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- Make GlCompat static - Expand InstancedArrays compat to encompass all vertex array ops - GlVertexArray calls into VertexArray compat layer - VertexAttributes still use 2 separate interface methods |
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.. | ||
array | ||
buffer | ||
error | ||
shader | ||
versioned | ||
GlFence.java | ||
GlNumericType.java | ||
GlObject.java | ||
GlPrimitive.java | ||
GlStateTracker.java | ||
GlTexture.java | ||
GlTextureUnit.java |