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8 Commits

Author SHA1 Message Date
IThundxr
b4483f11f2
Merge 84e27867d3 into 4f0c1cc1ae 2024-11-03 12:21:52 -08:00
Jozufozu
4f0c1cc1ae Checking the source
- Remove source checks, it was very old and untouched
- Remove FIXMEs and TODOs that were already fixed/done
2024-11-03 12:15:04 -08:00
Jozufozu
540fe7a7fe Acetaminophen
- Generic pain relief
- Use new Instance[] rather than capturing the class object of the
  instance type
- Make InstancePage static, but manually track the instancer parent so
  we can check when stealing
- Simplify array creation helpers and make them static
- Mark InstanceHandleImpl#state as UnknownNullability
2024-11-02 16:56:49 -07:00
Jozufozu
a9f2018c0a The epitome of laziness
- Only upload changed page frame descriptors
- In the instancer, track changed contents separately from changed
  validity, so we can separately upload objects and descriptors
2024-11-02 14:12:45 -07:00
Jozufozu
fc3e475ec9 Gattai!
- Combine pages only when they're at most half full, and not empty
- This guarantees that we'll fully empty a page, allowing us to free the memory for use by other instancers
- Track mergeable pages via a separate bitset
2024-11-01 23:50:06 -07:00
Jozufozu
fac63168c1 Bookkeeping
- Mappings drop pages when they write zero validity bits
- Instancer only updates pages that changed
2024-11-01 12:47:15 -07:00
Jozufozu
20b3f78b9c A real page turner
- Try to shuffle over instances into pages with space
- Clear out now-unused logic from ObjectStorage
- Some cleanup and more comments in IndirectInstancer
2024-10-29 20:02:38 -07:00
Jozufozu
a7e7090866 Finding an old bookmark
- Make AbstractInstancer much more slim and move logic to BaseInstancer
- Extend paging concept to the indirect instancer
- Extend ObjectStorage to support more interesting layouts
- Instance creation on indirect is now entirely lock free and deletions
  no longer require re-uploading the entire instancer
2024-10-29 20:02:37 -07:00
14 changed files with 749 additions and 428 deletions

View File

@ -1,55 +0,0 @@
package dev.engine_room.flywheel.backend.compile;
// TODO: recycle to be invoked by the shader compiler
public class SourceChecks {
// public static final BiConsumer<ErrorReporter, SourceFile> LAYOUT_VERTEX = checkFunctionArity("flw_layoutVertex", 0);
// public static final BiConsumer<ErrorReporter, SourceFile> INSTANCE_VERTEX = checkFunctionParameterTypeExists("flw_instanceVertex", 1, 0);
// public static final BiConsumer<ErrorReporter, SourceFile> MATERIAL_VERTEX = checkFunctionArity("flw_materialVertex", 0);
// public static final BiConsumer<ErrorReporter, SourceFile> MATERIAL_FRAGMENT = checkFunctionArity("flw_materialFragment", 0);
// public static final BiConsumer<ErrorReporter, SourceFile> CONTEXT_VERTEX = checkFunctionArity("flw_contextVertex", 0);
// public static final BiConsumer<ErrorReporter, SourceFile> CONTEXT_FRAGMENT = checkFunctionArity("flw_contextFragment", 0).andThen(checkFunctionArity("flw_initFragment", 0));
// public static final BiConsumer<ErrorReporter, SourceFile> PIPELINE = checkFunctionArity("main", 0);
//
// public static BiConsumer<ErrorReporter, SourceFile> checkFunctionArity(String name, int arity) {
// return (errorReporter, file) -> checkFunctionArity(errorReporter, file, name, arity);
// }
//
// public static BiConsumer<ErrorReporter, SourceFile> checkFunctionParameterTypeExists(String name, int arity, int param) {
// return (errorReporter, file) -> {
// var func = checkFunctionArity(errorReporter, file, name, arity);
//
// if (func == null) {
// return;
// }
//
// var maybeStruct = func.getParameterType(param)
// .findStruct();
//
// if (maybeStruct.isEmpty()) {
// errorReporter.generateMissingStruct(file, func.getParameterType(param), "struct not defined");
// }
// };
// }
//
// /**
// * @return {@code null} if the function doesn't exist, or if the function has the wrong arity.
// */
// @Nullable
// private static ShaderFunction checkFunctionArity(ErrorReporter errorReporter, SourceFile file, String name, int arity) {
// Optional<ShaderFunction> maybeFunc = file.findFunction(name);
//
// if (maybeFunc.isEmpty()) {
// errorReporter.generateMissingFunction(file, name, "\"" + name + "\" function not defined");
// return null;
// }
//
// ShaderFunction func = maybeFunc.get();
// ImmutableList<ShaderVariable> params = func.getParameters();
// if (params.size() != arity) {
// errorReporter.generateFunctionArgumentCountError(name, arity, func.getArgs());
// return null;
// }
//
// return func;
// }
}

View File

@ -62,7 +62,7 @@ public abstract class InstanceAssemblerComponent implements SourceComponent {
FLOAT_UNPACKING_FUNCS.put(FloatRepr.UNSIGNED_INT, e -> e.cast("float"));
FLOAT_UNPACKING_FUNCS.put(FloatRepr.NORMALIZED_UNSIGNED_INT, e -> e.cast("float").div(4294967295f));
FLOAT_UNPACKING_FUNCS.put(FloatRepr.FLOAT, e -> e.callFunction("uintBitsToFloat")); // FIXME: GLSL 330+
FLOAT_UNPACKING_FUNCS.put(FloatRepr.FLOAT, e -> e.callFunction("uintBitsToFloat"));
}
protected final Layout layout;

