mirror of
https://github.com/Jozufozu/Flywheel.git
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81a2e314bc
- Added a config option to disable the stress/torque mechanic entirely - Water wheel speed is halved and now configurable - Water wheels now validate their current speed from time to time - Fixed windmill bearings counting their sail blocks incorrectly - Fixed windmill bearings not assembling when placed in a powered block position - Fixed Contraption controllers not removing their entity reference on the client when disassembled - Bearings no longer start rotating when no block was found - Contraptions no longer move unbreakable blocks - Pistons no longer assemble the whole line of blocks when retracting - Non-sticky pistons no longer pull blocks back when assembled - Pulley no longer assembles when the structure by itself is immovable - Fixed pistons applying reversed motion in some orientations - Fixed piston contraptions not including the poles into its render bounds - Fixed Contraptions not culling backfaces when rendered - Translucent blocks now get moved to the back of the render order in contraptions, fixes hidden block faces between translucent and non-translucent blocks - Fixed Contraptions being movable through water, fans and other means of applying motion to entities. - Belt segments can no longer be rotated by a wrench - Hand cranks are now gated behind brass and sheet production |
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