mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2025-02-15 06:35:02 +01:00
![]() - Materials are given the opportunity to setup/clear render state - Materials bind textures - Compile all combinations of shader components at load - Drastically simplify compilation context objects - Material shaders control cutout and fog - Remove all GameState related classes - Remove CoreShaderInfoMap - Sneaky optimization to instance storage - Simplify RenderLists |
||
---|---|---|
.. | ||
box | ||
joml | ||
transform | ||
AnimationTickHolder.java | ||
ClientLevelExtension.java | ||
CodecUtil.java | ||
Color.java | ||
DiffuseLightCalculator.java | ||
FlwUtil.java | ||
Lazy.java | ||
MatrixWrite.java | ||
Mods.java | ||
NonNullSupplier.java | ||
Pair.java | ||
RenderMath.java | ||
RenderTypeExtension.java | ||
ResourceUtil.java | ||
StringUtil.java | ||
Textures.java | ||
WeakHashSet.java | ||
WorldAttached.java |