View File

@ -1,27 +1,14 @@
package dev.engine_room.flywheel.backend.engine;
import java.util.ArrayList;
import org.jetbrains.annotations.Nullable;
import dev.engine_room.flywheel.api.instance.Instance;
import dev.engine_room.flywheel.api.instance.InstanceType;
import dev.engine_room.flywheel.api.instance.Instancer;
import dev.engine_room.flywheel.backend.engine.embed.Environment;
import dev.engine_room.flywheel.backend.util.AtomicBitSet;
public abstract class AbstractInstancer<I extends Instance> implements Instancer<I>, InstanceHandleImpl.State<I> {
public abstract class AbstractInstancer<I extends Instance> implements Instancer<I> {
public final InstanceType<I> type;
public final Environment environment;
private final Recreate<I> recreate;
// Lock for all instances, only needs to be used in methods that may run on the TaskExecutor.
protected final Object lock = new Object();
protected final ArrayList<I> instances = new ArrayList<>();
protected final ArrayList<InstanceHandleImpl<I>> handles = new ArrayList<>();
protected final AtomicBitSet changed = new AtomicBitSet();
protected final AtomicBitSet deleted = new AtomicBitSet();
public final Recreate<I> recreate;
protected AbstractInstancer(InstancerKey<I> key, Recreate<I> recreate) {
this.type = key.type();
@ -29,218 +16,16 @@ public abstract class AbstractInstancer<I extends Instance> implements Instancer
this.recreate = recreate;
}
@Override
public InstanceHandleImpl.State<I> setChanged(int index) {
notifyDirty(index);
return this;
}
public abstract InstanceHandleImpl.State<I> revealInstance(InstanceHandleImpl<I> handle, I instance);
@Override
public InstanceHandleImpl.State<I> setDeleted(int index) {
notifyRemoval(index);
return InstanceHandleImpl.Deleted.instance();
}
public abstract int instanceCount();
@Override
public InstanceHandleImpl.State<I> setVisible(InstanceHandleImpl<I> handle, int index, boolean visible) {
if (visible) {
return this;
}
notifyRemoval(index);
I instance;
synchronized (lock) {
// I think we need to lock to prevent wacky stuff from happening if the array gets resized.
instance = instances.get(index);
}
return new InstanceHandleImpl.Hidden<>(recreate, instance);
}
@Override
public I createInstance() {
var handle = new InstanceHandleImpl<>(this);
I instance = type.create(handle);
synchronized (lock) {
handle.index = instances.size();
addLocked(instance, handle);
return instance;
}
}
public void revealInstance(InstanceHandleImpl<I> handle, I instance) {
synchronized (lock) {
handle.index = instances.size();
addLocked(instance, handle);
}
}
@Override
public void stealInstance(@Nullable I instance) {
if (instance == null) {
return;
}
var instanceHandle = instance.handle();
if (!(instanceHandle instanceof InstanceHandleImpl<?>)) {
// UB: do nothing
return;
}
// Should InstanceType have an isInstance method?
@SuppressWarnings("unchecked")
var handle = (InstanceHandleImpl<I>) instanceHandle;
// No need to steal if this instance is already owned by this instancer.
if (handle.state == this) {
return;
}
// Not allowed to steal deleted instances.
if (handle.state instanceof InstanceHandleImpl.Deleted) {
return;
}
// No need to steal if the instance will recreate to us.
if (handle.state instanceof InstanceHandleImpl.Hidden<I> hidden && recreate.equals(hidden.recreate())) {
return;
}
// FIXME: in theory there could be a race condition here if the instance
// is somehow being stolen by 2 different instancers between threads.
// That seems kinda impossible so I'm fine leaving it as is for now.
// Add the instance to this instancer.
if (handle.state instanceof AbstractInstancer<I> other) {
// Remove the instance from its old instancer.
// This won't have any unwanted effect when the old instancer
// is filtering deleted instances later, so is safe.
other.notifyRemoval(handle.index);
handle.state = this;
// Only lock now that we'll be mutating our state.
synchronized (lock) {
handle.index = instances.size();
addLocked(instance, handle);
}
} else if (handle.state instanceof InstanceHandleImpl.Hidden<I>) {
handle.state = new InstanceHandleImpl.Hidden<>(recreate, instance);
}
}
/**
* Calls must be synchronized on {@link #lock}.
*/
private void addLocked(I instance, InstanceHandleImpl<I> handle) {
instances.add(instance);
handles.add(handle);
setIndexChanged(handle.index);
}
public int instanceCount() {
return instances.size();
}
public void notifyDirty(int index) {
if (index < 0 || index >= instanceCount()) {
return;
}
setIndexChanged(index);
}
protected void setIndexChanged(int index) {
changed.set(index);
}
public void notifyRemoval(int index) {
if (index < 0 || index >= instanceCount()) {
return;
}
deleted.set(index);
}
public void removeDeletedInstances() {
if (deleted.isEmpty()) {
return;
}
// Figure out which elements are to be removed.
final int oldSize = this.instances.size();
int removeCount = deleted.cardinality();
if (oldSize == removeCount) {
clear();
return;
}
final int newSize = oldSize - removeCount;
// Start from the first deleted index.
int writePos = deleted.nextSetBit(0);
if (writePos < newSize) {
// Since we'll be shifting everything into this space we can consider it all changed.
setRangeChanged(writePos, newSize);
}
// We definitely shouldn't consider the deleted instances as changed though,
// else we might try some out of bounds accesses later.
changed.clear(newSize, oldSize);
// Punch out the deleted instances, shifting over surviving instances to fill their place.
for (int scanPos = writePos; (scanPos < oldSize) && (writePos < newSize); scanPos++, writePos++) {
// Find next non-deleted element.
scanPos = deleted.nextClearBit(scanPos);
if (scanPos != writePos) {
// Grab the old instance/handle from scanPos...
var handle = handles.get(scanPos);
I instance = instances.get(scanPos);
// ... and move it to writePos.
handles.set(writePos, handle);
instances.set(writePos, instance);
// Make sure the handle knows it's been moved
handle.index = writePos;
}
}
deleted.clear();
instances.subList(newSize, oldSize)
.clear();
handles.subList(newSize, oldSize)
.clear();
}
protected void setRangeChanged(int start, int end) {
changed.set(start, end);
}
/**
* Clear all instances without freeing resources.
*/
public void clear() {
for (InstanceHandleImpl<I> handle : handles) {
// Only clear instances that belong to this instancer.
// If one of these handles was stolen by another instancer,
// clearing it here would cause significant visual artifacts and instance leaks.
// At the same time, we need to clear handles we own to prevent
// instances from changing/deleting positions in this instancer that no longer exist.
if (handle.state == this) {
handle.clear();
handle.state = InstanceHandleImpl.Deleted.instance();
}
}
instances.clear();
handles.clear();
changed.clear();
deleted.clear();
}
public abstract void parallelUpdate();
public abstract void delete();
public abstract void clear();
@Override
public String toString() {
return "AbstractInstancer[" + instanceCount() + ']';

