Pixel-Composer/scripts/node_canvas/node_canvas.gml

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function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Canvas";
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color = COLORS.node_blend_canvas;
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preview_channel = 1;
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inputs[| 0] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, def_surf_size2 )
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 1] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_black );
inputs[| 2] = nodeValue("Brush size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1 )
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.setDisplay(VALUE_DISPLAY.slider, [1, 32, 1]);
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inputs[| 3] = nodeValue("Fill threshold", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.)
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.setDisplay(VALUE_DISPLAY.slider, [0, 1, 0.01]);
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inputs[| 4] = nodeValue("Fill type", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_scroll, ["4 connect", "8 connect", "Entire canvas"]);
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inputs[| 5] = nodeValue("Draw preview overlay", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
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inputs[| 6] = nodeValue("Brush", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, -1);
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inputs[| 7] = nodeValue("Surface amount", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1);
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inputs[| 8] = nodeValue("Background", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, -1);
inputs[| 9] = nodeValue("Background alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1.)
.setDisplay(VALUE_DISPLAY.slider, [0, 1, 0.01]);
inputs[| 10] = nodeValue("Render background", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false);
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
outputs[| 1] = nodeValue("Preview", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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input_display_list = [
["Output", false], 0,
["Brush", false], 6, 1, 2,
["Fill", false], 3, 4,
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["Display", false], 5, 8, 9, 10,
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];
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canvas_surface = surface_create(1, 1);
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surface_buffer = buffer_create(1 * 1 * 4, buffer_fixed, 2);
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surface_w = 1;
surface_h = 1;
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tools = [
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[ "Pencil", THEME.canvas_tools_pencil ],
[ "Eraser", THEME.canvas_tools_eraser ],
[ "Rectangle", [ THEME.canvas_tools_rect, THEME.canvas_tools_rect_fill ]],
[ "Ellipse", [ THEME.canvas_tools_ellip, THEME.canvas_tools_ellip_fill ]],
[ "Fill", THEME.canvas_tools_bucket ],
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];
draw_stack = ds_list_create();
function surface_update() {
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buffer_delete(surface_buffer);
surface_w = surface_get_width(canvas_surface);
surface_h = surface_get_height(canvas_surface);
surface_buffer = buffer_create(surface_w * surface_h * 4, buffer_fixed, 4);
buffer_get_surface(surface_buffer, canvas_surface, 0);
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triggerRender();
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apply_surface();
}
function apply_surface() {
var _dim = inputs[| 0].getValue();
var _bg = inputs[| 8].getValue();
var _bga = inputs[| 9].getValue();
var _bgr = inputs[| 10].getValue();
var _outSurf = outputs[| 0].getValue();
_outSurf = surface_verify(_outSurf, _dim[0], _dim[1]);
if(!is_surface(canvas_surface))
canvas_surface = surface_create_from_buffer(_dim[0], _dim[1], surface_buffer);
else if(surface_size_to(canvas_surface, _dim[0], _dim[1])) {
buffer_delete(surface_buffer);
surface_buffer = buffer_create(_dim[0] * _dim[1] * 4, buffer_fixed, 4);
}
surface_set_target(_outSurf);
