Commit graph

  • 87f61ce538 Bug Fixes and Enhancements simibubi 2020-02-01 14:26:19 +0100
  • b453e6bb2c Wrench usage and Smart Cogwheel Placement simibubi 2020-02-01 11:13:15 +0100
  • ce4c5d5c50 Better Goggles and Rpm simibubi 2020-02-01 09:39:17 +0100
  • 6be5ed3d1b Added Connected Glass Blocks and Panes simibubi 2020-01-30 22:16:04 +0100
  • 53a5ef6357 added a clientside config option to toggle the rainbow debugger Zelophed 2020-01-30 19:11:23 +0100
  • dbfc429391 slightly advanced Zelophed 2020-01-29 02:47:09 +0100
  • bdaa7e2bed Polishing Assets simibubi 2020-01-29 00:15:54 +0100
  • 04a5281319 Merge remote-tracking branch 'origin/0.2' into 0.2 Zelophed 2020-01-28 20:38:00 +0100
  • c7bd834e7b copper ore :partyparrot: Zelophed 2020-01-28 20:36:51 +0100
  • 71b7efe85f Hand Crank and Fan Nozzle simibubi 2020-01-28 20:35:46 +0100
  • ad829cfea3 Scrollable Pulse Repeaters simibubi 2020-01-28 14:41:05 +0100
  • 42d766bd2d Crafting the Machines simibubi 2020-01-28 01:37:59 +0100
  • a821172061 As though they never existed simibubi 2020-01-27 23:43:33 +0100
  • 8259a0c275 JEI Traveling down the Recipe Chain simibubi 2020-01-27 23:25:59 +0100
  • 5ecfa7792c Light and Shadow simibubi 2020-01-27 14:57:21 +0100
  • eff0c170b6 The registry super purge simibubi 2020-01-26 23:58:55 +0100
  • 39cbf77457 Throw, Punch, Fill and Destroy simibubi 2020-01-25 17:55:42 +0100
  • b8490038fd Double Crates simibubi 2020-01-24 22:55:20 +0100
  • 2903b7046c Turn it up simibubi 2020-01-24 14:21:50 +0100
  • d563abcbdf Place, Use, Take and Poke simibubi 2020-01-23 22:23:00 +0100
  • 7b4d17daab Not enough Connected Textures simibubi 2020-01-21 01:52:23 +0100
  • e902d269f4 A less messy mess Part I simibubi 2020-01-20 13:41:41 +0100
  • f48f5fe101 Supersized Assembly simibubi 2020-01-19 23:10:00 +0100
  • 40e9a1ee41 The Filter Brothers simibubi 2020-01-19 19:29:39 +0100
  • d40fd52043 Mechanical Crafting simibubi 2020-01-17 13:30:32 +0100
  • cea90d50e4 Crafter Connectivity simibubi 2020-01-15 21:56:53 +0100
  • dea7a9869f Dreaming of Belts simibubi 2020-01-14 20:48:43 +0100
  • 07ef48fefb Sprites and CT - Except it works simibubi 2020-01-13 21:59:26 +0100
  • 7ff524f616 Sprites and CT simibubi 2020-01-13 20:23:44 +0100
  • e1a1ce46db Synchronized Flaps simibubi 2020-01-10 22:55:43 +0100
  • 7059cf2737 The Transposer simibubi 2020-01-07 22:15:37 +0100
  • c682247894 ExtractionBehaviour and Synchronized Extractors simibubi 2020-01-07 17:49:07 +0100
  • 1a8fca038d
    Create in het Nederlands - Merge pull request #72 from Prusias/dutch Mike van der Velde 2020-01-06 12:35:00 +0100
  • 4150fbf9b5 Merge branch '0.2' of https://github.com/simibubi/Create into 0.2 simibubi 2020-01-05 19:41:44 +0100
  • 06ddb1fa35 SmartTileEntities and TileEntityBehaviour simibubi 2020-01-05 19:41:38 +0100
  • 5cc89a56f1 Translation fixes Mike van der Velde 2020-01-05 19:03:28 +0100
  • e2f777b2f6
    Merge pull request #71 from Prusias/0.2 Mike van der Velde 2020-01-05 18:35:13 +0100
  • f6a99e57d8 Renamed method getTranslationComponent to createTranslationTextComponent Mike van der Velde 2020-01-05 18:33:40 +0100
  • ba454a5141 Dutch Translation Mike van der Velde 2020-01-02 21:09:39 +0100
  • 0469014ab7 Changed KillTPSCommand to support localisation Mike van der Velde 2020-01-02 16:48:11 +0100
  • 039edb5519 Omnidirectional Extractors simibubi 2019-12-22 01:31:40 +0100
  • d8ccfd844c Needs more unused materials simibubi 2019-12-19 22:35:45 +0100
  • 7d9d5307ab Bunch of Model Prototypes simibubi 2019-12-17 19:27:00 +0100
  • 551af08466 Least's Model Updates simibubi 2019-12-16 12:03:42 +0100
  • 7a76f44f9e Merge branch 'master' into 0.2 simibubi 2019-12-16 11:24:40 +0100
  • c195acf62b Merge branch '0.2' of https://github.com/simibubi/Create into 0.2 simibubi 2019-12-15 10:47:37 +0100
  • b8dc08a45f Recipe Goof simibubi 2019-12-15 10:47:34 +0100
  • 3e8ac662f1 lag on command zelophed 2019-12-15 01:13:36 +0100
  • 43980d550d Plenty to process simibubi 2019-12-14 16:29:48 +0100
  • 9bd07d4ed0 JEI cleanup simibubi 2019-12-13 20:52:42 +0100
