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![]() - Use builder pattern for defining shader compiler flows - If only java had type inference extending to builders :whywheel: - Support glsl 330 on instancing again - Set uniform block binding at link time - Remove associated glsl builder code - Use explicit uint literals in material adapter switch cases - No need to enable GL_ARB_explicit_attrib_location |
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.. | ||
backend | ||
context | ||
event | ||
instance | ||
layout | ||
material | ||
model | ||
registry | ||
task | ||
uniform | ||
vertex | ||
visual | ||
visualization | ||
FlywheelLevel.java |