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![]() - Specialize MeshPool for the indirect engine - Temporarily force the engine to be indirect - Fix compilation issues with test shaders - VertexAttribute supports DSA - Fix Miniball issues in dev-env - VertexList implements PointSet for use with Miniball - Meshes store their bounding spheres - Add hook/system property to load renderdoc on client launch - StructTypes provide separate StorageBufferWriter for indirect |
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.. | ||
api | ||
backend | ||
config | ||
core | ||
event | ||
light | ||
mixin | ||
util | ||
vanilla | ||
Flywheel.java |