View File

@ -0,0 +1,175 @@
package dev.engine_room.flywheel.backend.engine;
import java.util.ArrayList;
import org.jetbrains.annotations.Nullable;
import dev.engine_room.flywheel.api.instance.Instance;
import dev.engine_room.flywheel.backend.util.AtomicBitSet;
public abstract class BaseInstancer<I extends Instance> extends AbstractInstancer<I> implements InstanceHandleImpl.State<I> {
// Lock for all instances, only needs to be used in methods that may run on the TaskExecutor.
protected final Object lock = new Object();
protected final ArrayList<I> instances = new ArrayList<>();
protected final ArrayList<InstanceHandleImpl<I>> handles = new ArrayList<>();
protected final AtomicBitSet changed = new AtomicBitSet();
protected final AtomicBitSet deleted = new AtomicBitSet();
protected BaseInstancer(InstancerKey<I> key, Recreate<I> recreate) {
super(key, recreate);
}
@Override
public InstanceHandleImpl.State<I> setChanged(int index) {
notifyDirty(index);
return this;
}
@Override
public InstanceHandleImpl.State<I> setDeleted(int index) {
notifyRemoval(index);
return InstanceHandleImpl.Deleted.instance();
}
@Override
public InstanceHandleImpl.State<I> setVisible(InstanceHandleImpl<I> handle, int index, boolean visible) {
if (visible) {
return this;
}
notifyRemoval(index);
I instance;
synchronized (lock) {
// I think we need to lock to prevent wacky stuff from happening if the array gets resized.
instance = instances.get(index);
}
return new InstanceHandleImpl.Hidden<>(recreate, instance);
}
@Override
public I createInstance() {
var handle = new InstanceHandleImpl<>(this);
I instance = type.create(handle);
synchronized (lock) {
handle.index = instances.size();
addLocked(instance, handle);
return instance;
}
}
public InstanceHandleImpl.State<I> revealInstance(InstanceHandleImpl<I> handle, I instance) {
synchronized (lock) {
handle.index = instances.size();
addLocked(instance, handle);
}
return this;
}
@Override
public void stealInstance(@Nullable I instance) {
if (instance == null) {
return;
}
var instanceHandle = instance.handle();
if (!(instanceHandle instanceof InstanceHandleImpl<?>)) {
// UB: do nothing
return;
}
// Should InstanceType have an isInstance method?
@SuppressWarnings("unchecked") var handle = (InstanceHandleImpl<I>) instanceHandle;
// No need to steal if this instance is already owned by this instancer.
if (handle.state == this) {
return;
}
// Not allowed to steal deleted instances.
if (handle.state instanceof InstanceHandleImpl.Deleted) {
return;
}
// No need to steal if the instance will recreate to us.
if (handle.state instanceof InstanceHandleImpl.Hidden<I> hidden && recreate.equals(hidden.recreate())) {
return;
}
// FIXME: in theory there could be a race condition here if the instance
// is somehow being stolen by 2 different instancers between threads.
// That seems kinda impossible so I'm fine leaving it as is for now.
// Add the instance to this instancer.
if (handle.state instanceof BaseInstancer<I> other) {
// Remove the instance from its old instancer.
// This won't have any unwanted effect when the old instancer
// is filtering deleted instances later, so is safe.
other.notifyRemoval(handle.index);
handle.state = this;
// Only lock now that we'll be mutating our state.
synchronized (lock) {
handle.index = instances.size();
addLocked(instance, handle);
}
} else if (handle.state instanceof InstanceHandleImpl.Hidden<I>) {
handle.state = new InstanceHandleImpl.Hidden<>(recreate, instance);
}
}
/**
* Calls must be synchronized on {@link #lock}.
*/
private void addLocked(I instance, InstanceHandleImpl<I> handle) {
instances.add(instance);
handles.add(handle);
setIndexChanged(handle.index);
}
public int instanceCount() {
return instances.size();
}
public void notifyDirty(int index) {
if (index < 0 || index >= instanceCount()) {
return;
}
setIndexChanged(index);
}
protected void setIndexChanged(int index) {
changed.set(index);
}
public void notifyRemoval(int index) {
if (index < 0 || index >= instanceCount()) {
return;
}
deleted.set(index);
}
/**
* Clear all instances without freeing resources.
*/
public void clear() {
for (InstanceHandleImpl<I> handle : handles) {
// Only clear instances that belong to this instancer.
// If one of these handles was stolen by another instancer,
// clearing it here would cause significant visual artifacts and instance leaks.
// At the same time, we need to clear handles we own to prevent
// instances from changing/deleting positions in this instancer that no longer exist.
if (handle.state == this) {
handle.clear();
handle.state = InstanceHandleImpl.Deleted.instance();
}
}
instances.clear();
handles.clear();
changed.clear();
deleted.clear();
}
}

View File

@ -50,7 +50,7 @@ public abstract class DrawManager<N extends AbstractInstancer<?>> {
public Plan<RenderContext> createFramePlan() {
// Go wide on instancers to process deletions in parallel.
return ForEachPlan.of(() -> new ArrayList<>(instancers.values()), AbstractInstancer::removeDeletedInstances);
return ForEachPlan.of(() -> new ArrayList<>(instancers.values()), AbstractInstancer::parallelUpdate);
}
public void flush(LightStorage lightStorage, EnvironmentStorage environmentStorage) {

View File

@ -1,13 +1,16 @@
package dev.engine_room.flywheel.backend.engine;
import org.jetbrains.annotations.UnknownNullability;
import dev.engine_room.flywheel.api.instance.Instance;
import dev.engine_room.flywheel.api.instance.InstanceHandle;
public class InstanceHandleImpl<I extends Instance> implements InstanceHandle {
@UnknownNullability
public State<I> state;
public int index;
public InstanceHandleImpl(State<I> state) {
public InstanceHandleImpl(@UnknownNullability State<I> state) {
this.state = state;
}
@ -62,8 +65,7 @@ public class InstanceHandleImpl<I extends Instance> implements InstanceHandle {
return this;
}
var instancer = recreate.recreate();
instancer.revealInstance(handle, instance);
return instancer;
return instancer.revealInstance(handle, instance);
}
}

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@ -22,7 +22,6 @@ import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.lighting.LayerLightEventListener;
/**
* TODO: AO data
* A managed arena of light sections for uploading to the GPU.
*
* <p>Each section represents an 18x18x18 block volume of light data.
@ -116,7 +115,6 @@ public class LightStorage {
}
// Now actually do the collection.
// TODO: Should this be done in parallel?
sectionsToCollect.forEach(this::collectSection);
updatedSections.clear();

