Flywheel/src/main/resources
Jozufozu 9ac8aea347 Shaking things out
- Use JOML better where we can.
  - Inline MatrixUtil#store and #toJoml
  - FlwShaderUniforms keeps a scratch matrix around for mutating the
    viewProjection.
  - Directly store a Quaternion4f in OrientedInstance to avoid creating
    new objects in the batching transformers.
- Move FrameContext creation to a functor.
- We do need to check the renderDebug flag still :ioa:
- Make VisualUpdatePlan's internal plan not null.
- Remove ClientMainMixin :sad:
  - Forge's new earlywindow stuff means there's no opportunity for
    Flywheel the mod to inject renderdoc before the window is
    initialized.
  - The workaround for now is to breakpoint in FML's
    DisplayWindow#initialize and evaluate
    `System.loadLibrary("renderdoc")` manually.
2023-11-24 14:29:03 -08:00
..
assets/flywheel/flywheel Discard discard 2023-11-22 12:49:06 -08:00
META-INF Instant backport 2023-11-23 22:45:39 -08:00
flywheel.mixins.json Shaking things out 2023-11-24 14:29:03 -08:00
flywheel.sodium.mixins.json First blood 2023-11-22 21:30:58 -08:00
logo.png Fix mixins sometimes not remapping 2022-07-15 09:42:14 -07:00
pack.mcmeta Build system but no build 2023-11-22 20:57:46 -08:00