model.ModelAllocator;
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@ -9,7 +9,7 @@ import java.util.stream.Stream;
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import javax.annotation.Nullable;
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import com.jozufozu.flywheel.api.MaterialGroup;
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import com.jozufozu.flywheel.backend.RenderLayer;
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import com.jozufozu.flywheel.api.RenderLayer;
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import com.jozufozu.flywheel.backend.instancing.Engine;
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import com.jozufozu.flywheel.backend.instancing.TaskEngine;
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import com.jozufozu.flywheel.core.compile.ProgramCompiler;
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@ -59,7 +59,7 @@ public class InstancingEngine<P extends WorldProgram> implements Engine {
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/**
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* Get a material group that will render in the given layer with the given type.
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*
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* @param layer The {@link RenderLayer} you want to draw in.
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* @param layer
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* @param type The {@link RenderType} you need to draw with.
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* @return A material group whose children will
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*/
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37
src/main/java/com/jozufozu/flywheel/core/Models.java
Normal file
37
src/main/java/com/jozufozu/flywheel/core/Models.java
Normal file
@ -0,0 +1,37 @@
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package com.jozufozu.flywheel.core;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.function.BiFunction;
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import java.util.function.Function;
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import java.util.function.Supplier;
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import com.jozufozu.flywheel.api.ModelSupplier;
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import com.jozufozu.flywheel.core.model.BlockModel;
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import com.jozufozu.flywheel.util.Pair;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.Util;
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import net.minecraft.core.Direction;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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public class Models {
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public static ModelSupplier block(BlockState state) {
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return BLOCK_STATE.apply(state);
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}
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public static ModelSupplier partial(PartialModel partial) {
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return PARTIAL.apply(partial);
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}
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public static ModelSupplier partial(PartialModel partial, Direction dir, Supplier<PoseStack> modelTransform) {
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return PARTIAL_DIR.computeIfAbsent(Pair.of(dir, partial), $ -> new SimpleModelSupplier(() -> new BlockModel(partial.get(), Blocks.AIR.defaultBlockState(), modelTransform.get())));
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}
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private static final Function<BlockState, ModelSupplier> BLOCK_STATE = Util.memoize(it -> new SimpleModelSupplier(() -> new BlockModel(it)));
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private static final Function<PartialModel, ModelSupplier> PARTIAL = Util.memoize(it -> new SimpleModelSupplier(() -> new BlockModel(it.get(), Blocks.AIR.defaultBlockState())));
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private static final Map<Pair<Direction, PartialModel>, ModelSupplier> PARTIAL_DIR = new HashMap<>();
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}
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@ -0,0 +1,25 @@
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package com.jozufozu.flywheel.core;
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import java.util.function.Supplier;
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import javax.annotation.Nonnull;
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import com.jozufozu.flywheel.api.ModelSupplier;
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import com.jozufozu.flywheel.core.model.Model;
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import com.jozufozu.flywheel.util.Lazy;
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import com.jozufozu.flywheel.util.NonNullSupplier;
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public class SimpleModelSupplier implements ModelSupplier {
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private final Lazy<Model> supplier;
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public SimpleModelSupplier(NonNullSupplier<Model> supplier) {
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this.supplier = Lazy.of(supplier);
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}
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@Nonnull
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@Override
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public Model get() {
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return supplier.get();
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}
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}
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@ -6,7 +6,7 @@ import javax.annotation.Nullable;
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import com.jozufozu.flywheel.api.vertex.VertexType;
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import com.jozufozu.flywheel.backend.Backend;
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import com.jozufozu.flywheel.backend.RenderLayer;
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import com.jozufozu.flywheel.api.RenderLayer;
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import com.jozufozu.flywheel.core.GameStateRegistry;
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import com.jozufozu.flywheel.core.shader.ProgramSpec;
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import com.jozufozu.flywheel.core.shader.StateSnapshot;
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@ -1,6 +1,6 @@
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package com.jozufozu.flywheel.core.crumbling;
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import com.jozufozu.flywheel.backend.RenderLayer;
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import com.jozufozu.flywheel.api.RenderLayer;
