mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2025-02-14 06:05:02 +01:00
![]() - Move crumbling tbn calculation back to the fragment shader. - Pass the center of the crumbling block position as a uniform. - Calculate how to flip the crumbling texture such that it tiles well at corners in model space. - Move ugly crumbling code to utility class and improve bucketing. - Cache uniform locations in GlProgram. |
||
---|---|---|
.. | ||
java/com/jozufozu/flywheel | ||
resources |