  • fca3b74909 Flicker awareness & Tree cutting simibubi 2019-12-13 18:15:11 +0100
  • 785d77a59d Merge branch 'unified-contraptions' of https://github.com/simibubi/Create into 0.2 simibubi 2019-12-12 11:58:29 +0100
  • 3989dbc656 Better Encased Belts simibubi 2019-12-12 10:56:34 +0100
  • c0b47c124f Merge branch '0.2' of https://github.com/simibubi/Create into 0.2 simibubi 2019-12-12 07:38:51 +0100
  • a1c37c5af6 Fantastic simibubi 2019-12-12 07:38:44 +0100
  • c857349b40 couple changes to the new gauge blocks to fit in with voxel shape refactor zelophed 2019-12-10 23:40:12 +0100
  • 81e1eab7e9 Merge branch 'voxel-shape-refactor' into 0.2 Zelophed 2019-12-10 18:09:30 +0100
  • 69eae7fd75 Merge remote-tracking branch 'origin/voxel-shape-refactor' into voxel-shape-refactor Zelophed 2019-12-10 18:05:34 +0100
  • ac3f2ba85c finishing touches to refactor zelophed 2019-12-10 17:45:42 +0100
  • 7a96a8b7ed finishing touches to refactor zelophed 2019-12-10 17:45:42 +0100
  • 7166aeeb52 moved most shapes to central AllShapes class zelophed 2019-12-10 02:23:34 +0100
  • c56fd66012 Measuring Speed and Stress simibubi 2019-12-09 22:58:06 +0100
  • 70eafb997d refactor to VoxelShaper zelophed 2019-12-09 20:43:30 +0100
  • 6395ce5700 Work in Progress! simibubi 2019-12-09 14:58:12 +0100
  • 5db014c45b Better Acting simibubi 2019-12-09 13:32:39 +0100
  • 6fb24e0d86 improved shape for logistical casing zelophed 2019-12-08 02:23:19 +0100
  • 74721cda95 started work on voxel shape refactoring zelophed 2019-12-07 18:38:08 +0100
  • f991c88fc2 Acting up simibubi 2019-12-07 14:36:49 +0100
  • da27a63447 Family reunion simibubi 2019-12-07 00:07:49 +0100
  • 1563a3991c It's alive simibubi 2019-12-06 19:48:15 +0100
  • 1d96f50b9a Merge branch '0.2' of https://github.com/simibubi/Create into 0.2 simibubi 2019-12-05 23:43:40 +0100
  • 9f6022f0fe Colors and Sparkles simibubi 2019-12-05 23:42:01 +0100
  • 1fcd033e63 added foundation for basic ore generation zelophed 2019-12-05 15:54:11 +0100
  • 3a7d3f8562 Dangly Flaps simibubi 2019-11-30 00:27:03 +0100
  • 898b3f055e possible fix for double chest issue zelophed 2019-11-29 14:13:21 +0100
  • 05de64a4e2 Goofed Crafter model simibubi 2019-11-29 13:38:34 +0100
  • dd40334a61 PC swap simibubi 2019-11-29 10:06:03 +0100
  • 0bf30b2f93 It's exactly Stressful! simibubi 2019-11-27 09:29:29 +0100
  • 786789c312 Buffing the Buffers simibubi 2019-11-23 22:17:37 +0100
  • e537474c8b Fix the Belt IItemhandler simibubi 2019-11-20 23:03:07 +0100
  • 1e23aa82aa Merge branch 'better-belts' into 0.2 simibubi 2019-11-20 22:51:23 +0100
  • 55818d33fa Smelty on the Belty returns simibubi 2019-11-20 22:50:19 +0100
  • e742149c8d Filterable Funnels simibubi 2019-11-18 16:14:26 +0100
  • 0bded65338 The Belt is Lava simibubi 2019-11-18 11:49:50 +0100
  • 4e1b33c0ea Connecting the Quads simibubi 2019-11-17 21:25:59 +0100
  • 85042d460a Render Diagonal Items properly simibubi 2019-11-16 10:54:19 +0100
  • d85a8e2a49 A Better Belt Support simibubi 2019-11-15 21:34:00 +0100
  • 720a370f2d Getting Shaped simibubi 2019-11-15 11:28:11 +0100
  • e5c78fbd04 Jank Control simibubi 2019-11-14 13:00:55 +0100
  • 25cac1fe8e From Entity to Inventory simibubi 2019-11-12 21:09:32 +0100
  • 385a3f4497
    Create auf Deutsch simibubi 2019-11-11 10:21:10 +0100
  • a041497613
    Merge pull request #48 from TheDen2099/patch-2 simibubi 2019-11-11 10:18:44 +0100
  • d7d6c6d6ae
    Update de_de.json Vexatos 2019-11-10 21:01:12 +0100
  • f706a6791b
    Update de_de.json Vexatos 2019-11-10 20:23:51 +0100
  • d2e01c909c
    Merge pull request #1 from Azratosh/patch-1 Vexatos 2019-11-10 20:22:58 +0100
  • c2814f8ad2 Cutting Edge simibubi 2019-11-10 15:53:44 +0100
  • e598d7e7fc
    Update crushing_wheel.json LeastReality 2019-11-08 13:18:06 -0500
  • 1b22289edb
    crushing wheel model w/ particle textures LeastReality 2019-11-08 13:13:53 -0500
  • 188d01248c Spiffy Crushing Wheel simibubi 2019-11-07 15:27:35 +0100
  • 7f0ba8211d No pushing simibubi 2019-11-07 12:00:27 +0100