Commit graph

1790 commits

Author SHA1 Message Date
JozsefA
a9cdb1ab6b Begin buffer rework 2021-05-14 18:04:25 -07:00
PepperBell
dac9010f20 Optimize lighting checks
Also
- Set null layer after rendering contraption
2021-05-14 17:23:10 -07:00
PepperBell
6c1c7a10d9 Fix darker contraptions
Also
- Partially fix incorrect vertex lighting (make sure to not sure Forge's lighting calculator)
- Reorder some lighting to make it more efficient
- Cleanup some things
2021-05-14 16:34:35 -07:00
JozsefA
7abc860809 Fix fluid rendering in tanks and pipes on fabulous graphics 2021-05-13 11:37:04 -07:00
JozsefA
56b2046957 It can actually load and link something
- Lots of refactoring in the shader loading code.
 - Abstract all the different shader source transformations into ProcessingStage.
 - An ordered list of ProcessingStages is called a ShaderTransformer.
 - When you acquire sources, a Shader now keeps track of the source location, shader type, and source code all together.
2021-05-12 15:14:33 -07:00
JozsefA
c1b7a1c19d Extremely fancy shader templating
- Nothing is properly hooked up yet.
 - A single shader file will be able to be compiled with different opengl targets.
 - I plan on using this to implement meshlet rendering as an alternate backend-backend that will be used when available.
 - It could also be used to enable compatibility with opengl 3.0 or potentially even 2.0.
2021-05-11 18:24:12 -07:00
JozsefA
2c4d650639 Organize the mixins 2021-05-11 12:34:38 -07:00
JozsefA
916b187aa8 Better belt breaking 2021-05-11 11:39:13 -07:00
JozsefA
f6937ffb0c Only a few moves left
- flywheel stuff only barely depends on create
 - start drafting what multiple backends could look like
2021-05-11 11:02:43 -07:00
JozsefA
70401e4ac4 More tweaking
- FLWFinalizeColor takes care of assigning gl_FragColor
 - Multiply crumbling alpha with diffuse alpha
2021-05-08 23:29:02 -07:00
PepperBell
bc6a6a3c9b Merge remote-tracking branch 'upstream/mc1.16/dev' into mc1.16/fix-bugs 2021-05-08 20:56:21 -07:00
PepperBell
b10ceaf63d Improve normal scaling fix 2021-05-08 20:02:32 -07:00
simibubi
ca5b9b4fb9 Bugs and things
- Recipes for the diving gear
- Idle Windmill Bearings now attach their structure when moved as part of another contraption
- Fixed pumps not updating transfer speed when directly between containers
- Fixed Multiblock Fluid tanks showing inconsistent information on their goggle overlay
- Creative Fluid tanks no longer show a goggle overlay
- Fixed Funnels and other interfaces not updating properly when affected chunks are unloaded and reloaded
- Fixed tooltips rendering behind item icon in the filter screens
2021-05-08 18:37:30 +02:00
JozsefA
4111680755 FLWFinalizeWorld takes care of assigning gl_Position 2021-05-07 23:22:40 -07:00
JozsefA
05b56b9b5e Error when missing #flwbuiltins in WorldContext 2021-05-07 22:15:07 -07:00
JozsefA
aa1a45f164 Block breaking overlay is animated now 2021-05-07 21:24:07 -07:00
Kryppers
39fb642fd9 The compressioning
50 to 90% compression across all textures
2021-05-08 01:14:22 +01:00
JozsefA
5821476c9f Strip png metadata, save 157KB 2021-05-07 16:42:28 -07:00
Kryppers
c56464d0df copper polish 2021-05-08 00:17:29 +01:00
PepperBell
e05db3cd76 Check for incorrect FluidBucketWrapper usage
Items that use FluidBucketWrapper incorrectly:
- Will not get filling recipes
- Cannot be filled with the spout
2021-05-07 13:33:18 -07:00
JozsefA
3171a0b7e5 Block breaking animations for arbitrary flywheel tiles.
- Kinda jank so far, but it's great progress.
 - This is also a really good showcase for how flexible the ShaderContext system is.
2021-05-06 18:38:05 -07:00
PepperCode1
da6f2652e7 Merge branch 'mc1.16/dev' of https://github.com/Creators-of-Create/Create into mc1.16/fix-bugs 2021-05-06 14:15:18 -07:00
PepperBell
970a5c2f53 Fix JEI Scene Lighting
- Fix sudden light transitions in JEI scenes
- Allow block GuiGameElements to set custom lighting
- Remove deprecated GuiGameElement methods
2021-05-06 14:14:31 -07:00
PepperBell
4ed97b3655 Fix super glue rendering
- Fix super glue normals, rotation, and reflection.