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import com.jozufozu.flywheel.backend.instancing.instancing.InstancedMaterialGroup;
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import com.jozufozu.flywheel.backend.instancing.instancing.InstancingEngine;
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import com.jozufozu.flywheel.util.Textures;
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@ -44,14 +44,10 @@ public class CrumblingRenderer {
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static RenderType _currentLayer;
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private static final Lazy<State> STATE;
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private static final Lazy.KillSwitch<State> INVALIDATOR;
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private static Lazy<State> STATE;
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static {
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Pair<Lazy<State>, Lazy.KillSwitch<State>> state = Lazy.ofKillable(State::new, State::kill);
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STATE = state.first();
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INVALIDATOR = state.second();
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_init();
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}
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public static void renderBreaking(RenderLayerEvent event) {
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@ -126,7 +122,12 @@ public class CrumblingRenderer {
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}
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public static void reset() {
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INVALIDATOR.killValue();
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STATE.ifPresent(State::kill);
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_init();
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}
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private static void _init() {
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STATE = Lazy.of(State::new);
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}
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private static class State {
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@ -2,8 +2,8 @@ package com.jozufozu.flywheel.core.model;
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import java.lang.reflect.Field;
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import java.util.Collection;
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import java.util.EnumMap;
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import java.util.Random;
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import java.util.function.Supplier;
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import com.jozufozu.flywheel.Flywheel;
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import com.jozufozu.flywheel.core.virtual.VirtualEmptyBlockGetter;
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@ -127,18 +127,28 @@ public class ModelUtil {
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return builder;
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}
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public static Supplier<PoseStack> rotateToFace(Direction facing) {
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return () -> {
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PoseStack stack = new PoseStack();
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TransformStack.cast(stack)
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.centre()
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.rotateToFace(facing.getOpposite())
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.unCentre();
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return stack;
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};
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private static PoseStack createRotation(Direction facing) {
|
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PoseStack stack = new PoseStack();
|
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TransformStack.cast(stack)
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.centre()
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.rotateToFace(facing.getOpposite())
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.unCentre();
|
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return stack;
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}
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|
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private static class ThreadLocalObjects {
|
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public static PoseStack rotateToFace(Direction facing) {
|
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return TRANSFORMS.get(facing);
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}
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|
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private static final EnumMap<Direction, PoseStack> TRANSFORMS = new EnumMap<>(Direction.class);
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|
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static {
|
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for (Direction value : Direction.values()) {
|
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TRANSFORMS.put(value, createRotation(value));
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}
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||||
}
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||||
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private static class ThreadLocalObjects {
|
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public final Random random = new Random();
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||||
public final ShadeSeparatingVertexConsumer shadeSeparatingWrapper = new ShadeSeparatingVertexConsumer();
|
||||
public final BufferBuilder unshadedBuilder = new BufferBuilder(512);
|
||||
|
@ -2,7 +2,7 @@ package com.jozufozu.flywheel.event;
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|
||||
import javax.annotation.Nullable;
|
||||
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||||
import com.jozufozu.flywheel.backend.RenderLayer;
|
||||
import com.jozufozu.flywheel.api.RenderLayer;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
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import com.mojang.blaze3d.vertex.PoseStack;
|
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import com.mojang.math.Matrix4f;
|
||||
|
@ -1,10 +1,11 @@
|
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package com.jozufozu.flywheel.util;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
public class Lazy<T> {
|
||||
public class Lazy<T> implements Supplier<T> {
|
||||
|
||||
private final NonNullSupplier<T> supplier;
|
||||
|
||||
@ -23,36 +24,13 @@ public class Lazy<T> {
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides an external facing API safe way of invalidating lazy values.