draw_clear_alpha(0, 0);
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BLEND_ALPHA
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if(_bgr && is_surface(_bg))
draw_surface_stretched_ext(_bg, 0, 0, _dim[0], _dim[1], c_white, _bga);
draw_surface(canvas_surface, 0, 0);
BLEND_NORMAL
surface_reset_target();
outputs[| 0].setValue(_outSurf);
/////
var _surf_prev = outputs[| 1].getValue();
_surf_prev = surface_verify(_surf_prev, _dim[0], _dim[1]);
outputs[| 1].setValue(_surf_prev);
surface_set_target(_surf_prev);
draw_clear_alpha(0, 0);
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BLEND_ALPHA;
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if(is_surface(_bg))
draw_surface_stretched_ext(_bg, 0, 0, _dim[0], _dim[1], c_white, _bga);
draw_surface(canvas_surface, 0, 0);
BLEND_NORMAL;
surface_reset_target();
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}
function draw_point_size(_x, _y, _siz, _brush) {
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if(!is_surface(_brush)) {
if(_siz <= 1)
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draw_point(_x, _y);
else if(_siz == 2) {
draw_point(_x, _y);
draw_point(_x + 1, _y);
draw_point(_x, _y + 1);
draw_point(_x + 1, _y + 1);
} else if(_siz == 3) {
draw_point(_x, _y);
draw_point(_x - 1, _y);
draw_point(_x, _y - 1);
draw_point(_x + 1, _y);
draw_point(_x, _y + 1);
} else
draw_circle(_x, _y, _siz / 2, 0);
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} else {
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var _sw = surface_get_width(_brush);
var _sh = surface_get_height(_brush);
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draw_surface_ext(_brush, _x - floor(_sw / 2), _y - floor(_sh / 2), 1, 1, 0, draw_get_color(), 1);
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}
}
function draw_line_size(_x0, _y0, _x1, _y1, _siz, _brush) {
if(_siz == 1 && _brush == -1)
draw_line(_x0, _y0, _x1, _y1);
else {
var diss = floor(point_distance(_x0, _y0, _x1, _y1));
var dirr = point_direction(_x0, _y0, _x1, _y1);
var st_x = lengthdir_x(1, dirr);
var st_y = lengthdir_y(1, dirr);
for( var i = 0; i <= diss; i++ ) {
var _x = _x0 + st_x * i;
var _y = _y0 + st_y * i;
draw_point_size(_x, _y, _siz, _brush);
}
}
}
function draw_rect_size(_x0, _y0, _x1, _y1, _siz, _fill, _brush) {
if(_x0 == _x1 && _y0 == _y1) {
draw_point_size(_x0, _y0, _siz, _brush);
return;
} else if(_x0 == _x1) {
draw_point_size(_x0, _y0, _siz, _brush);
draw_point_size(_x1, _y1, _siz, _brush);
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draw_line_size(_x0, _y0, _x0, _y1, _siz, _brush);
return;
} else if(_y0 == _y1) {
draw_point_size(_x0, _y0, _siz, _brush);
draw_point_size(_x1, _y1, _siz, _brush);
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draw_line_size(_x0, _y0, _x1, _y0, _siz, _brush);
return;
}
var _min_x = min(_x0, _x1);
var _max_x = max(_x0, _x1);
var _min_y = min(_y0, _y1);
var _may_y = max(_y0, _y1);
if(_fill) {
draw_rectangle(_min_x, _min_y, _max_x, _may_y, 0);
} else if(_siz == 1 && _brush == -1)
draw_rectangle(_min_x + 1, _min_y + 1, _max_x - 1, _may_y - 1, 1);
else {
draw_line_size(_min_x, _min_y, _max_x, _min_y, _siz, _brush);
draw_line_size(_min_x, _min_y, _min_x, _may_y, _siz, _brush);
draw_line_size(_max_x, _may_y, _max_x, _min_y, _siz, _brush);
draw_line_size(_max_x, _may_y, _min_x, _may_y, _siz, _brush);
}
}
function draw_ellp_size(_x0, _y0, _x1, _y1, _siz, _fill, _brush) {
if(_x0 == _x1 && _y0 == _y1) {
draw_point_size(_x0, _y0, _siz, _brush);
return;
} else if(_x0 == _x1) {
draw_point_size(_x0, _y0, _siz, _brush);
draw_point_size(_x1, _y1, _siz, _brush);
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draw_line_size(_x0, _y0, _x0, _y1, _siz, _brush);
return;
} else if(_y0 == _y1) {
draw_point_size(_x0, _y0, _siz, _brush);
draw_point_size(_x1, _y1, _siz, _brush);
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draw_line_size(_x0, _y0, _x1, _y0, _siz, _brush);
return;
}
var _min_x = min(_x0, _x1) - 1;
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var _max_x = max(_x0, _x1);
var _min_y = min(_y0, _y1) - 1;
var _max_y = max(_y0, _y1);
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if(_fill) {
draw_ellipse(_min_x, _min_y, _max_x, _max_y, 0);
} else {
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var samp = 64;
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var cx = (_min_x + _max_x) / 2;
