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1765aa74f8
- Directly call GlBuffer#bind before raw gl calls - Everything else is hidden now - GlStateTracker.State implements AutoCloseable for try-with-resources blocks - Wrap InstancedModel render calls in a GlStateTracker restore block - Improve EBO creation - Track CPU memory usage (wish java had ownership concepts) - Misc cleanups |
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.. | ||
light | ||
matrix | ||
BlockEntityRenderDispatcherAccessor.java | ||
BlockEntityTypeMixin.java | ||
BufferBuilderMixin.java | ||
BufferUploaderMixin.java | ||
CameraMixin.java | ||
ChunkRebuildHooksMixin.java | ||
ClientLevelMixin.java | ||
EntityTypeMixin.java | ||
FixFabulousDepthMixin.java | ||
FrustumMixin.java | ||
GlStateManagerMixin.java | ||
InstanceAddMixin.java | ||
InstanceRemoveMixin.java | ||
LevelRendererAccessor.java | ||
LevelRendererMixin.java | ||
MultiBufferSourceMixin.java | ||
PausedPartialTickAccessor.java | ||
RenderTypeMixin.java |