Pixel-Composer/scripts/node_smoke_update/node_smoke_update.yy

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{
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"resourceType": "GMScript",
"resourceVersion": "1.0",
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"name": "node_smoke_update",
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"isCompatibility": false,
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"isDnD": false,
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"parent": {
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"name": "smokeSim",
"path": "folders/nodes/data/simulation/smokeSim.yy",
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},
}