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- Any living entity can now use seats - Fix client sync issues with seats - Fixed contraptions double-reversing roll and pitch values when communicating to the collision engine - Seats now transfer their passengers to a contraption when moved and back when disassembled - Attempted further refinements to the collision response of horizontally rotated contraptions - Set up a hook to inject custom interaction between players and contraption mounted blocks on right-click - Seats can now by mounted by players while assembled to a contraption - Minor refactors to the contraption class |
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