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Add deployer feeding
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2 changed files with 15 additions and 0 deletions
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@ -30,6 +30,7 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.api.distmarker.OnlyIn;
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@ -87,6 +88,11 @@ public class DeployerFakePlayer extends FakePlayer {
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return false;
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return false;
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}
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}
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@Override
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public ItemStack onFoodEaten(World world, ItemStack stack) {
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return stack;
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}
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@SubscribeEvent
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@SubscribeEvent
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public static void deployerHasEyesOnHisFeet(EntityEvent.EyeHeight event) {
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public static void deployerHasEyesOnHisFeet(EntityEvent.EyeHeight event) {
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if (event.getEntity() instanceof DeployerFakePlayer)
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if (event.getEntity() instanceof DeployerFakePlayer)
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@ -20,6 +20,7 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.inventory.EquipmentSlotType;
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import net.minecraft.inventory.EquipmentSlotType;
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@ -137,6 +138,14 @@ public class DeployerHandler {
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&& stack.interactWithEntity(player, (LivingEntity) entity, hand))
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&& stack.interactWithEntity(player, (LivingEntity) entity, hand))
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success = true;
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success = true;
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}
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}
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if (!success && stack.isFood() && entity instanceof PlayerEntity) {
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PlayerEntity playerEntity = (PlayerEntity) entity;
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if (playerEntity.canEat(item.getFood().canEatWhenFull())) {
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playerEntity.onFoodEaten(world, stack);
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player.spawnedItemEffects = stack.copy();
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success = true;
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}
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}
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}
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}
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// Punch entity
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// Punch entity
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