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00af8bda2e
- Materials are given the opportunity to setup/clear render state - Materials bind textures - Compile all combinations of shader components at load - Drastically simplify compilation context objects - Material shaders control cutout and fog - Remove all GameState related classes - Remove CoreShaderInfoMap - Sneaky optimization to instance storage - Simplify RenderLists |
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.. | ||
api | ||
backend | ||
config | ||
core | ||
event | ||
light | ||
mixin | ||
util | ||
vanilla | ||
Flywheel.java |