- Move render check to appropriate method.
- Minor optimizations.
2021-05-06 14:10:12 -07:00
simibubi
187c448513 Deploying items on items
- Added the Deploying recipe type
- Deployers can now polish items on belts or depots
- Deployers now make a little polishing sound when using sandpaper
2021-05-06 16:40:33 +02:00
JozsefA
9736ba19b5 Things here and there
- Move CreateClient.kineticRenderer to Backend
 - InstancedTileRenderers keep track of their own queuedUpdates
 - Sort of a listener system for some render events
2021-05-04 23:56:50 -07:00
JozsefA
55e3f50f64 MaterialSpecs act alone
- No more awkward MaterialType/MaterialSpec business
 - MaterialTypes are registered directly
 - FastRenderDispatcher merged with backend
2021-05-04 21:00:55 -07:00
JozsefA
b6f13aa7ff More granularity for shader context loading 2021-05-04 16:22:27 -07:00
PepperCode1
b0dad3bf79 Merge branch 'mc1.16/dev' of https://github.com/Creators-of-Create/Create into mc1.16/fix-bugs 2021-05-04 12:18:55 -07:00
zelophed
ca4ca11232 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev 2021-05-04 20:09:18 +02:00
simibubi
859d9fccf6 RenderType hotfix 2021-05-04 18:44:02 +02:00
simibubi
b38dd90431 Subcreatica, Part II
- Diving helmets now display a timer near the hotbar when underwater
- Copper backtanks now play an effect when accumulated air is maxed
- Copper backtank blocks can now be waterlogged
- Copper backtank cogs now animate
- Fixed subtitle of equip sounds
2021-05-04 18:04:00 +02:00
zelophed
dc6baae0ea add a missing placement helper
- for placing small cogs against integrated cog wheels
2021-05-04 17:17:09 +02:00
zelophed
3c4e504f61 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
# Conflicts:
#	src/main/java/com/simibubi/create/events/ClientEvents.java
#	src/main/resources/create.mixins.json
2021-05-04 16:12:07 +02:00
JozsefA
bc5630e593 ShaderContexts
- A huge step towards more arbitrary shader usage
 - Need to work on registration of the different parts
 - Things are unorganized
2021-05-03 21:46:33 -07:00
PepperCode1
163361f5ca Merge branch 'mc1.16/dev' of https://github.com/Creators-of-Create/Create into mc1.16/fix-bugs 2021-05-03 19:55:21 -07:00
simibubi
076783eb7e Subcreatica
- Added the Copper Backtank
- Added Diving helmet and boots
2021-05-04 03:50:17 +02:00
PepperBell
77ee23c208 Fix crate rarity 2021-05-03 18:35:57 -07:00
JozsefA
fcbab5b820 #flwbuiltins and oh so much less overhead
- Put a lot of the reusable code in a sort of standard library
 - Need to evaluate just how much should be lumped in there
 - Still need to allow for users to create alternate contexts for the builtins
 - Normal world and contraptions are still hardcoded contexts
2021-05-03 13:42:23 -07:00
zelophed
fd62f2f8f4 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
# Conflicts:
#	src/main/java/com/simibubi/create/CreateClient.java
#	src/main/java/com/simibubi/create/compat/jei/category/BlockzapperUpgradeCategory.java
#	src/main/java/com/simibubi/create/content/curiosities/symmetry/SymmetryWandScreen.java
#	src/main/java/com/simibubi/create/content/curiosities/zapper/ZapperScreen.java
2021-05-03 19:58:39 +02:00
zelophed
2442e3ac00 merge & comment cleanup 2021-05-03 18:25:57 +02:00
zelophed
c36346b97d Merge branch 'mc1.16/config-ui' into mc1.16/dev
