mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2025-01-10 14:26:10 +01:00
9d657aed40
- Specialize MeshPool for the indirect engine - Temporarily force the engine to be indirect - Fix compilation issues with test shaders - VertexAttribute supports DSA - Fix Miniball issues in dev-env - VertexList implements PointSet for use with Miniball - Meshes store their bounding spheres - Add hook/system property to load renderdoc on client launch - StructTypes provide separate StorageBufferWriter for indirect
35 lines
881 B
JSON
35 lines
881 B
JSON
{
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"required": true,
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"minVersion": "0.8",
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"package": "com.jozufozu.flywheel.mixin",
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"compatibilityLevel": "JAVA_17",
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"refmap": "flywheel.refmap.json",
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"client": [
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"BlockEntityRenderDispatcherAccessor",
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"BlockEntityTypeMixin",
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"BufferBuilderMixin",
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"BufferUploaderMixin",
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"ChunkRebuildHooksMixin",
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"ClientLevelMixin",
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"ClientMainMixin",
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"EntityTypeMixin",
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"FixFabulousDepthMixin",
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"FogUpdateMixin",
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"GlStateManagerMixin",
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"InstanceAddMixin",
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"InstanceRemoveMixin",
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"LevelRendererAccessor",
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"LevelRendererInstanceUpdateMixin",
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"LevelRendererMixin",
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"PausedPartialTickAccessor",
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"RenderTypeMixin",
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"light.LightUpdateMixin",
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"light.NetworkLightUpdateMixin",
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"matrix.Matrix3fMixin",
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"matrix.Matrix4fMixin",
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"matrix.PoseStackMixin"
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],
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"injectors": {
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"defaultRequire": 1
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}
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}
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