- MapBufferRange compat layer not needed, missed that
- Don't need MappedFullBuffer anymore
- Add guard for size in GPULightVolume#bind
- LightVolume#getStride not needed
- Replace usaged of GlError#poll with #pollAndThrow
- VecBufferConsumer doesn't need a format
- Fix matrix mixins being applied on dedicated server
- Expand PartialModel functionality: add location getter and model
setter
- Remove Loader.getResourceType since selective reloading is deprecated
- Organize imports and mixin order
- Other formatting
- Update Gradle and Forge
- LightVolumes now can act as a light cache with configurable size
- More GridAlignedBB changes
- Remove ILightUpdateListeners
- Simplify pulley rendering using LightVolume