View File

@ -2,7 +2,10 @@ package dev.engine_room.flywheel.backend.engine.indirect;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.atomic.AtomicReference;
import org.jetbrains.annotations.Nullable;
import org.jetbrains.annotations.UnknownNullability;
import org.joml.Vector4fc;
import org.lwjgl.system.MemoryUtil;
@ -10,6 +13,7 @@ import org.lwjgl.system.MemoryUtil;
import dev.engine_room.flywheel.api.instance.Instance;
import dev.engine_room.flywheel.api.instance.InstanceWriter;
import dev.engine_room.flywheel.backend.engine.AbstractInstancer;
import dev.engine_room.flywheel.backend.engine.InstanceHandleImpl;
import dev.engine_room.flywheel.backend.engine.InstancerKey;
import dev.engine_room.flywheel.backend.util.AtomicBitSet;
import dev.engine_room.flywheel.lib.math.MoreMath;
@ -20,7 +24,27 @@ public class IndirectInstancer<I extends Instance> extends AbstractInstancer<I>
private final List<IndirectDraw> associatedDraws = new ArrayList<>();
private final Vector4fc boundingSphere;
private final AtomicBitSet changedPages = new AtomicBitSet();
private final AtomicReference<InstancePage<I>[]> pages = new AtomicReference<>(pageArray(0));
/**
* The set of pages whose count changed and thus need their descriptor re-uploaded.
*/
private final AtomicBitSet validityChanged = new AtomicBitSet();
/**
* The set of pages whose content changed and thus need their instances re-uploaded.
* Note that we don't re-upload for deletions, as the memory becomes invalid and masked out by the validity bits.
*/
private final AtomicBitSet contentsChanged = new AtomicBitSet();
/**
* The set of pages that are entirely full.
* We scan the clear bits of this set when trying to add an instance.
*/
private final AtomicBitSet fullPages = new AtomicBitSet();
/**
* The set of mergable pages. A page is mergeable if it is not empty and has 16 or fewer instances.
* These constraints are set so that we can guarantee that merging two pages leaves one entirely empty,
* but we also don't want to waste work merging into pages that are already empty.
*/
private final AtomicBitSet mergeablePages = new AtomicBitSet();
public ObjectStorage.@UnknownNullability Mapping mapping;
@ -35,16 +59,198 @@ public class IndirectInstancer<I extends Instance> extends AbstractInstancer<I>
boundingSphere = key.model().boundingSphere();
}
@Override
public void setIndexChanged(int index) {
changedPages.set(ObjectStorage.objectIndex2PageIndex(index));
@SuppressWarnings("unchecked")
private static <I extends Instance> InstancePage<I>[] pageArray(int length) {
return new InstancePage[length];
}
@Override
protected void setRangeChanged(int start, int end) {
super.setRangeChanged(start, end);
@SuppressWarnings("unchecked")
private static <I extends Instance> I[] instanceArray() {
return (I[]) new Instance[ObjectStorage.PAGE_SIZE];
}
changedPages.set(ObjectStorage.objectIndex2PageIndex(start), ObjectStorage.objectIndex2PageIndex(end) + 1);
@SuppressWarnings("unchecked")
private static <I extends Instance> InstanceHandleImpl<I>[] handleArray() {
return new InstanceHandleImpl[ObjectStorage.PAGE_SIZE];
}
private static final class InstancePage<I extends Instance> implements InstanceHandleImpl.State<I> {
private final IndirectInstancer<I> parent;
private final int pageNo;
private final I[] instances;
// Handles are only read in #takeFrom. It would be nice to avoid tracking these at all.
private final InstanceHandleImpl<I>[] handles;
/**
* A bitset describing which indices in the instances/handles arrays contain live instances.
*/
private final AtomicInteger valid;
private InstancePage(IndirectInstancer<I> parent, int pageNo) {
this.parent = parent;
this.pageNo = pageNo;
this.instances = instanceArray();
this.handles = handleArray();
this.valid = new AtomicInteger(0);
}
/**
* Attempt to add the given instance/handle to this page.
*
* @param instance The instance to add
* @param handle The instance's handle
* @return true if the instance was added, false if the page is full
*/
public boolean add(I instance, InstanceHandleImpl<I> handle) {
// Thread safety: we loop until we either win the race and add the given instance, or we
// run out of space because other threads trying to add at the same time.
while (true) {
int currentValue = valid.get();
if (isFull(currentValue)) {
// The page is full, must search elsewhere
return false;
}
// determine what the new long value will be after we set the appropriate bit.
int index = Integer.numberOfTrailingZeros(~currentValue);
int newValue = currentValue | (1 << index);
// if no other thread has modified the value since we read it, we won the race and we are done.
if (valid.compareAndSet(currentValue, newValue)) {
instances[index] = instance;
handles[index] = handle;
handle.state = this;
// Handle index is unique amongst all pages of this instancer.
handle.index = local2HandleIndex(index);
parent.contentsChanged.set(pageNo);
parent.validityChanged.set(pageNo);
if (isFull(newValue)) {
// The page is now full, mark it so in the bitset.
// This is safe because only one bit position changes at a time.
parent.fullPages.set(pageNo);
}
if (isEmpty(currentValue)) {
// Value we just saw was zero, so since we added something we are now mergeable!
parent.mergeablePages.set(pageNo);
} else if (Integer.bitCount(currentValue) == 16) {
// We just filled the 17th instance, so we are no longer mergeable.
parent.mergeablePages.clear(pageNo);
}
return true;
}
}
}
private int local2HandleIndex(int index) {
return (pageNo << ObjectStorage.LOG_2_PAGE_SIZE) + index;
}
@Override
