- Added configurable levels of speed for requirements
- Added tooltip information to mechanical blocks with Stress Impact, Stress Capacity and Required speed level
- Fixed Belt connector not being a blockitem
- Made Stress capacity configuration more generic
- Added a torque system with stress vs capacity scores for networks.
- Added config values for stress and capacity
- Added rainbow debug (tm)
- Added infinite new bugs
- Added ability to put glass panes inside partial blocks such as Fences, Stairs and Slabs.
- Added Tiled Glass and Tiled Glass Panes
- Fixed Translation Chassis pulling blocks even without being sticky
- Added Palette Blocks to corresponding tag groups
- Added translation to zh_cn (Thanks to Thirace446)
- Split gearboxes into two interchangeable Items
- Fixed Mechanical Piston & Bearing not disassembling when broken
- Mechanical Bearing can now generate rotation with tagged blocks
- Encased Fan can now generate rotation above fire
- Added Splashing recipe type
- Encased Fans with water now extinguish entities
- Drills now hurt entities in front of them depending on their speed
- Fixed some culling issues on rendered constructs
- Added config values to toggle the modules of create.
- Added config options to disable unstable features in case of a crashloop.
- Cleaned up the Encased Fan TileEntity
- Changed in-world processing from static lists to item nbt.