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![]() - Removed synchronization behaviour of belt tunnels - Belt tunnels can now be placed on non-reinforced belt segments, and will apply the missing casing automatically - Bunch more renames - Small tweaks to the andesite tunnel texture - Mechanical arms can no longer take from belts covered by a tunnel - Belt tunnels can now create a window when directly next to a funnel - Fixed tunnel flaps not being triggered when inserting into a covered belt |
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META-INF | ||
pack.mcmeta |