Flywheel mirror in case github ever goes down
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JozsefA de8e324d32 Change behavior of tagged struct parsing in shaders
- Explicit call to Shader#parseStructs is required before they can be read.
 - Fixes a startup crash on some drivers (apparently nvidia is cool with #[...], but other drivers fail)
2021-06-24 14:20:24 -07:00
gradle/wrapper
src/main Change behavior of tagged struct parsing in shaders 2021-06-24 14:20:24 -07:00
.editorconfig
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.gitignore
build.gradle Print final shader source on compilation error 2021-06-23 09:08:34 -07:00
changelog.txt Fancy buildscript and 0.0.2 2021-06-18 23:52:13 -07:00
gradle.properties Fancy buildscript and 0.0.2 2021-06-18 23:52:13 -07:00
gradlew
gradlew.bat
LICENCE.md Add licence 2021-06-16 11:58:17 -07:00
README.md Adjust README.md 2021-06-23 13:28:21 -07:00
settings.gradle Fix maven project name 2021-06-21 14:25:06 -07:00

Logo by @voxel_dani on Twitter

Flywheel

A modern engine for modded Minecraft.
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About

The goal of this project is to provide tools for mod developers so they no longer have to worry about performance, or limitations of Minecraft's archaic rendering engine. That said, this is primarily an outlet for me to have fun with graphics programming.

Instancing

Flywheel provides an alternate, unified path for entity and tile entity rendering that takes advantage of GPU instancing. In doing so, Flywheel gives the developer the flexibility to define their own vertex and instance formats, and write custom shaders to ingest that data.

Shaders

To accomodate the developer and leave more in the hands of the engine, Flywheel provides a custom shader loading and templating system to hide the details of the CPU/GPU interface. This system is a work in progress. There will be breaking changes, and I make no guarantees of backwards compatibility.

Plans

  • Vanilla performance improvements
  • Compute shader particles
  • Deferred rendering
  • Different renderers for differently aged hardware

Getting Started (For Developers)

Add the following repo to your build.gradle:

repositories {
    maven {
        name "tterrag maven"
        url "https://maven.tterrag.com/"
    }
}

Then add Flywheel as a dependency:

dependencies {
    implementation fg.deobf("com.jozufozu.flywheel:Flywheel:1.16-0.0.2.9")
}