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15f41e7b9c
- Overhaul shader pipeline - Remove VertexType#getShaderHeader in favor of vertex-only "layout shaders" - Remove program specs in favor of vertex-only "instance shaders" - Add API GLSL headers for vertex and fragment shaders that store common values - Separate context shaders into vertex and fragment shader files - Improve import handling - Ensure imports are not added more than once - Change regex for import directives to be more in line with C-style directives - Move some classes and GLSL files |
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.. | ||
assets/flywheel/flywheel/shaders | ||
META-INF | ||
flywheel.mixins.json | ||
logo.png | ||
pack.mcmeta |