Flywheel/src/main/resources
Jozufozu e7dd801379 Indirectly materialized
- Pass material IDs through the indirect draw buffer
- Turns out buffers can be bound to both storage and draw indirect
- Use indexOf in ComponentRegistry to determine IDs
- Remove World/Crumbling Program and move sampler binding to
  ContextShader setup
2023-03-25 17:54:34 -07:00
..
assets/flywheel/flywheel Indirectly materialized 2023-03-25 17:54:34 -07:00
META-INF Final fix-ups 2022-07-15 19:29:42 -07:00
flywheel.mixins.json Merge branch '1.18/batching-stage-support' into 1.18/next 2022-09-16 13:54:45 -07:00
logo.png Fix mixins sometimes not remapping 2022-07-15 09:42:14 -07:00
pack.mcmeta Sweeping up 2021-12-14 22:00:44 -08:00