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7aefbee9c1
- Fix glowing sign rendering - Use 2 instances per character - Move most glyph mesh state into the GlyphMode enum - GlyphSettings now has a GlyphMode and a bold boolean - Disable diffuse for text - Render normal text with polygon offset and bias the instancers for normal text so they appear in front of shadows or outlines - Make sink static - Fix glyph instance color being unnormalized |
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build.gradle.kts |