var cy = (_min_y + _max_y) / 2;
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var rx = abs(_x0 - _x1) / 2;
var ry = abs(_y0 - _y1) / 2;
var ox, oy, nx, ny;
for( var i = 0; i <= samp; i++ ) {
nx = cx + lengthdir_x(rx, 360 / samp * i);
ny = cy + lengthdir_y(ry, 360 / samp * i);
if(i) draw_line_size(ox, oy, nx, ny, _siz, _brush);
ox = nx;
oy = ny;
}
}
}
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function get_color_buffer(_x, _y) {
var pos = (surface_w * _y + _x) * 4;
if(pos > buffer_get_size(surface_buffer)) {
print("Error buffer overflow " + string(pos) + "/" + string(buffer_get_size(surface_buffer)));
return 0;
}
buffer_seek(surface_buffer, buffer_seek_start, pos);
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var c = buffer_read(surface_buffer, buffer_u32);
return c;
}
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function ff_fillable(colorBase, colorFill, _x, _y, _thres) {
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var d = color_diff(colorBase, get_color_buffer(_x, _y), true);
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return d <= _thres && d != colorFill;
}
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function flood_fill_scanline(_x, _y, _surf, _thres, _corner = false) {
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surface_update();
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var colorFill = draw_get_color() + (255 << 24);
var colorBase = get_color_buffer(_x, _y);
if(colorFill == colorBase) return;
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var x1, y1, x_start;
var spanAbove, spanBelow;
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var thr = _thres * _thres;
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var queue = ds_queue_create();
ds_queue_enqueue(queue, [_x, _y]);
while(!ds_queue_empty(queue)) {
var pos = ds_queue_dequeue(queue);
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x1 = pos[0];
y1 = pos[1];
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var colorCurr = get_color_buffer(x1, y1);
//print("Searching " + string(x1) + ", " + string(y1) + ": " + string(colorCurr));
if(colorCurr == colorFill) continue; //Color in queue already filled
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while(x1 >= 0 && ff_fillable(colorBase, colorFill, x1, y1, thr)) //Shift left
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x1--;
x1++;
x_start = x1;
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spanAbove = false;
spanBelow = false;
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while(x1 < surface_w && ff_fillable(colorBase, colorFill, x1, y1, thr)) {
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draw_point(x1, y1);
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buffer_seek(surface_buffer, buffer_seek_start, (surface_w * y1 + x1) * 4);
buffer_write(surface_buffer, buffer_u32, colorFill);
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//print("> Filling " + string(x1) + ", " + string(y1) + ": " + string(get_color_buffer(x1, y1)));
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if(y1 > 0) {
if(x1 == x_start && x1 > 0 && _corner) {
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if(!spanAbove && ff_fillable(colorBase, colorFill, x1 - 1, y1 - 1, thr)) {
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ds_queue_enqueue(queue, [x1 - 1, y1 - 1]);
spanAbove = true;
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}
}
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if(ff_fillable(colorBase, colorFill, x1, y1 - 1, thr)) {
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ds_queue_enqueue(queue, [x1, y1 - 1]);
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}
}
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if(y1 < surface_h - 1) {
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if(x1 == x_start && x1 > 0 && _corner) {
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if(!spanBelow && ff_fillable(colorBase, colorFill, x1 - 1, y1 + 1, thr)) {
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ds_queue_enqueue(queue, [x1 - 1, y1 + 1]);
spanBelow = true;
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}
}
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if(ff_fillable(colorBase, colorFill, x1, y1 + 1, thr)) {
