Flywheel mirror in case github ever goes down
Find a file
Jozufozu 6af08f5426 Transparency, for instance
- Get wavelet oit working on instancing
- Fix shaders not compiling on glsl 150
- Add missing extensions for indirect
- Fix implicit int -> uint casts
- Explicitly bind new sampler locations on the java side
- Ensure FMA is always available, even if only defined through a hack
- Inline a lot of the instanced draw manager to make it easier to sort
  draws and separate oit draws
- Move oit full screen pass programs to a separate class, shared by
  instancing and indirect
2025-02-23 18:31:23 -08:00
.github Hrm 2025-01-12 16:23:34 -08:00
.idea Lookin good 2024-12-24 17:22:32 -08:00
buildSrc Gradle is always so extra 2025-01-26 17:20:24 -08:00
common Transparency, for instance 2025-02-23 18:31:23 -08:00
docs/shader-api Nobody Else Shall Wonder 2025-01-05 11:19:06 -08:00
fabric Texture this 2025-02-21 22:27:05 -08:00
forge Texture this 2025-02-21 22:27:05 -08:00
gradle/wrapper Backport changes from 1.21.1 (#265) 2024-10-18 20:29:43 -07:00
vanillinFabric Suddenly: mod compat 2025-01-24 11:49:59 -06:00
vanillinForge Suddenly: mod compat 2025-01-24 11:49:59 -06:00
.editorconfig Automated testing (#269) 2024-11-03 17:57:47 -08:00
.gitattributes Squish 2024-03-07 19:08:15 -08:00
.gitignore fix loom version getting (#254) 2024-09-09 19:11:05 -07:00
build.gradle.kts Wait, it's all kotlin? 2024-05-17 08:43:56 -07:00
gradle.properties Moving maven 2025-01-26 14:48:58 -08:00
gradlew Backport changes from 1.21.1 (#265) 2024-10-18 20:29:43 -07:00
gradlew.bat Backport changes from 1.21.1 (#265) 2024-10-18 20:29:43 -07:00
javadoc-options.txt Use central javadoc-options file 2024-05-17 08:43:56 -07:00
Jenkinsfile There's always another secret 2025-01-26 17:09:37 -08:00
LICENSE.md All your script are belong to us 2024-05-17 08:43:56 -07:00
README.md Does anyone read this? 2025-01-26 17:55:02 -08:00
settings.gradle.kts Add foojay resolver 2025-01-21 17:23:56 -06:00

Logo by jnix

Flywheel

Reinventing the wheel so you don't have to.
Jenkins License
Discord Curseforge Downloads Modrinth

About

The goal of this project is to provide tools for mod developers so they no longer have to worry about performance, or limitations of Minecraft's archaic rendering engine. That said, this is primarily an outlet for me to have fun with graphics programming.

Instancing

Flywheel provides an alternate, unified path for entity and block entity rendering that takes advantage of GPU instancing. Flywheel gives the developer the flexibility to define their instance formats and write custom shaders to ingest that data.

To accommodate the developer and leave more in the hands of the engine, Flywheel provides a custom shader loading and templating system to hide the details of the CPU/GPU interface.

Getting Started (For Developers)

Add the following repo and dependency to your build.gradle:

repositories {
    maven {
        name "createmod maven"
        url "https://maven.createmod.net/"
    }
}

dependencies {
    // On forge
    compileOnly fg.deobf("dev.engine-room.flywheel:flywheel-forge-api-${minecraft_version}:${flywheel_version}")
    runtimeOnly fg.deobf("dev.engine-room.flywheel:flywheel-forge-${minecraft_version}:${flywheel_version}")

    // With loom
    modApi "dev.engine-room.flywheel:flywheel-fabric-api-${minecraft_version}:${flywheel_version}"
    modImplementation "dev.engine-room.flywheel:flywheel-fabric-${minecraft_version}:${flywheel_version}"
}

${flywheel_version} gets replaced by the version of Flywheel you want to use, eg. 1.0.0-beta

${minecraft_version} gets replaced by the version of Minecraft you're on, eg. 1.20.1

For a list of available Flywheel versions, you can check the maven.

If you aren't using mixed mappings (or just want to be safe), add the following properties to your run configurations:

property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"

This ensures that Flywheel's mixins get properly loaded in your dev env.