public InstanceHandleImpl.State<I> setChanged(int index) {
parent.contentsChanged.set(pageNo);
return this;
}
@Override
public InstanceHandleImpl.State<I> setDeleted(int index) {
int localIndex = index % ObjectStorage.PAGE_SIZE;
instances[localIndex] = null;
handles[localIndex] = null;
while (true) {
int currentValue = valid.get();
int newValue = currentValue & ~(1 << localIndex);
if (valid.compareAndSet(currentValue, newValue)) {
parent.validityChanged.set(pageNo);
if (isEmpty(newValue)) {
// If we decremented to zero then we're no longer mergeable.
parent.mergeablePages.clear(pageNo);
} else if (Integer.bitCount(newValue) == 16) {
// If we decremented to 16 then we're now mergeable.
parent.mergeablePages.set(pageNo);
}
// Set full page last so that other threads don't race to set the other bitsets.
parent.fullPages.clear(pageNo);
return InstanceHandleImpl.Deleted.instance();
}
}
}
@Override
public InstanceHandleImpl.State<I> setVisible(InstanceHandleImpl<I> handle, int index, boolean visible) {
if (visible) {
return this;
}
int localIndex = index % ObjectStorage.PAGE_SIZE;
return new InstanceHandleImpl.Hidden<>(parent.recreate, instances[localIndex]);
}
/**
* Only call this on 2 pages that are mergeable.
*
* @param other The page to take instances from.
*/
private void takeFrom(InstancePage<I> other) {
// Fill the holes in this page with instances from the other page.
int valid = this.valid.get();
int otherValid = other.valid.get();
for (int i = 0; i < ObjectStorage.PAGE_SIZE; i++) {
int mask = 1 << i;
// Find set bits in the other page.
if ((otherValid & mask) == 0) {
continue;
}
int writePos = Integer.numberOfTrailingZeros(~valid);
instances[writePos] = other.instances[i];
handles[writePos] = other.handles[i];
handles[writePos].state = this;
handles[writePos].index = local2HandleIndex(writePos);
// Clear out the other page.
otherValid &= ~mask;
other.handles[i] = null;
other.instances[i] = null;
// Set the bit in this page so we can find the next write position.
valid |= 1 << writePos;
// If we're full, we're done.
if (isFull(valid)) {
break;
}
}
this.valid.set(valid);
other.valid.set(otherValid);
// If the other page was quite empty we may still be mergeable.
parent.mergeablePages.set(pageNo, isMergeable(valid));
// We definitely changed the contents and validity of this page.
parent.contentsChanged.set(pageNo);
parent.validityChanged.set(pageNo);
// The other page will end up empty, so the validity changes and it's no longer mergeable.
// Also clear the changed bit so we don't re-upload the instances.
parent.contentsChanged.clear(other.pageNo);
parent.validityChanged.set(other.pageNo);
parent.mergeablePages.clear(other.pageNo);
if (isFull(valid)) {
parent.fullPages.set(pageNo);
}
}
}
public void addDraw(IndirectDraw draw) {
@ -56,9 +262,32 @@ public class IndirectInstancer<I extends Instance> extends AbstractInstancer<I>
}
public void update(int modelIndex, int baseInstance) {
this.modelIndex = modelIndex;
this.baseInstance = baseInstance;
mapping.update(modelIndex, instanceCount());
var sameModelIndex = this.modelIndex == modelIndex;
if (sameModelIndex && validityChanged.isEmpty()) {
// Nothing to do!
return;
}
this.modelIndex = modelIndex;
var pages = this.pages.get();
mapping.updateCount(pages.length);
if (sameModelIndex) {
// Only need to update the changed pages.
for (int page = validityChanged.nextSetBit(0); page >= 0 && page < pages.length; page = validityChanged.nextSetBit(page + 1)) {
mapping.updatePage(page, modelIndex, pages[page].valid.get());
}
} else {
// Need to update all pages since the model index changed.
for (int i = 0; i < pages.length; i++) {
mapping.updatePage(i, modelIndex, pages[i].valid.get());
}
}
validityChanged.clear();
}
public void writeModel(long ptr) {
@ -72,25 +301,22 @@ public class IndirectInstancer<I extends Instance> extends AbstractInstancer<I>
}
public void uploadInstances(StagingBuffer stagingBuffer, int instanceVbo) {
if (changedPages.isEmpty()) {
if (contentsChanged.isEmpty()) {
return;
}
int numPages = mapping.pageCount();
var instanceCount = instances.size();
for (int page = changedPages.nextSetBit(0); page >= 0 && page < numPages; page = changedPages.nextSetBit(page + 1)) {
int startObject = ObjectStorage.pageIndex2ObjectIndex(page);
if (startObject >= instanceCount) {
break;
}
int endObject = Math.min(instanceCount, ObjectStorage.pageIndex2ObjectIndex(page + 1));
var pages = this.pages.get();
for (int page = contentsChanged.nextSetBit(0); page >= 0 && page < pages.length; page = contentsChanged.nextSetBit(page + 1)) {
var instances = pages[page].instances;
long baseByte = mapping.page2ByteOffset(page);
long size = (endObject - startObject) * instanceStride;
if (baseByte < 0) {
// This page is not mapped to the VBO.
continue;
}
long size = ObjectStorage.PAGE_SIZE * instanceStride;
// Because writes are broken into pages, we end up with significantly more calls into
// StagingBuffer#enqueueCopy and the allocations for the writer got out of hand. Here
@ -101,9 +327,10 @@ public class IndirectInstancer<I extends Instance> extends AbstractInstancer<I>
long direct = stagingBuffer.reserveForCopy(size, instanceVbo, baseByte);
if (direct != MemoryUtil.NULL) {
for (int i = startObject; i < endObject; i++) {
var instance = instances.get(i);
writer.write(direct, instance);
for (I instance : instances) {
if (instance != null) {
writer.write(direct, instance);
}
direct += instanceStride;
}
continue;
@ -112,15 +339,49 @@ public class IndirectInstancer<I extends Instance> extends AbstractInstancer<I>