|
||||
*/
|
||||
public static <T> Pair<Lazy<T>, KillSwitch<T>> ofKillable(NonNullSupplier<T> factory, Consumer<T> destructor) {
|
||||
Lazy<T> lazy = new Lazy<>(factory);
|
||||
|
||||
KillSwitch<T> killSwitch = new KillSwitch<>(lazy, destructor);
|
||||
|
||||
return Pair.of(lazy, killSwitch);
|
||||
}
|
||||
|
||||
public static <T> Lazy<T> of(NonNullSupplier<T> factory) {
|
||||
return new Lazy<>(factory);
|
||||
}
|
||||
|
||||
public static class KillSwitch<T> {
|
||||
|
||||
private final Lazy<T> lazy;
|
||||
private final Consumer<T> finalizer;
|
||||
|
||||
private KillSwitch(Lazy<T> lazy, Consumer<T> finalizer) {
|
||||
this.lazy = lazy;
|
||||
this.finalizer = finalizer;
|
||||
}
|
||||
|
||||
public void killValue() {
|
||||
if (lazy.value != null) {
|
||||
finalizer.accept(lazy.value);
|
||||
lazy.value = null;
|
||||
}
|
||||
public void ifPresent(Consumer<T> func) {
|
||||
if (value != null) {
|
||||
func.accept(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,5 +5,6 @@ import javax.annotation.Nonnull;
|
||||
@FunctionalInterface
|
||||
public interface NonNullSupplier<T> {
|
||||
|
||||
@Nonnull T get();
|
||||
@Nonnull
|
||||
T get();
|
||||
}
|
||||
|
@ -1,9 +1,13 @@
|
||||
package com.jozufozu.flywheel.vanilla;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import com.jozufozu.flywheel.api.MaterialManager;
|
||||
import com.jozufozu.flywheel.api.ModelSupplier;
|
||||
import com.jozufozu.flywheel.api.instance.DynamicInstance;
|
||||
import com.jozufozu.flywheel.backend.instancing.blockentity.BlockEntityInstance;
|
||||
import com.jozufozu.flywheel.core.Materials;
|
||||
import com.jozufozu.flywheel.core.SimpleModelSupplier;
|
||||
import com.jozufozu.flywheel.core.hardcoded.ModelPart;
|
||||
import com.jozufozu.flywheel.core.materials.oriented.OrientedData;
|
||||
import com.jozufozu.flywheel.util.AnimationTickHolder;
|
||||
@ -16,6 +20,8 @@ import net.minecraft.world.level.block.entity.BellBlockEntity;
|
||||
|
||||
public class BellInstance extends BlockEntityInstance<BellBlockEntity> implements DynamicInstance {
|
||||
|
||||
private static final ModelSupplier MODEL = new SimpleModelSupplier(BellInstance::createBellModel);
|
||||
|
||||
private final OrientedData bell;
|
||||
|
||||
private float lastRingTime = Float.NaN;
|
||||
@ -59,10 +65,11 @@ public class BellInstance extends BlockEntityInstance<BellBlockEntity> implement
|
||||
private OrientedData createBellInstance() {
|
||||
return materialManager.defaultCutout()
|
||||
.material(Materials.ORIENTED)
|
||||
.model(blockEntity.getType(), BellInstance::createBellModel)
|
||||
.model(MODEL)
|
||||
.createInstance();
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
private static ModelPart createBellModel() {
|
||||
return ModelPart.builder("bell", 32, 32)
|
||||
.sprite(BellRenderer.BELL_RESOURCE_LOCATION.sprite())
|
||||
|
@ -1,13 +1,16 @@
|
||||
package com.jozufozu.flywheel.vanilla;
|
||||
|
||||
import java.util.Calendar;
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import com.jozufozu.flywheel.api.MaterialManager;
|
||||
import com.jozufozu.flywheel.api.ModelSupplier;
|
||||
import com.jozufozu.flywheel.api.instance.DynamicInstance;
