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78e959d1a9
- Add ModelPartConverter and remove ModelPartBuilder - ModelPartConverter can convert ModelParts into Flywheel Meshes, optionally using a transformation and TextureMapper. A ModelLayerLocation and TextureAtlasSprite can be used instead to quickly replicate entity models. - Add ModelHolder and ModelCache to lazily initialize models and automatically delete them on renderer reload - Add SimpleModel and remove SimpleLazyModel - Add flw.useSerialExecutor system property - Rename ModelBufferingUtil to BakedModelBufferer - Remove Instance.copy - Remove Mesh.name - Make FlwMemoryTracker thread-safe - Fix potential thread-safety issues, texture issues, and memory leaks related to previously memoized models - Fix MinecartVisual only updating when not visible - Fix ChestVisual locks not moving when opening the chest |
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IndexSequence.java | ||
Mesh.java | ||
Model.java |