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0c2a3af467
- RenderLists -> InstancingDrawManager, keeps track of: - Uninitialized models - All Instancers - All DrawCalls via DrawSet - All MeshPools - One MeshPool is now locked to a single VertexType - DrawCall binds instance attributes to avoid making assumptions about mesh attribute count - Yeet crumbling - Simplify GPUInstancerFactory |
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flywheel |