Flywheel/src
Jozufozu e7d7602941 Lines aren't too bad
- Add LineModelBuilder and use that instead of the manual mesh creation
  in HitboxComponent.
- Clone mojang's line shader, adapted as a flywheel material.
  - Do not scale the view.
  - Set flw_vertexPos by multiplying by the inverse view projection.
- Remove centerline material.
- Use #define make padded vec3 uniforms available as actual vec3s.
- Add flw_viewProjectionInverse to uniforms.
- Minecarts actually delete the stuff from SimpleEntityVisual.
2024-02-02 14:15:36 -08:00
..
main Lines aren't too bad 2024-02-02 14:15:36 -08:00
test/java/com/jozufozu/flywheel Changing assumptions 2024-01-22 14:37:30 -08:00