# Conflicts:
#	src/main/java/com/simibubi/create/content/contraptions/goggles/GoggleConfigScreen.java
#	src/main/java/com/simibubi/create/foundation/command/AllCommands.java
#	src/main/java/com/simibubi/create/foundation/command/FabulousWarningCommand.java
#	src/main/java/com/simibubi/create/foundation/command/OverlayConfigCommand.java
#	src/main/java/com/simibubi/create/foundation/command/PonderCommand.java
#	src/main/java/com/simibubi/create/foundation/command/ToggleDebugCommand.java
#	src/main/java/com/simibubi/create/foundation/command/ToggleExperimentalRenderingCommand.java
#	src/main/java/com/simibubi/create/foundation/gui/AbstractSimiContainerScreen.java
#	src/main/java/com/simibubi/create/foundation/gui/AbstractSimiScreen.java
#	src/main/java/com/simibubi/create/foundation/gui/AllIcons.java
#	src/main/java/com/simibubi/create/foundation/gui/UIRenderHelper.java
#	src/main/java/com/simibubi/create/foundation/ponder/NavigatableSimiScreen.java
#	src/main/java/com/simibubi/create/foundation/ponder/PonderProgressBar.java
#	src/main/java/com/simibubi/create/foundation/ponder/PonderUI.java
#	src/main/java/com/simibubi/create/foundation/ponder/content/PonderIndexScreen.java
#	src/main/java/com/simibubi/create/foundation/ponder/content/PonderTagScreen.java
#	src/main/java/com/simibubi/create/foundation/ponder/ui/ChapterLabel.java
#	src/main/java/com/simibubi/create/foundation/ponder/ui/PonderButton.java
#	src/main/resources/create.mixins.json
2021-05-03 16:54:32 +02:00
zelophed
ae76821190 more changes to color and theme 2021-05-03 16:14:58 +02:00
JozsefA
35768b5ade Step towards arbitrary shader contexts 2021-05-02 14:16:02 -07:00
JozsefA
15f4cd305e Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector 2021-05-02 11:50:39 -07:00
simibubi
fd030d3273 Post PR datagen
- Fixed worldshaper asset errors
- Removed zero-width spaces from pl_pl localization file (broke datagen)
- Regenerated unfinished lang templates
2021-05-02 19:37:39 +02:00
simibubi
4974df5c99
Merge pull request #1544 from PepperCode1/mc1.16/model-cleanup
Cleanup Models and Custom Item Rendering
2021-05-02 17:42:48 +02:00
simibubi
4f10f743b4
Merge pull request #1525 from CKenJa/mc1.16/dev
Update & fix  ja_jp.json
2021-05-02 17:40:49 +02:00
simibubi
b086fbd1f2
Merge pull request #1520 from PepperCode1/mc1.16/reload-listeners
Tweak Reload Listener Classes
2021-05-02 17:39:29 +02:00
simibubi
cc2541a476
Merge pull request #1482 from joker876/mc1.16/dev
Add pl_pl localization (Poland)
2021-05-02 17:38:36 +02:00
simibubi
dd82629e5d
Merge pull request #1460 from Chubzik1/patch-2
Small fix for advancements (ru_ru.json)
2021-05-02 17:35:33 +02:00
simibubi
57af793c16
Merge pull request #1456 from LWHK/mc1.16/dev
[Localization]Update CHS translation
2021-05-02 17:34:29 +02:00
JozsefA
2112061db0 Vertex shader abstractions 2021-05-01 23:39:36 -07:00
JozsefA
67e75d747a Move backend 2021-05-01 16:32:09 -07:00
JozsefA
2e16b85190 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/generated/resources/.cache/cache
#	src/generated/resources/assets/create/lang/unfinished/de_de.json
#	src/generated/resources/assets/create/lang/unfinished/es_es.json
#	src/generated/resources/assets/create/lang/unfinished/es_mx.json
#	src/generated/resources/assets/create/lang/unfinished/fr_fr.json
#	src/generated/resources/assets/create/lang/unfinished/it_it.json
#	src/generated/resources/assets/create/lang/unfinished/ja_jp.json
#	src/generated/resources/assets/create/lang/unfinished/ko_kr.json
#	src/generated/resources/assets/create/lang/unfinished/nl_nl.json
#	src/generated/resources/assets/create/lang/unfinished/pt_br.json
#	src/generated/resources/assets/create/lang/unfinished/ru_ru.json
#	src/generated/resources/assets/create/lang/unfinished/zh_cn.json
#	src/generated/resources/assets/create/lang/unfinished/zh_tw.json
2021-05-01 16:18:32 -07:00
PepperBell
