Flywheel/gradle.properties
PepperCode1 4c7b035f5d Instant legacy code
- Respect fog shape and type
  - Add uFogShape uniform
  - Add macro for current FogType
- Respect dimension constant ambient light when calculating diffuse
  - Add uConstantAmbientLight uniform
  - Redirect diffuse calculation to FLWDiffuse
  - Do not automatically include diffuse.glsl
- Fill CoreShaderInfoMap with info for vanilla and Forge core shaders
- Use try-with-resources when querying ResourceManager
- Move WorldProgram uniform uploading from bind to uploadUniforms
- Use correct layer when rendering bells (cutout -> solid)
- Update Starlight
2022-05-13 23:58:24 -07:00

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Properties

org.gradle.jvmargs = -Xmx3G
org.gradle.daemon = false
# mod version info
mod_version = 0.7.0
mc_update_version = 1.18
minecraft_version = 1.18.2
forge_version = 40.1.0
# build dependency versions
forgegradle_version = 5.1.+
mixingradle_version = 0.7-SNAPSHOT
mixin_version = 0.8.5
librarian_version = 1.+
cursegradle_version = 1.4.0
parchment_version = 2022.03.13
# curseforge info
projectId = 486392
curse_type = release
# github info
github_project = Jozufozu/Flywheel