Commit graph

27 commits

Author SHA1 Message Date
PepperCode1
eb8dc6bc07 Switch to instancing controllers
- Combine InstanceFactories and FlywheelRendered into
InstancingControllers
- Store these controllers directly in the BlockEntity/Entity type
instead of a map for efficiency
- Redo InstancedRenderRegistry to fit these changes
- Rename all tile to block entity
- Remove all interface I prefixes
- Organize imports
- Bump version to 0.5.1
2022-01-03 21:41:08 -08:00
Jozufozu
123a548474 Fix crash on load when backend is off
- Closes #81
 - Disabled crashing on error poll
2021-12-28 20:39:32 -08:00
Jozufozu
ee2b418ef7 Better config/backend to account for multiple engines
- Rename probably too many things
 - Needs to be tested with Optifine
2021-12-22 21:35:48 -08:00
Jozufozu
431ff92861 Simplify SBB
- SBB -> ModelTransformer
 - Shader binding the minecraft way
 - Engines are responsible for ending batches
2021-12-16 23:10:24 -08:00
PepperBell
cb5047f677 Sweeping up
- Remove deprecated methods and fields
- Bump pack format
- Fix CI badge link
- Update VanillaInstances javadoc
- Organize imports
2021-12-14 22:00:44 -08:00
Jozufozu
fd0343c48b Merge branch '1.17/dev' into 1.18/dev 2021-12-07 21:29:38 -08:00
Jozufozu
f7c45e5486 Get started on a batching engine
- An Engine is a MaterialManager and a RenderDispatcher
 - Refactor InstanceManager's ctor to use the MaterialManager interface instead of the concrete type
 - MaterialManagerImpl -> InstancingEngine
 - Add skeleton for BatchingEngine
 - Hack in InstanceWorld to switch between the 2
 - Rename/move existing MaterialManager impl to new package
2021-12-06 23:36:14 -08:00
Jozufozu
ca459dd2ca Update to 1.18 2021-12-06 21:29:21 -08:00
PepperBell
f14aca4517 Server crash fix and formatting
- Fix matrix mixins being applied on dedicated server
- Expand PartialModel functionality: add location getter and model
setter
- Remove Loader.getResourceType since selective reloading is deprecated
- Organize imports and mixin order
- Other formatting
- Update Gradle and Forge
2021-11-18 14:59:39 -08:00
Jozufozu
40034daa64 Minecraft already stores the projection matrix
mixins--
2021-09-15 14:27:51 -07:00
137de259e5 Fix obvious errors 2021-09-15 09:26:51 +02:00
2ae580259c Remap, update forge, minecraft and java 2021-09-15 09:14:30 +02:00
Jozufozu
b0c1ebc76f A heck of a lot
- Reorganize everything
 - Isolate SourceFile related things
 - Should consider decoupling ShaderLoader from resource loading
 - Document a lot of newer things
 - Index functions
 - Awkward WorldContext builder
 - Template responsible for providing shader inputs
 - Template is now an abstract class
 - Template provides GLSL version
 - ProgramSpecs now only accept one file
2021-08-10 02:06:22 -07:00
Jozufozu
38b848624d Whoops remove that import 2021-08-05 15:05:47 -07:00
Jozufozu
931b4a33ae Event adjustments to work with optifine shadows 2021-08-05 14:53:22 -07:00
Jozufozu
71ff2363a5 Miscellaneous documentation 2021-08-04 14:35:15 -07:00
Jozufozu
17d5081345 Expose ClippingHelper in BeginFrameEvent 2021-07-28 18:13:47 -07:00
Jozufozu
5fd7e10235 More info in RenderLayerEvent 2021-07-28 14:18:24 -07:00
Jozufozu
172971d732 Optimize imports 2021-07-23 23:46:30 -07:00
Jozufozu
fdf839cd02 Mojmixins 2021-07-15 11:51:57 -07:00
Jozufozu
2238a00bac Remap to Mojmap, update gradle 2021-07-15 11:36:24 -07:00
Jozufozu
c6b0996b8a Ready for 0.1.1 (finally)
- Might have bumped the version too early.
 - Fix crash rendering breaking overlay after reloading resource packs.
2021-07-14 16:52:35 -07:00
Jozufozu
5d47cc6136 Clean up
- Material managers should not be inside WorldContext
 - InstancedRenderDispatcher now stores the material managers
 - Delete crumbling material manager on renderer reload
 - CrumblingRenderer gets its own class
 - CrumblingRenderer is less jank overall
 - Defer InstancedRenderRegistry deprecated function removal until 0.3
2021-07-12 16:42:43 -07:00
Jozsef
3f03d1f071 Fix else formatting 2021-06-30 13:03:02 -07:00
Jozsef
f615825846 Pre-port tasks I
- Rename Client to FlywheelClient
 - Remove Shadow plugin
 - Remove generated source set
 - Remove unused properties in gradle.properties
 - Organize all imports
 - Thanks for the list pepper!
2021-06-30 12:43:54 -07:00
JozsefA
9e983562b8 Always dispatch render layer events 2021-06-26 13:05:21 -07:00
JozsefA
7b427e3c92 Yeet 2021-06-16 11:19:33 -07:00
Renamed from src/main/java/com/simibubi/create/foundation/mixin/flywheel/RenderHooksMixin.java (Browse further)