Flywheel/forge
Jozufozu 40577420d5 In the right direction
- Use vanilla light directions for diffuse lighting
- Copy mc's glsl code for it, but assume directions are normalized
- Add command/config to toggle use of light directions vs chunk accurate
  diffuse
- Always use shade in getItemMaterial
- Do not reload resource packs when updating light smoothness config,
  we don't need to anymore with lazy compilation
2024-09-29 11:52:35 -07:00
..
src In the right direction 2024-09-29 11:52:35 -07:00
build.gradle.kts Looming danger 2024-09-09 21:28:02 -07:00
gradle.properties Begin architectury setup 2024-05-17 08:43:56 -07:00