Commit graph

6 commits

Author SHA1 Message Date
Jozufozu
27e5b609af Reject eagerness return to lazy
- Eagerly load ALL shaders in ShaderSources, resolving imports there
- Compile and cache programs on-demand
- Move gl state try blocks to EngineImpl
- EngineImpl catches shader exceptions and triggers a fallback
2024-09-21 13:41:55 -07:00
PepperCode1
5b6463b8f1 Regularly scheduled maintenance
- Remove ModelHolder and ModelCache
- Remove lib/util.FlwUtil
- Remove lib/util.Pair and replace usages with com.mojang.datafixers.util.Pair
- Remove lib/util.Unit and replace usages with net.minecraft.util.Unit
- Make ResourceReloadHolder and ResourceReloadCache final and move to util
- Clean up code in backend/glsl
- Move LightSmoothnessArgument to impl
2024-09-19 20:24:58 -07:00
PepperCode1
eb2ba12a98
Formalize most public API (#253)
* Start on general API formalization

* More API improvements

- Add Engine#onLightUpdate; remove LightUpdateHolder and backend/ClientChunkCacheMixin
- Add Effect#level
- Add VisualizationHelper#queueAdd and #queueRemove for Effects
- Fix PartialModel not assigning bakedModel field when populating on init
- Fix PartialModel.ALL using weak keys instead of weak values
- Make Simple*Visualizer and corresponding inner Builder classes final
- Restore FlatLit#light overload that accepts block and sky light values separately
- Add AbstractBlockEntityVisual#relight overloads that accept Iterator and Iterable
- Reorganize classes in impl.vizualization

* TaskExecutor simplification

- Move TaskExecutor#sync* methods to TaskExecutorImpl
- Move Flag and RaisePlan to impl
- Remove TaskExecutor#scheduleForMainThread and #isMainThread methods
- Remove SyncedPlan
- Add Engine#setupRender
- Remove TaskExecutor parameters from Engine#render* methods
- Convert Engine$CrumblingBlock into an interface
- Unmark RenderContext as NonExtendable to allow fulfilling the purpose described in the doc of VisualizationManager#renderDispatcher

* Remove registry freeze callbacks

- Lazily initialize MaterialShaderIndices
- Rename MaterialShaders#*Shader to #*Source
- Move BackendImplemented to api.backend package
2024-07-26 14:21:35 -06:00
PepperCode1
06a2788f9c Implicitly initiated
- Pass partial tick to visualizers and Effect#visualize
- Pass partial tick to LitVisual#updateLight
- Remove Visual#init
- Rename LitVisual#initLightSectionNotifier to setLightSectionNotifier
- Add static utility methods to FlatLit
- Remove relight methods from AbstractVisual and add specialized relight methods to AbstractBlockEntityVisual and AbstractEntityVisual to match how vanilla retrieves lightmaps
- Rename AtomicBitset to AtomicBitSet
2024-07-01 13:16:27 -07:00
Jozufozu
a69389c175 Ctrl Shift R
- Bulk replace com.jozufozu.flywheel with dev.engine_room.flywheel
- Optimize imports
2024-05-25 12:08:50 -07:00
Jozufozu
6e710049a5 Moving house
- Move all files without touching package names in-code
2024-05-25 12:08:01 -07:00