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ds_queue_enqueue(queue, [x1, y1 + 1]);
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}
}
x1++;
}
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if(x1 < surface_w - 1 && _corner) {
if(y1 > 0) {
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if(!spanAbove && ff_fillable(colorBase, colorFill, x1 + 1, y1 - 1, thr)) {
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ds_queue_enqueue(queue, [x1 + 1, y1 - 1]);
spanAbove = true;
}
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}
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if(y1 < surface_h - 1) {
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if(!spanBelow && ff_fillable(colorBase, colorFill, x1 + 1, y1 + 1, thr)) {
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ds_queue_enqueue(queue, [x1 + 1, y1 + 1]);
spanBelow = true;
}
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}
}
}
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surface_update();
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}
function canvas_fill(_x, _y, _surf, _thres) {
var w = surface_get_width(_surf);
var h = surface_get_height(_surf);
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var _c1 = get_color_buffer(_x, _y);
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var thr = _thres * _thres;
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for( var i = 0; i < w; i++ ) {
for( var j = 0; j < h; j++ ) {
if(i == _x && j == _y) {
draw_point(i, j);
continue;
}
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var _c2 = get_color_buffer(i, j);
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if(color_diff(_c1, _c2, true) <= thr)
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draw_point(i, j);
}
}
surface_update();
}
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mouse_cur_x = 0;
mouse_cur_y = 0;
mouse_pre_x = 0;
mouse_pre_y = 0;
mouse_pre_draw_x = 0;
mouse_pre_draw_y = 0;
mouse_holding = false;
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static drawOverlay = function(active, _x, _y, _s, _mx, _my, _snx, _sny) {
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mouse_cur_x = round((_mx - _x) / _s - 0.5);
mouse_cur_y = round((_my - _y) / _s - 0.5);
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var _dim = inputs[| 0].getValue();
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var _col = inputs[| 1].getValue();
var _siz = inputs[| 2].getValue();
var _thr = inputs[| 3].getValue();
var _fill_type = inputs[| 4].getValue();
var _prev = inputs[| 5].getValue();
var _brush = inputs[| 6].getValue();
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if(!surface_exists(canvas_surface))
apply_surface();
var _surf_w = surface_get_width(canvas_surface);
var _surf_h = surface_get_height(canvas_surface);
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surface_set_target(canvas_surface);
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draw_set_color(_col);
var _tool = PANEL_PREVIEW.tool_index;
var _sub_tool = PANEL_PREVIEW.tool_sub_index;
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if(active) {
if(_tool == 0 || _tool == 1) {
if(_tool == 0) BLEND_ALPHA;
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if(_tool == 1) {
gpu_set_blendmode(bm_subtract);
gpu_set_colorwriteenable(false, false, false, true);
}
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if(key_mod_press(SHIFT) && key_mod_press(CTRL)) {
var aa = point_direction(mouse_pre_draw_x, mouse_pre_draw_y, mouse_cur_x, mouse_cur_y);
var dd = point_distance(mouse_pre_draw_x, mouse_pre_draw_y, mouse_cur_x, mouse_cur_y);
var _a = round(aa / 45) * 45;
dd = dd * cos(degtorad(_a - aa));
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mouse_cur_x = mouse_pre_draw_x + lengthdir_x(dd, _a);
mouse_cur_y = mouse_pre_draw_y + lengthdir_y(dd, _a);
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}
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if(mouse_press(mb_left)) {
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draw_point_size(mouse_cur_x, mouse_cur_y, _siz, _brush);
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mouse_holding = true;
if(key_mod_press(SHIFT)) {
draw_line_size(mouse_pre_draw_x, mouse_pre_draw_y, mouse_cur_x, mouse_cur_y, _siz, _brush);
mouse_holding = false;
}
mouse_pre_draw_x = mouse_cur_x;
mouse_pre_draw_y = mouse_cur_y;
}
