mirror of
https://github.com/Jozufozu/Flywheel.git
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dd18300b70
- Fix Resources not being closed properly - Change versioning scheme to match Create - Add LICENSE to built jar - Fix mods.toml version sync - Move JOML code to non-src directory - Update Gradle - Organize imports
61 lines
2.0 KiB
Java
61 lines
2.0 KiB
Java
/*
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* The MIT License
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*
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* Copyright (c) 2020-2021 JOML
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package com.jozufozu.flywheel.repack.joml;
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/**
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* Rounding modes.
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*
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* @author Kai Burjack
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*/
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public class RoundingMode {
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private RoundingMode() {}
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/**
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* Discards the fractional part.
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*/
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public static final int TRUNCATE = 0;
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/**
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* Round towards positive infinity.
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*/
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public static final int CEILING = 1;
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/**
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* Round towards negative infinity.
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*/
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public static final int FLOOR = 2;
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/**
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* Round towards the nearest neighbor. If both neighbors are equidistant, round
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* towards the even neighbor.
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*/
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public static final int HALF_EVEN = 3;
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/**
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* Round towards the nearest neighbor. If both neighbors are equidistant, round
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* down.
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*/
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public static final int HALF_DOWN = 4;
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/**
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* Round towards the nearest neighbor. If both neighbors are equidistant, round
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* up.
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*/
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public static final int HALF_UP = 5;
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}
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