// Otherwise, write to a scratch buffer and enqueue a copy.
var block = stagingBuffer.getScratch(size);
var ptr = block.ptr();
for (int i = startObject; i < endObject; i++) {
var instance = instances.get(i);
writer.write(ptr, instance);
for (I instance : instances) {
if (instance != null) {
writer.write(ptr, instance);
}
ptr += instanceStride;
}
stagingBuffer.enqueueCopy(block.ptr(), size, instanceVbo, baseByte);
}
changedPages.clear();
contentsChanged.clear();
}
public void parallelUpdate() {
var pages = this.pages.get();
int page = 0;
while (mergeablePages.cardinality() > 1) {
page = mergeablePages.nextSetBit(page);
if (page < 0) {
break;
}
// Find the next mergeable page.
int next = mergeablePages.nextSetBit(page + 1);
if (next < 0) {
break;
}
// Try to merge the pages.
pages[page].takeFrom(pages[next]);
}
}
private static boolean isFull(int valid) {
return valid == 0xFFFFFFFF;
}
private static boolean isEmpty(int valid) {
return valid == 0;
}
private static boolean isMergeable(int valid) {
return !isEmpty(valid) && Integer.bitCount(valid) <= 16;
}
@Override
@ -143,4 +404,135 @@ public class IndirectInstancer<I extends Instance> extends AbstractInstancer<I>
public int local2GlobalInstanceIndex(int instanceIndex) {
return mapping.objectIndex2GlobalIndex(instanceIndex);
}
@Override
public I createInstance() {
var handle = new InstanceHandleImpl<I>(null);
I instance = type.create(handle);
addInner(instance, handle);
return instance;
}
public InstanceHandleImpl.State<I> revealInstance(InstanceHandleImpl<I> handle, I instance) {
addInner(instance, handle);
return handle.state;
}
@Override
public void stealInstance(@Nullable I instance) {
if (instance == null) {
return;
}
var instanceHandle = instance.handle();
if (!(instanceHandle instanceof InstanceHandleImpl<?>)) {
// UB: do nothing
return;
}
// Should InstanceType have an isInstance method?
@SuppressWarnings("unchecked") var handle = (InstanceHandleImpl<I>) instanceHandle;
// Not allowed to steal deleted instances.
if (handle.state instanceof InstanceHandleImpl.Deleted) {
return;
}
// No need to steal if the instance will recreate to us.
if (handle.state instanceof InstanceHandleImpl.Hidden<I> hidden && recreate.equals(hidden.recreate())) {
return;
}
// FIXME: in theory there could be a race condition here if the instance
// is somehow being stolen by 2 different instancers between threads.
// That seems kinda impossible so I'm fine leaving it as is for now.
// Add the instance to this instancer.
if (handle.state instanceof InstancePage<?> other) {
if (other.parent == this) {
return;
}
// Remove the instance from its old instancer.
// This won't have any unwanted effect when the old instancer
// is filtering deleted instances later, so is safe.
other.setDeleted(handle.index);
// Only lock now that we'll be mutating our state.
addInner(instance, handle);
} else if (handle.state instanceof InstanceHandleImpl.Hidden<I>) {
handle.state = new InstanceHandleImpl.Hidden<>(recreate, instance);
}
}
private void addInner(I instance, InstanceHandleImpl<I> handle) {
// Outer loop:
// - try to find an empty space
// - or grow the page array if we can't
// - add the instance to the new page, or try again
while (true) {
var pages = this.pages.get();
// First, try to find a page with space.
for (int i = fullPages.nextClearBit(0); i < pages.length; i = fullPages.nextClearBit(i + 1)) {
// It may have been filled in while we were searching, but hopefully not.
if (pages[i].add(instance, handle)) {
return;
}
}
// If we're here, all other pages are full
// If we hit this on the second iteration of the outer loop then `pages` is once again full.
var desiredLength = pages.length + 1;
// Inner loop: grow the page array. This is very similar to the logic in AtomicBitSet.
while (pages.length < desiredLength) {
// Thread safety: segments contains all pages from the currently visible pages, plus extra.
// all pages in the currently visible pages are canonical and will not change.
// Can't just `new InstancePage[]` because it has a generic parameter.
InstancePage<I>[] newPages = pageArray(desiredLength);
System.arraycopy(pages, 0, newPages, 0, pages.length);
newPages[pages.length] = new InstancePage<>(this, pages.length);
// because we are using a compareAndSet, if this thread "wins the race" and successfully sets this variable, then the new page becomes canonical.
if (this.pages.compareAndSet(pages, newPages)) {
pages = newPages;
} else {
// If we "lose the race" and are growing the AtomicBitset segments larger,
// then we will gather the new canonical pages from the update which we missed on the next iteration of this loop.
// The new page will be discarded and never seen again.
pages = this.pages.get();
}
}
// Shortcut: try to add the instance to the last page.
// Technically we could just let the outer loop go again, but that
// involves a good bit of work just to likely get back here.
if (pages[pages.length - 1].add(instance, handle)) {
return;
}
// It may be the case that many other instances were added in the same instant.
// We can still lose this race, though it is very unlikely.
}
}
public int instanceCount() {
// Not exactly accurate but it's an upper bound.
// TODO: maybe this could be tracked with an AtomicInteger?
return pages.get().length << ObjectStorage.LOG_2_PAGE_SIZE;
}
/**
* Clear all instances without freeing resources.
*/
public void clear() {
this.pages.set(pageArray(0));
contentsChanged.clear();
validityChanged.clear();
fullPages.clear();
mergeablePages.clear();
}
}

