Pixel-Composer/shaders/sh_alpha_hash/sh_alpha_hash.yy

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{
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"resourceType": "GMShader",
"resourceVersion": "1.0",
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"name": "sh_alpha_hash",
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"parent": {
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"name": "color",
"path": "folders/shader/filter/color.yy",
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},
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"type": 1,
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}