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744c40a56a
- Guard 3 different flw_light impls via #define - Guard the inner face correction behind another #define - Add LightSmoothness enum to decide which flw_light impl to use - Make LightSmoothness configurable via a new BackendConfig - Add command to switch LightSmoothness on the fly - Note: currently requires a resource reload so we don't need to compile 4x as many shaders |
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src | ||
build.gradle.kts | ||
gradle.properties |