View File

@ -1,6 +1,7 @@
package dev.engine_room.flywheel.backend.engine.indirect;
import java.util.Arrays;
import java.util.BitSet;
import org.lwjgl.system.MemoryUtil;
@ -13,8 +14,12 @@ public class ObjectStorage extends AbstractArena {
public static final int PAGE_SIZE = 1 << LOG_2_PAGE_SIZE;
public static final int PAGE_MASK = PAGE_SIZE - 1;
public static final int INITIAL_PAGES_ALLOCATED = 4;
public static final int INVALID_PAGE = -1;
public static final int INITIAL_PAGES_ALLOCATED = 4;
public static final int DESCRIPTOR_SIZE_BYTES = Integer.BYTES * 2;
private final BitSet changedFrames = new BitSet();
/**
* The GPU side buffer containing all the objects, logically divided into page frames.
*/
@ -28,8 +33,6 @@ public class ObjectStorage extends AbstractArena {
*/
private MemoryBlock frameDescriptors;
private boolean needsUpload = false;
public ObjectStorage(long objectSizeBytes) {
super(PAGE_SIZE * objectSizeBytes);
@ -37,8 +40,8 @@ public class ObjectStorage extends AbstractArena {
this.frameDescriptorBuffer = new ResizableStorageBuffer();
objectBuffer.ensureCapacity(INITIAL_PAGES_ALLOCATED * elementSizeBytes);
frameDescriptorBuffer.ensureCapacity(INITIAL_PAGES_ALLOCATED * Integer.BYTES);
frameDescriptors = MemoryBlock.malloc(INITIAL_PAGES_ALLOCATED * Integer.BYTES);
frameDescriptorBuffer.ensureCapacity(INITIAL_PAGES_ALLOCATED * DESCRIPTOR_SIZE_BYTES);
frameDescriptors = MemoryBlock.malloc(INITIAL_PAGES_ALLOCATED * DESCRIPTOR_SIZE_BYTES);
}
public Mapping createMapping() {
@ -52,8 +55,23 @@ public class ObjectStorage extends AbstractArena {
@Override
public void free(int i) {
if (i == INVALID_PAGE) {
return;
}
super.free(i);
MemoryUtil.memPutInt(ptrForPage(i), 0);
var ptr = ptrForPage(i);
MemoryUtil.memPutInt(ptr, 0);
MemoryUtil.memPutInt(ptr + 4, 0);
changedFrames.set(i);
}
private void set(int i, int modelIndex, int validBits) {
var ptr = ptrForPage(i);
MemoryUtil.memPutInt(ptr, modelIndex);
MemoryUtil.memPutInt(ptr + 4, validBits);
changedFrames.set(i);
}
@Override
@ -64,12 +82,17 @@ public class ObjectStorage extends AbstractArena {
}
public void uploadDescriptors(StagingBuffer stagingBuffer) {
if (!needsUpload) {
if (changedFrames.isEmpty()) {
return;
}
// We could be smarter about which spans are uploaded but this thing is so small it's probably not worth it.
stagingBuffer.enqueueCopy(frameDescriptors.ptr(), frameDescriptors.size(), frameDescriptorBuffer.handle(), 0);
needsUpload = false;
var ptr = frameDescriptors.ptr();
for (int i = changedFrames.nextSetBit(0); i >= 0 && i < capacity(); i = changedFrames.nextSetBit(i + 1)) {
var offset = (long) i * DESCRIPTOR_SIZE_BYTES;
stagingBuffer.enqueueCopy(ptr + offset, DESCRIPTOR_SIZE_BYTES, frameDescriptorBuffer.handle(), offset);
}
changedFrames.clear();
}
public void delete() {
@ -79,7 +102,7 @@ public class ObjectStorage extends AbstractArena {
}
private long ptrForPage(int page) {
return frameDescriptors.ptr() + (long) page * Integer.BYTES;
return frameDescriptors.ptr() + (long) page * DESCRIPTOR_SIZE_BYTES;
}
public static int objectIndex2PageIndex(int objectIndex) {
@ -97,61 +120,52 @@ public class ObjectStorage extends AbstractArena {
private static final int[] EMPTY_ALLOCATION = new int[0];
private int[] pages = EMPTY_ALLOCATION;
private int modelIndex = -1;
private int objectCount = 0;
/**
* Adjust this allocation to the given model index and object count.
*
* <p>This method triggers eager resizing of the allocation to fit the new object count.
* If the model index is different from the current one, all frame descriptors will be updated.
*
* @param modelIndex The model index the objects in this allocation are associated with.
* @param objectCount The number of objects in this allocation.
*/
public void update(int modelIndex, int objectCount) {
boolean incremental = this.modelIndex == modelIndex;
if (incremental && objectCount == this.objectCount) {
// Nothing will change.
public void updatePage(int index, int modelIndex, int validBits) {
if (validBits == 0) {
holePunch(index);
return;
}
var frame = pages[index];
ObjectStorage.this.needsUpload = true;
if (frame == INVALID_PAGE) {
// Un-holed punch.
frame = unHolePunch(index);
}
this.modelIndex = modelIndex;
this.objectCount = objectCount;
ObjectStorage.this.set(frame, modelIndex, validBits);
}
/**
* Free a page on the inside of the mapping, maintaining the same virtual mapping size.
*
* @param index The index of the page to free.
*/
public void holePunch(int index) {
ObjectStorage.this.free(pages[index]);
pages[index] = INVALID_PAGE;
}
/**
* Allocate a new page on the inside of the mapping, maintaining the same virtual mapping size.
*
* @param index The index of the page to allocate.
* @return The allocated page.
*/
private int unHolePunch(int index) {
int page = ObjectStorage.this.alloc();
pages[index] = page;
return page;
}
public void updateCount(int newLength) {
var oldLength = pages.length;
var newLength = objectIndex2PageIndex((objectCount + PAGE_MASK));
if (oldLength > newLength) {
// Eagerly free the now unnecessary pages.
// shrink will zero out the pageTable entries for the freed pages.
shrink(oldLength, newLength);
if (incremental) {
// Only update the last page, everything else is unchanged.
updateRange(newLength - 1, newLength);
}
} else if (oldLength < newLength) {
// Allocate new pages to fit the new object count.
grow(newLength, oldLength);
if (incremental) {
// Update the old last page + all new pages
updateRange(oldLength - 1, newLength);
}
} else {
if (incremental) {
// Only update the last page.
updateRange(oldLength - 1, oldLength);
}
}
if (!incremental) {
// Update all pages.
updateRange(0, newLength);
}
}
@ -159,8 +173,8 @@ public class ObjectStorage extends AbstractArena {
return pages.length;
}
public long page2ByteOffset(int page) {
return ObjectStorage.this.byteOffsetOf(pages[page]);
public long page2ByteOffset(int index) {
return ObjectStorage.this.byteOffsetOf(pages[index]);
}
public void delete() {
@ -168,35 +182,6 @@ public class ObjectStorage extends AbstractArena {
ObjectStorage.this.free(page);
}
pages = EMPTY_ALLOCATION;
modelIndex = -1;
objectCount = 0;
ObjectStorage.this.needsUpload = true;
}
/**
* Calculates the page descriptor for the given page index.
* Runs under the assumption than all pages are full except maybe the last one.
*/
private int calculatePageDescriptor(int pageIndex) {
int countInPage;
if (objectCount % PAGE_SIZE != 0 && pageIndex == pages.length - 1) {
// Last page && it isn't full -> use the remainder.
countInPage = objectCount & PAGE_MASK;
} else if (objectCount > 0) {
// Full page.
countInPage = PAGE_SIZE;
} else {
// Empty page, this shouldn't be reachable because we eagerly free empty pages.
countInPage = 0;
}
return (modelIndex & 0x3FFFFF) | (countInPage << 26);
}
private void updateRange(int start, int oldLength) {
for (int i = start; i < oldLength; i++) {
MemoryUtil.memPutInt(ptrForPage(pages[i]), calculatePageDescriptor(i));
}
}
private void grow(int neededPages, int oldLength) {

