package com.simibubi.create; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.AbstractGui; import net.minecraft.client.gui.screen.Screen; import net.minecraft.util.ResourceLocation; public enum ScreenResources { // Inventories PLAYER_INVENTORY("player_inventory.png", 176, 108), WAND_SYMMETRY("wand_symmetry.png", 207, 58), PLACEMENT_GUN("placement_handgun.png", 217, 70), SCHEMATIC_TABLE("schematic_table.png", 207, 89), SCHEMATIC_TABLE_PROGRESS("schematic_table.png", 209, 0, 24, 17), SCHEMATIC("schematic.png", 207, 95), SCHEMATICANNON("schematicannon.png", 247, 161), SCHEMATICANNON_PROGRESS("schematicannon.png", 0, 161, 121, 16), SCHEMATICANNON_PROGRESS_2("schematicannon.png", 122, 161, 16, 15), SCHEMATICANNON_HIGHLIGHT("schematicannon.png", 0, 182, 28, 28), SCHEMATICANNON_FUEL("schematicannon.png", 0, 215, 82, 4), FLEXCRATE("flex_crate_and_stockpile_switch.png", 125, 129), FLEXCRATE_LOCKED_SLOT("flex_crate_and_stockpile_switch.png", 138, 0, 18, 18), STOCKSWITCH("flex_crate_and_stockpile_switch.png", 0, 129, 205, 93), STOCKSWITCH_INTERVAL("flex_crate_and_stockpile_switch.png", 0, 222, 198, 17), STOCKSWITCH_INTERVAL_END("flex_crate_and_stockpile_switch.png", 0, 239, 198, 17), STOCKSWITCH_CURSOR_ON("flex_crate_and_stockpile_switch.png", 218, 129, 8, 21), STOCKSWITCH_CURSOR_OFF("flex_crate_and_stockpile_switch.png", 226, 129, 8, 21), STOCKSWITCH_BOUND_LEFT("flex_crate_and_stockpile_switch.png", 234, 129, 7, 21), STOCKSWITCH_BOUND_RIGHT("flex_crate_and_stockpile_switch.png", 241, 129, 7, 21), // Logistical Index INDEX_TOP("index.png", 41, 0, 174, 22), INDEX_TOP_TRIM("index.png", 41, 22, 174, 6), INDEX_MIDDLE("index.png", 41, 28, 183, 178), INDEX_BOTTOM_TRIM("index.png", 41, 206, 174, 6), INDEX_BOTTOM("index.png", 41, 212, 181, 44), INDEX_SCROLLER_TOP("index.png", 224, 31, 10, 6), INDEX_SCROLLER_MIDDLE("index.png", 224, 37, 10, 6), INDEX_SCROLLER_BOTTOM("index.png", 224, 43, 10, 6), INDEX_TAB("index.png", 0, 55, 22, 22), INDEX_TAB_ACTIVE("index.png", 0, 77, 22, 22), INDEX_SEARCH("index.png", 0, 99, 28, 19), INDEX_SEARCH_OVERLAY("widgets.png", 0, 81, 176, 20), LOGISTICAL_CONTROLLER_TRIM("controller.png", 178, 6), LOGISTICAL_CONTROLLER("controller.png", 0, 6, 185, 71), ITEM_COUNT_SCROLLAREA("controller.png", 62, 83, 22, 10), BIG_SLOT("controller.png", 0, 83, 26, 26), SHIPPING_SLOT("controller.png", 26, 83, 18, 21), RECEIVING_SLOT("controller.png", 44, 83, 18, 21), SLOT_FRAME("index.png", 0, 118, 18, 18), SLOT_INNER("index.png", 18, 118, 18, 18), DISABLED_SLOT_FRAME("index.png", 0, 136, 18, 18), DISABLED_SLOT_INNER("index.png", 18, 136, 18, 18), CRAFTY_SLOT_FRAME("index.png", 0, 154, 18, 18), CRAFTY_SLOT_INNER("index.png", 18, 154, 