Pixel-Composer/scripts/node_VFX_oscillate/node_VFX_oscillate.yy

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{
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"resourceType": "GMScript",
"resourceVersion": "1.0",
"name": "node_VFX_oscillate",
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"isCompatibility": false,
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"isDnD": false,
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"parent": {
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"name": "affector",
"path": "folders/nodes/data/simulation/VFX/affector.yy",
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},
}