|
||||
import com.jozufozu.flywheel.backend.instancing.blockentity.BlockEntityInstance;
|
||||
import com.jozufozu.flywheel.core.Materials;
|
||||
import com.jozufozu.flywheel.core.SimpleModelSupplier;
|
||||
import com.jozufozu.flywheel.core.hardcoded.ModelPart;
|
||||
import com.jozufozu.flywheel.core.materials.model.ModelData;
|
||||
import com.jozufozu.flywheel.core.materials.oriented.OrientedData;
|
||||
@ -16,8 +19,10 @@ import com.mojang.math.Quaternion;
|
||||
import com.mojang.math.Vector3f;
|
||||
|
||||
import it.unimi.dsi.fastutil.floats.Float2FloatFunction;
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.Sheets;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.resources.model.Material;
|
||||
import net.minecraft.world.level.block.AbstractChestBlock;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
@ -30,6 +35,9 @@ import net.minecraft.world.level.block.state.properties.ChestType;
|
||||
|
||||
public class ChestInstance<T extends BlockEntity & LidBlockEntity> extends BlockEntityInstance<T> implements DynamicInstance {
|
||||
|
||||
private static final BiFunction<ChestType, TextureAtlasSprite, ModelSupplier> LID = Util.memoize((type, sprite) -> new SimpleModelSupplier(() -> createLidModel(type, sprite)));
|
||||
private static final BiFunction<ChestType, TextureAtlasSprite, ModelSupplier> BASE = Util.memoize((type, sprite) -> new SimpleModelSupplier(() -> createBaseModel(type, sprite)));
|
||||
|
||||
private final OrientedData body;
|
||||
private final ModelData lid;
|
||||
|
||||
@ -111,7 +119,7 @@ public class ChestInstance<T extends BlockEntity & LidBlockEntity> extends Block
|
||||
|
||||
return materialManager.solid(RenderType.entitySolid(renderMaterial.atlasLocation()))
|
||||
.material(Materials.ORIENTED)
|
||||
.model("base_" + renderMaterial.texture(), this::getBaseModel)
|
||||
.model(BASE.apply(chestType, renderMaterial.sprite()))
|
||||
.createInstance();
|
||||
}
|
||||
|
||||
@ -119,15 +127,15 @@ public class ChestInstance<T extends BlockEntity & LidBlockEntity> extends Block
|
||||
|
||||
return materialManager.solid(RenderType.entitySolid(renderMaterial.atlasLocation()))
|
||||
.material(Materials.TRANSFORMED)
|
||||
.model("lid_" + renderMaterial.texture(), this::getLidModel)
|
||||
.model(LID.apply(chestType, renderMaterial.sprite()))
|
||||
.createInstance();
|
||||
}
|
||||
|
||||
private ModelPart getBaseModel() {
|
||||
private static ModelPart createBaseModel(ChestType type, TextureAtlasSprite sprite) {
|
||||
|
||||
return switch (chestType) {
|
||||
return switch (type) {
|
||||
case LEFT -> ModelPart.builder("chest_base_left", 64, 64)
|
||||
.sprite(renderMaterial.sprite())
|
||||
.sprite(sprite)
|
||||
.cuboid()
|
||||
.textureOffset(0, 19)
|
||||
.start(0, 0, 1)
|
||||
@ -135,7 +143,7 @@ public class ChestInstance<T extends BlockEntity & LidBlockEntity> extends Block
|
||||
.endCuboid()
|
||||
.build();
|
||||
case RIGHT -> ModelPart.builder("chest_base_right", 64, 64)
|
||||
.sprite(renderMaterial.sprite())
|
||||
.sprite(sprite)
|
||||
.cuboid()
|
||||
.textureOffset(0, 19)
|
||||
.start(1, 0, 1)
|
||||