ffd4c75572 Merge remote-tracking branch 'upstream/mc1.16/dev' into
mc1.16/model-cleanup

Conflicts:
	src/main/java/com/simibubi/create/content/curiosities/tools/DeforesterItemRenderer.java
	src/main/java/com/simibubi/create/content/curiosities/zapper/blockzapper/BlockzapperItemRenderer.java
2021-05-01 15:46:50 -07:00
PepperBell
9be5a3ec2a Cleanup 2021-05-01 15:41:03 -07:00
simibubi
8fff3d6745 The great second purge of Tools
- Removed the Blockzapper
- Removed the Deforester
- Handheld Worldshaper -> Creative Worldshaper
- Worldshapers now have a "surface" and "cluster" brush type
- Worldshapers now follow the creative colour palette
- Some UI touch-ups for tools
2021-05-01 13:19:01 +02:00
JozsefA
dc3517eb3a Inversion 2021-04-30 14:28:18 -07:00
JozsefA
37e8e87553 Merge branch 'mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/main/java/com/simibubi/create/foundation/render/backend/Backend.java
#	src/main/java/com/simibubi/create/foundation/render/backend/ShaderLoader.java
#	src/main/java/com/simibubi/create/foundation/render/backend/core/BasicProgram.java
#	src/main/java/com/simibubi/create/foundation/render/backend/gl/GlBuffer.java
#	src/main/java/com/simibubi/create/foundation/render/backend/gl/GlVertexArray.java
#	src/main/java/com/simibubi/create/foundation/render/backend/gl/shader/FogSensitiveProgram.java
#	src/main/java/com/simibubi/create/foundation/render/backend/gl/shader/GlProgram.java
#	src/main/java/com/simibubi/create/foundation/render/backend/gl/shader/ProgramSpec.java
#	src/main/java/com/simibubi/create/foundation/render/backend/gl/versioned/GlCompat.java
#	src/main/java/com/simibubi/create/foundation/render/backend/gl/versioned/instancing/DrawInstanced.java
#	src/main/java/com/simibubi/create/foundation/render/backend/gl/versioned/instancing/InstancedArrays.java
#	src/main/java/com/simibubi/create/foundation/render/backend/gl/versioned/instancing/VertexArrayObject.java
#	src/main/java/com/simibubi/create/foundation/render/backend/instancing/InstancedModel.java
#	src/main/java/com/simibubi/create/foundation/render/backend/instancing/RenderMaterial.java
2021-04-30 12:15:32 -07:00
JozsefA
c9718b0a1b No more compartments in Flywheel.
It never really needed them in the first place.
2021-04-30 00:31:52 -07:00
JozsefA
322496f3b4 Reformat backend 2021-04-29 17:19:08 -07:00
JozsefA
d9b04138df Whoops flywheels are straight again 2021-04-29 15:12:08 -07:00
JozsefA
063e98983f Oh god the line endings
- Isolate AllBlockPartials to PartialModel
 - Further cleanup to PartialBufferer
2021-04-29 14:03:52 -07:00
JozsefA
446b24f1cf Random stuff
- Multiply by 31 in some hash functions
 - Remove unused render utility classes
2021-04-29 11:44:45 -07:00
CKenJa
572b30f815 Update & fix ja_jp.json
credit: RakuGaki-MC
2021-04-29 18:58:23 +09:00
JozsefA
e33ab160ac Start to cleanup the AllBlockPartials methods 2021-04-28 22:47:51 -07:00
JozsefA
81b0cf77e1 Contraption renderer checks for flywheel worlds
- Should fix an issue with smaller units
2021-04-28 22:08:45 -07:00
PepperBell
80921ebd6b Remove ISimpleReloadListener lambda types 2021-04-28 21:25:06 -07:00
PepperBell
9140c2ad4c Merge branch 'mc1.16/dev' of https://github.com/Creators-of-Create/Create.git into mc1.16/dev 2021-04-28 13:38:26 -07:00
PepperBell
61f2a35a61 Add ISimpleReloadListener
ISimpleReloadListener is a reload listener functional interface meant to
be used when preparation is not needed. All current reload listeners
have been moved to this interface, which allows them to be lambdas and
not have to create a new Object for every reload.
