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https://github.com/Jozufozu/Flywheel.git
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99e4105e94
- Not *quite* ubershaders yet - Note: heavily broken - "Pull" based compilation - Sources are only ready when they are needed by the compiler - Compiler is responsible for import resolution - Compiler prepends file headers - Reduces need for FileResolution - May replace with ResourceLocations? - Not sure about the future of source checks - TODO: Lots of dead code left in FileResolution - PipelineShader -> Pipeline interface + Simple impl - Use Context object for assembler factory |
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.. | ||
gl | ||
instancing | ||
memory | ||
Backend.java | ||
BackendType.java | ||
Loader.java | ||
package-info.java | ||
RenderWork.java | ||
ShadersModHandler.java | ||
SimpleBackendType.java |