@ -143,7 +151,7 @@ public class ChestInstance<T extends BlockEntity & LidBlockEntity> extends Block
|
||||
.endCuboid()
|
||||
.build();
|
||||
default -> ModelPart.builder("chest_base", 64, 64)
|
||||
.sprite(renderMaterial.sprite())
|
||||
.sprite(sprite)
|
||||
.cuboid()
|
||||
.textureOffset(0, 19)
|
||||
.start(1, 0, 1)
|
||||
@ -154,11 +162,11 @@ public class ChestInstance<T extends BlockEntity & LidBlockEntity> extends Block
|
||||
|
||||
}
|
||||
|
||||
private ModelPart getLidModel() {
|
||||
private static ModelPart createLidModel(ChestType type, TextureAtlasSprite sprite) {
|
||||
|
||||
return switch (chestType) {
|
||||
return switch (type) {
|
||||
case LEFT -> ModelPart.builder("chest_lid_left", 64, 64)
|
||||
.sprite(renderMaterial.sprite())
|
||||
.sprite(sprite)
|
||||
.cuboid()
|
||||
.textureOffset(0, 0)
|
||||
.start(0, 0, 1)
|
||||
@ -170,7 +178,7 @@ public class ChestInstance<T extends BlockEntity & LidBlockEntity> extends Block
|
||||
.endCuboid()
|
||||
.build();
|
||||
case RIGHT -> ModelPart.builder("chest_lid_right", 64, 64)
|
||||
.sprite(renderMaterial.sprite())
|
||||
.sprite(sprite)
|
||||
.cuboid()
|
||||
.textureOffset(0, 0)
|
||||
.start(1, 0, 1)
|
||||
@ -182,7 +190,7 @@ public class ChestInstance<T extends BlockEntity & LidBlockEntity> extends Block
|
||||
.endCuboid()
|
||||
.build();
|
||||
default -> ModelPart.builder("chest_lid", 64, 64)
|
||||
.sprite(renderMaterial.sprite())
|
||||
.sprite(sprite)
|
||||
.cuboid()
|
||||
.textureOffset(0, 0)
|
||||
.start(1, 0, 1)
|
||||
|
@ -1,10 +1,14 @@
|
||||
package com.jozufozu.flywheel.vanilla;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import com.jozufozu.flywheel.api.MaterialManager;
|
||||
import com.jozufozu.flywheel.api.ModelSupplier;
|
||||
import com.jozufozu.flywheel.api.instance.DynamicInstance;
|
||||
import com.jozufozu.flywheel.api.instance.TickableInstance;
|
||||
import com.jozufozu.flywheel.backend.instancing.entity.EntityInstance;
|
||||
import com.jozufozu.flywheel.core.Materials;
|
||||
import com.jozufozu.flywheel.core.SimpleModelSupplier;
|
||||
import com.jozufozu.flywheel.core.hardcoded.ModelPart;
|
||||
import com.jozufozu.flywheel.core.materials.model.ModelData;
|
||||
import com.jozufozu.flywheel.core.model.Model;
|
||||
@ -25,6 +29,7 @@ import net.minecraft.world.phys.Vec3;
|
||||
public class MinecartInstance<T extends AbstractMinecart> extends EntityInstance<T> implements DynamicInstance, TickableInstance {
|
||||
|
||||
private static final ResourceLocation MINECART_LOCATION = new ResourceLocation("textures/entity/minecart.png");
|
||||
private static final ModelSupplier MODEL = new SimpleModelSupplier(MinecartInstance::getBodyModel);
|
||||
|
||||
private final PoseStack stack = new PoseStack();
|
||||
|
||||
@ -151,11 +156,12 @@ public class MinecartInstance<T extends AbstractMinecart> extends EntityInstance
|
||||
private ModelData getBody() {
|
||||
return materialManager.solid(RenderType.entitySolid(MINECART_LOCATION))
|
||||
.material(Materials.TRANSFORMED)
|
||||
.model(entity.getType(), this::getBodyModel)
|
||||
.model(MODEL)
|
||||
.createInstance();
|
||||
}
|
||||
|
||||
private Model getBodyModel() {
|
||||
@Nonnull
|
||||
