Flywheel/common
Jozufozu a5f49c6738 Hol up
- Use way fewer memory barriers
- I didn't realize that GL_SHADER_STORAGE_BARRIER_BIT was global instead
  of operating only on the currently bound buffers. Oh, well
- Move apply program binding to IndirectDrawManager
- Fix embedded instances flickering when first loading a world. Need to
  actually bind the matrix buffer for the cull shader. Not sure how it
  worked at all before
- Minor styling/cleanup
2024-08-15 20:57:28 -07:00
..
src Hol up 2024-08-15 20:57:28 -07:00
build.gradle.kts Use better method for telling loom to remap api artifacts 2024-05-17 08:43:56 -07:00