package com.jozufozu.flywheel; import net.minecraft.block.Block; import net.minecraft.block.Blocks; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.InterModComms; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent; import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent; import net.minecraftforge.fml.event.server.FMLServerStartingEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import java.util.stream.Collectors; // The value here should match an entry in the META-INF/mods.toml file @Mod("flywheel") public class Flywheel { public static final String ID = "flywheel"; // Directly reference a log4j logger. private static final Logger LOGGER = LogManager.getLogger(); public Flywheel() { // Register the setup method for modloading FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); // Register the enqueueIMC method for modloading FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC); // Register the processIMC method for modloading FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC); // Register the doClientStuff method for modloading FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff); // Register ourselves for server and other game events we are interested in MinecraftForge.EVENT_BUS.register(this); } private void setup(final FMLCommonSetupEvent event) { // some preinit code LOGGER.info("HELLO FROM PREINIT"); LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName()); } private void doClientStuff(final FMLClientSetupEvent event) { // do something that can only be done on the client LOGGER.info("Got game settings {}", event.getMinecraftSupplier().get().gameSettings); } private void enqueueIMC(final InterModEnqueueEvent event) { // some example code to dispatch IMC to another mod InterModComms.sendTo("flywheel", "helloworld", () -> { LOGGER.info("Hello world from the MDK"); return "Hello world"; }); } private void processIMC(final InterModProcessEvent event) { // some example code to receive and process InterModComms from other mods LOGGER.info("Got IMC {}", event.getIMCStream().map(m -> m.getMessageSupplier().get()).collect(Collectors.toList())); } // You can use SubscribeEvent and let the Event Bus discover methods to call @SubscribeEvent public void onServerStarting(FMLServerStartingEvent event) { // do something when the server starts LOGGER.info("HELLO from server starting"); } // You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD // Event bus for receiving Registry Events) @Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD) public static class RegistryEvents { @SubscribeEvent public static void onBlocksRegistry(final RegistryEvent.Register blockRegistryEvent) { // register a new block here LOGGER.info("HELLO from Register Block"); } } }