private static Model getBodyModel() {
|
||||
int y = -3;
|
||||
return ModelPart.builder("minecart", 64, 32)
|
||||
.cuboid().invertYZ().start(-10, -8, -y).size(20, 16, 2).textureOffset(0, 10).rotateZ((float) Math.PI).rotateX(((float)Math.PI / 2F)).endCuboid()
|
||||
|
@ -1,9 +1,13 @@
|
||||
package com.jozufozu.flywheel.vanilla;
|
||||
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.jozufozu.flywheel.api.MaterialManager;
|
||||
import com.jozufozu.flywheel.api.ModelSupplier;
|
||||
import com.jozufozu.flywheel.api.instance.DynamicInstance;
|
||||
import com.jozufozu.flywheel.backend.instancing.blockentity.BlockEntityInstance;
|
||||
import com.jozufozu.flywheel.core.Materials;
|
||||
import com.jozufozu.flywheel.core.SimpleModelSupplier;
|
||||
import com.jozufozu.flywheel.core.hardcoded.ModelPart;
|
||||
import com.jozufozu.flywheel.core.materials.model.ModelData;
|
||||
import com.jozufozu.flywheel.util.AnimationTickHolder;
|
||||
@ -12,6 +16,7 @@ import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.math.Quaternion;
|
||||
import com.mojang.math.Vector3f;
|
||||
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.Sheets;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
@ -22,6 +27,9 @@ import net.minecraft.world.level.block.entity.ShulkerBoxBlockEntity;
|
||||
|
||||
public class ShulkerBoxInstance extends BlockEntityInstance<ShulkerBoxBlockEntity> implements DynamicInstance {
|
||||
|
||||
private static final Function<TextureAtlasSprite, ModelSupplier> BASE = Util.memoize(it -> new SimpleModelSupplier(() -> makeBaseModel(it)));
|
||||
private static final Function<TextureAtlasSprite, ModelSupplier> LID = Util.memoize(it -> new SimpleModelSupplier(() -> makeLidModel(it)));
|
||||
|
||||
private final TextureAtlasSprite texture;
|
||||
|
||||
private final ModelData base;
|
||||
@ -93,18 +101,18 @@ public class ShulkerBoxInstance extends BlockEntityInstance<ShulkerBoxBlockEntit
|
||||
private ModelData makeBaseInstance() {
|
||||
return materialManager.cutout(RenderType.entityCutoutNoCull(Sheets.SHULKER_SHEET))
|
||||
.material(Materials.TRANSFORMED)
|
||||
.model("base_" + texture.getName(), this::makeBaseModel)
|
||||
.model(BASE.apply(texture))
|
||||
.createInstance();
|
||||
}
|
||||
|
||||
private ModelData makeLidInstance() {
|
||||
return materialManager.cutout(RenderType.entityCutoutNoCull(Sheets.SHULKER_SHEET))
|
||||
.material(Materials.TRANSFORMED)
|
||||
.model("lid_" + texture.getName(), this::makeLidModel)
|
||||
.model(LID.apply(texture))
|
||||
.createInstance();
|
||||
}
|
||||
|
||||
private ModelPart makeBaseModel() {
|
||||
private static ModelPart makeBaseModel(TextureAtlasSprite texture) {
|
||||
return ModelPart.builder("shulker_base", 64, 64)
|
||||
.sprite(texture)
|
||||
.cuboid()
|
||||
@ -115,7 +123,7 @@ public class ShulkerBoxInstance extends BlockEntityInstance<ShulkerBoxBlockEntit
|
||||
.build();
|
||||
}
|
||||
|
||||
private ModelPart makeLidModel() {
|
||||
private static ModelPart makeLidModel(TextureAtlasSprite texture) {
|
||||
return ModelPart.builder("shulker_lid", 64, 64)
|
||||
.sprite(texture)
|
||||
.cuboid()
|
||||
|
Loading…
Reference in New Issue
Block a user