18, 18), SELECTED_SLOT_INNER("index.png", 18, 172, 18, 18), // JEI JEI_SLOT("jei/widgets.png", 18, 18), JEI_ARROW("jei/widgets.png", 19, 10, 42, 10), JEI_LONG_ARROW("jei/widgets.png", 19, 0, 71, 10), JEI_DOWN_ARROW("jei/widgets.png", 0, 21, 18, 14), JEI_LIGHT("jei/widgets.png", 0, 42, 52, 11), JEI_SHADOW("jei/widgets.png", 0, 56, 52, 11), BLOCKZAPPER_UPGRADE_RECIPE("jei/widgets.png", 0, 75, 144, 66), // Widgets PALETTE_BUTTON("palette_picker.png", 0, 236, 20, 20), TEXT_INPUT("widgets.png", 0, 28, 194, 47), BUTTON("widgets.png", 18, 18), BUTTON_HOVER("widgets.png", 18, 0, 18, 18), BUTTON_DOWN("widgets.png", 36, 0, 18, 18), INDICATOR("widgets.png", 0, 18, 18, 5), INDICATOR_WHITE("widgets.png", 18, 18, 18, 5), INDICATOR_GREEN("widgets.png", 0, 23, 18, 5), INDICATOR_YELLOW("widgets.png", 18, 23, 18, 5), INDICATOR_RED("widgets.png", 36, 23, 18, 5), GRAY("background.png", 0, 0, 16, 16), BLUEPRINT_SLOT("widgets.png", 90, 0, 24, 24), // Icons I_NONE(16, 16), I_ADD(0, 0), I_TRASH(16, 0), I_3x3(32, 0), I_TARGET(48, 0), I_CONFIRM(0, 16), I_OPEN_FOLDER(32, 16), I_REFRESH(48, 16), I_DONT_REPLACE(0, 32), I_REPLACE_SOLID(16, 32), I_REPLACE_ANY(32, 32), I_REPLACE_EMPTY(48, 32), I_TOOL_DEPLOY(0, 48), I_SKIP_MISSING(16, 48), I_SKIP_TILES(32, 48), I_TOOL_MOVE_XZ(0, 64), I_TOOL_MOVE_Y(16, 64), I_TOOL_ROTATE(32, 64), I_TOOL_MIRROR(48, 64), I_PLAY(0, 80), I_PAUSE(16, 80), I_STOP(32, 80), I_PATTERN_SOLID(0, 96), I_PATTERN_CHECKERED(16, 96), I_PATTERN_CHECKERED_INVERSED(32, 96), I_PATTERN_CHANCE_25(48, 96), I_PATTERN_CHANCE_50(0, 112), I_PATTERN_CHANCE_75(16, 112), I_FOLLOW_DIAGONAL(32, 112), I_FOLLOW_MATERIAL(48, 112), I_PRIORITY_VERY_LOW(64, 0), I_PRIORITY_LOW(80, 0), I_PRIORITY_HIGH(96, 0), I_PRIORITY_VERY_HIGH(112, 0), I_ACTIVE(64, 16), I_PASSIVE(80, 16), ; public static final int FONT_COLOR = 0x575F7A; public final ResourceLocation location; public int width, height; public int startX, startY; static Screen renderer = new Screen(null) { }; private ScreenResources(String location, int width, int height) { this(location, 0, 0, width, height); } private ScreenResources(int startX, int startY) { this("icons.png", startX, startY, 16, 16); } private ScreenResources(String location, int startX, int startY, int width, int height) { this.location = new ResourceLocation(Create.ID, "textures/gui/" + location); this.width = width; this.height = height; this.startX = startX; this.startY = startY; } public void bind() { Minecraft.getInstance().getTextureManager().bindTexture(location); } public void draw(AbstractGui screen, int x, int y) { bind(); screen.blit(x, y, startX, startY, width, height); } public void draw(int x, int y) { draw(renderer, x, y); } }