Jozufozu
e5db27379e
Parallel and caching
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- NEEDS MORE TESTING
- Tick and update instances in parallel
- Mixin to cache chunk lookups
2021-07-18 18:00:09 -07:00
Jozufozu
0d474d0d04
Instanced Shulker boxes
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- Preliminary concept of RenderStates
- Vanilla has this too but it's bloated
2021-07-18 15:05:12 -07:00
Jozufozu
04b906d06f
Utilities created during an attempt at signs
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- Cuboids can be inverted across Y and Z
- TransformStack scaling
- VecBuffer coloring
2021-07-17 17:06:49 -07:00
Jozufozu
09e52e974f
Remap to Mojmap, update gradle
2021-07-15 11:36:24 -07:00
Jozufozu
d2350667a2
Fix bell not stopping at the bottom of its swing
2021-07-12 15:19:20 -07:00
Jozufozu
3b288738ce
Fix import ordering
2021-07-12 15:02:08 -07:00
Jozufozu
2a0757e867
Atlases, bells, breaking
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- Bell instance
- Fix some inconsistencies with PartBuilder
- Store information on texture atlasses
- Crumbling overlay fixes
2021-07-12 14:52:54 -07:00
Jozufozu
4a27fbd438
Correctly render chests
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- Give up on quaternions
- Lids lazily update transform matrices
- MatrixTransformStack
2021-07-11 15:54:51 -07:00
Jozufozu
80e851a1f1
Lids everywhere
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- Ender chests and trapped chests, too
- Chests orient themselves correctly
- Lids do not position themselves correctly
- Some math, will probably replace with JOML
2021-07-10 11:33:01 -07:00
Jozufozu
60d7ca6e91
4d chest
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- Refactor InstancedRenderRegistry to allow for 3rd party TEs to have instances
- Add ChestInstance, incomplete but there
- Add basic api for building vanilla formatted models
- Better instance factory registration
2021-07-09 13:24:26 -07:00