2021-04-28 13:37:21 -07:00
zelophed
f47feee20d its called padding
- also includes some more changes to theme and colors
2021-04-28 21:44:03 +02:00
JozsefA
18d23f69e0 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/generated/resources/.cache/cache
#	src/generated/resources/assets/create/lang/en_us.json
#	src/generated/resources/assets/create/lang/unfinished/de_de.json
#	src/generated/resources/assets/create/lang/unfinished/es_es.json
#	src/generated/resources/assets/create/lang/unfinished/es_mx.json
#	src/generated/resources/assets/create/lang/unfinished/fr_fr.json
#	src/generated/resources/assets/create/lang/unfinished/it_it.json
#	src/generated/resources/assets/create/lang/unfinished/ja_jp.json
#	src/generated/resources/assets/create/lang/unfinished/ko_kr.json
#	src/generated/resources/assets/create/lang/unfinished/nl_nl.json
#	src/generated/resources/assets/create/lang/unfinished/pt_br.json
#	src/generated/resources/assets/create/lang/unfinished/ru_ru.json
#	src/generated/resources/assets/create/lang/unfinished/zh_cn.json
#	src/generated/resources/assets/create/lang/unfinished/zh_tw.json
2021-04-28 12:42:41 -07:00
simibubi
ab6b18e42d SoundScapes, Part III
- Increased minimum sound threshold for ambient noise
- Sounds for contraption (dis-)assembly
- Sounds for more wrench interactions
- Hand crank clicks less furiously
- Block breakers now make block breaking noises
- Crafting noises
2021-04-28 17:55:05 +02:00
TUsama
caafd3baab forgot it 2021-04-28 23:33:46 +08:00
JozsefA
54f5783489 More versatile ui/settings
- The channel mask still needs work
 - Add contrast filter
2021-04-28 00:01:26 -07:00
simibubi
35d0ce8387 Widget resize
- Condensed the main reading space of config UIs
- Reworked some of the widgets to better arrange themselves in a column
2021-04-27 20:07:29 +02:00
zelophed
de00f90a37 pondering all over again 2021-04-27 02:48:50 +02:00
zelophed
c85870ea2d boxing elements 2021-04-25 19:54:18 +02:00
JozsefA
70188889be Persistence is key
- Projectors now remember their setting and sync between clients
2021-04-23 17:20:16 -07:00
JozsefA
e8ab21c184 More polish
- UI icons
 - Color masking
 - Better scroll ux
 - FilterSphere now has its own file
2021-04-23 14:38:31 -07:00
zelophed
33028e1087 please confirm 2021-04-23 18:11:32 +02:00
JozsefA
3879d55517 Better projector gui 2021-04-22 23:42:49 -07:00
JozsefA
fc919c4ac4 Basic projector gui 2021-04-22 16:02:16 -07:00
joker876
b1e0057aad
Add 100% completed translation for Polish language 2021-04-21 15:19:56 +02:00
JozsefA
7b7c6ef3c5 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/main/java/com/simibubi/create/AllBlocks.java
2021-04-20 14:07:54 -07:00
JozsefA
f75422f895 Instruction parallel ray sphere intersection 2021-04-20 14:05:50 -07:00
simibubi
559146ef04 SoundScapes, Part II
- Picking items off belts, depots, basins
- Arms collecting an item
- Mixing noises
- Cranking click noises
- Scroll-input noises
2021-04-20 17:26:46 +02:00
simibubi
9391700c26 SoundScapes, Part I
- Sounds for depots, funnels, cogwheels and generic kinetic rumbling, also fans
2021-04-20 02:19:12 +02:00
Chubz
6374f9f1ad
Small fix for advancements
Yep, it is.
2021-04-19 12:40:20 +04:00
JozsefA
e50590f6b7 Start working on the blocks
- Also better control and visuals
2021-04-18 22:23:41 -07:00
tterrag
9697a30d76 Remove references to antlr IntegerList in favor of fastutil IntList 2021-04-18 14:04:08 -04:00
TUsama
bb6b347cfe update
Co-Authored-By: BigDaleAHA <56267928+BigDaleAHA@users.noreply.github.com>
2021-04-18 12:47:44 +08:00
JozsefA
a6248daf7e Better spheres and framebuffer compat layer 2021-04-17 18:55:29 -07:00
JozsefA
128a2c2e06 Remove compat layer wrapper functions 2021-04-17 18:54:57 -07:00
JozsefA
83dc241cd2 Basic spherical effect 2021-04-17 13:04:42 -07:00
zelophed
f0dfc5a6bc align style with ponderUI 2021-04-16 04:22:38 +02:00
simibubi
8a41cd57b0 Quality Software
- Temporary hotfix to Ponder block breaking animations
2021-04-16 01:57:43 +02:00
zelophed
6b80ea1d04 units and tooltips 2021-04-16 01:50:35 +02:00
simibubi
6db763ed5d Seat-hopping into oblivion
- Fixed Seat interaction being too restrictive with max reach
- Contraption seats can no longer be mounted while riding something else
2021-04-16 01:13:46 +02:00