View File

@ -7,7 +7,7 @@ import org.jetbrains.annotations.Nullable;
import dev.engine_room.flywheel.api.instance.Instance;
import dev.engine_room.flywheel.api.instance.InstanceWriter;
import dev.engine_room.flywheel.backend.engine.AbstractInstancer;
import dev.engine_room.flywheel.backend.engine.BaseInstancer;
import dev.engine_room.flywheel.backend.engine.InstancerKey;
import dev.engine_room.flywheel.backend.gl.TextureBuffer;
import dev.engine_room.flywheel.backend.gl.buffer.GlBuffer;
@ -15,7 +15,7 @@ import dev.engine_room.flywheel.backend.gl.buffer.GlBufferUsage;
import dev.engine_room.flywheel.lib.math.MoreMath;
import dev.engine_room.flywheel.lib.memory.MemoryBlock;
public class InstancedInstancer<I extends Instance> extends AbstractInstancer<I> {
public class InstancedInstancer<I extends Instance> extends BaseInstancer<I> {
private final int instanceStride;
private final InstanceWriter<I> writer;
@ -109,6 +109,60 @@ public class InstancedInstancer<I extends Instance> extends AbstractInstancer<I>
return capacity > vbo.size();
}
public void parallelUpdate() {
if (deleted.isEmpty()) {
return;
}
// Figure out which elements are to be removed.
final int oldSize = this.instances.size();
int removeCount = deleted.cardinality();
if (oldSize == removeCount) {
clear();
return;
}
final int newSize = oldSize - removeCount;
// Start from the first deleted index.
int writePos = deleted.nextSetBit(0);
if (writePos < newSize) {
// Since we'll be shifting everything into this space we can consider it all changed.
changed.set(writePos, newSize);
}
// We definitely shouldn't consider the deleted instances as changed though,
// else we might try some out of bounds accesses later.
changed.clear(newSize, oldSize);
// Punch out the deleted instances, shifting over surviving instances to fill their place.
for (int scanPos = writePos; (scanPos < oldSize) && (writePos < newSize); scanPos++, writePos++) {
// Find next non-deleted element.
scanPos = deleted.nextClearBit(scanPos);
if (scanPos != writePos) {
// Grab the old instance/handle from scanPos...
var handle = handles.get(scanPos);
I instance = instances.get(scanPos);
// ... and move it to writePos.
handles.set(writePos, handle);
instances.set(writePos, instance);
// Make sure the handle knows it's been moved
handle.index = writePos;
}
}
deleted.clear();
instances.subList(newSize, oldSize)
.clear();
handles.subList(newSize, oldSize)
.clear();
}
public void delete() {
if (vbo == null) {
return;

View File

@ -43,6 +43,14 @@ public class AtomicBitSet {
segments = new AtomicReference<>(new AtomicBitSetSegments(numSegmentsToPreallocate, numLongsPerSegment));
}
public void set(int position, boolean value) {
if (value) {
set(position);
} else {
clear(position);
}
}
public void set(int position) {
int longPosition = longIndexInSegmentForPosition(position);

View File

@ -126,24 +126,22 @@ bool _flw_isVisible(uint instanceIndex, uint modelIndex) {
}
void main() {
uint pageIndex = gl_WorkGroupID.x;
uint pageIndex = gl_WorkGroupID.x << 1u;
if (pageIndex >= _flw_pageFrameDescriptors.length()) {
return;
}
uint packedModelIndexAndCount = _flw_pageFrameDescriptors[pageIndex];
uint modelIndex = _flw_pageFrameDescriptors[pageIndex];
uint pageInstanceCount = packedModelIndexAndCount >> _FLW_PAGE_COUNT_OFFSET;
uint pageValidity = _flw_pageFrameDescriptors[pageIndex + 1];
if (gl_LocalInvocationID.x >= pageInstanceCount) {
if (((1u << gl_LocalInvocationID.x) & pageValidity) == 0) {
return;
}
uint instanceIndex = gl_GlobalInvocationID.x;
uint modelIndex = packedModelIndexAndCount & _FLW_MODEL_INDEX_MASK;
if (_flw_isVisible(instanceIndex, modelIndex)) {
uint localIndex = atomicAdd(_flw_models[modelIndex].instanceCount, 1);
uint targetIndex = _flw_models[modelIndex].baseInstance + localIndex;

View File

@ -11,7 +11,6 @@ import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
// TODO: Add freezing
@SuppressWarnings("unchecked")
public final class VisualizerRegistryImpl {
@Nullable

View File

@ -7,26 +7,6 @@ import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.block.entity.BlockEntityType;
/**
* TODO:
* <table>
* <tr><td>{@link BlockEntityType#SIGN}</td><td> {@link net.minecraft.client.renderer.blockentity.SignRenderer SignRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#PISTON}</td><td> {@link net.minecraft.client.renderer.blockentity.PistonHeadRenderer PistonHeadRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#CONDUIT}</td><td> {@link net.minecraft.client.renderer.blockentity.ConduitRenderer ConduitRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#ENCHANTING_TABLE}</td><td> {@link net.minecraft.client.renderer.blockentity.EnchantTableRenderer EnchantTableRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#LECTERN}</td><td> {@link net.minecraft.client.renderer.blockentity.LecternRenderer LecternRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#MOB_SPAWNER}</td><td> {@link net.minecraft.client.renderer.blockentity.SpawnerRenderer SpawnerRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#BED}</td><td> {@link net.minecraft.client.renderer.blockentity.BedRenderer BedRenderer}</td></tr>
* <tr><td>^^ Interesting - Major vv</td></tr>
* <tr><td>{@link BlockEntityType#END_PORTAL}</td><td> {@link net.minecraft.client.renderer.blockentity.TheEndPortalRenderer TheEndPortalRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#END_GATEWAY}</td><td> {@link net.minecraft.client.renderer.blockentity.TheEndGatewayRenderer TheEndGatewayRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#BEACON}</td><td> {@link net.minecraft.client.renderer.blockentity.BeaconRenderer BeaconRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#SKULL}</td><td> {@link net.minecraft.client.renderer.blockentity.SkullBlockRenderer SkullBlockRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#BANNER}</td><td> {@link net.minecraft.client.renderer.blockentity.BannerRenderer BannerRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#STRUCTURE_BLOCK}</td><td> {@link net.minecraft.client.renderer.debug.StructureRenderer StructureRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#CAMPFIRE}</td><td> {@link net.minecraft.client.renderer.blockentity.CampfireRenderer CampfireRenderer}</td></tr>
* </table>
*/
public class VanillaVisuals {
public static void init() {
builder(BlockEntityType.CHEST)