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if(mouse_holding && mouse_click(mb_left, active)) {
if(mouse_pre_draw_x != mouse_cur_x || mouse_pre_draw_y != mouse_cur_y) {
draw_point_size(mouse_cur_x, mouse_cur_y, _siz, _brush);
draw_line_size(mouse_pre_draw_x, mouse_pre_draw_y, mouse_cur_x, mouse_cur_y, _siz, _brush);
}
mouse_pre_draw_x = mouse_cur_x;
mouse_pre_draw_y = mouse_cur_y;
}
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BLEND_NORMAL;
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if(_tool == 1)
gpu_set_colorwriteenable(true, true, true, true);
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if(mouse_release(mb_left)) {
surface_update();
mouse_holding = false;
}
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mouse_pre_x = mouse_cur_x;
mouse_pre_y = mouse_cur_y;
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apply_surface();
} else if(_tool == 2 || _tool == 3) {
if(mouse_holding && key_mod_press(SHIFT)) {
var ww = mouse_cur_x - mouse_pre_x;
var hh = mouse_cur_y - mouse_pre_y;
var ss = max(abs(ww), abs(hh));
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mouse_cur_x = mouse_pre_x + ss * sign(ww);
mouse_cur_y = mouse_pre_y + ss * sign(hh);
}
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if(mouse_press(mb_left)) {
mouse_pre_x = mouse_cur_x;
mouse_pre_y = mouse_cur_y;
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mouse_holding = true;
}
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if(mouse_release(mb_left)) {
BLEND_ALPHA;
if(_tool == 2)
draw_rect_size(mouse_pre_x, mouse_pre_y, mouse_cur_x, mouse_cur_y, _siz, _sub_tool, _brush);
else if(_tool == 3)
draw_ellp_size(mouse_pre_x, mouse_pre_y, mouse_cur_x, mouse_cur_y, _siz, _sub_tool, _brush);
BLEND_NORMAL;
surface_update();
mouse_holding = false;
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}
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apply_surface();
} else if(_tool == 4) {
if(point_in_rectangle(mouse_cur_x, mouse_cur_y, 0, 0, _surf_w - 1, _surf_h - 1) && mouse_press(mb_left)) {
switch(_fill_type) {
case 0 :
flood_fill_scanline(mouse_cur_x, mouse_cur_y, canvas_surface, _thr, false);
break;
case 1 :
flood_fill_scanline(mouse_cur_x, mouse_cur_y, canvas_surface, _thr, true);
break;
case 2 :
canvas_fill(mouse_cur_x, mouse_cur_y, canvas_surface, _thr);
break;
}
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surface_update();
}
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}
}
surface_reset_target();
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#region preview
var _bg = inputs[| 8].getValue();
var _bga = inputs[| 9].getValue();
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var _surf_prev = outputs[| 1].getValue();
_surf_prev = surface_verify(_surf_prev, _dim[0], _dim[1]);
outputs[| 1].setValue(_surf_prev);
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surface_set_target(_surf_prev);
draw_clear_alpha(0, 0);
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BLEND_ALPHA;
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if(is_surface(_bg))
draw_surface_stretched_ext(_bg, 0, 0, _dim[0], _dim[1], c_white, _bga);
draw_surface(canvas_surface, 0, 0);
draw_set_color(_col);
if(_tool == 0 || _tool == 1) {
if(key_mod_press(SHIFT))
draw_line_size(mouse_pre_draw_x, mouse_pre_draw_y, mouse_cur_x, mouse_cur_y, _siz, _brush);
else
draw_point_size(mouse_cur_x, mouse_cur_y, _siz, _brush);
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if(_tool == 1) gpu_set_blendmode(bm_normal);
} else if (_tool == 2 || _tool == 3) {
if(mouse_holding) {
if(_tool == 2)
draw_rect_size(mouse_pre_x, mouse_pre_y, mouse_cur_x, mouse_cur_y, _siz, _sub_tool, _brush);
else if(_tool == 3)
draw_ellp_size(mouse_pre_x, mouse_pre_y, mouse_cur_x, mouse_cur_y, _siz, _sub_tool, _brush);
}
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}
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BLEND_NORMAL;
surface_reset_target();
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if (_tool == 2 || _tool == 3) {
if(mouse_holding) {
var _pr_x = _x + mouse_pre_x * _s;
var _pr_y = _y + mouse_pre_y * _s;
var _cr_x = _x + mouse_cur_x * _s;
var _cr_y = _y + mouse_cur_y * _s;
//draw_set_color(c_red);
//draw_rectangle(_pr_x, _pr_y, _cr_x, _cr_y, 1);
}
}
if(_tool > -1 && point_in_rectangle(mouse_cur_x, mouse_cur_y, 0, 0, _surf_w - 1, _surf_h - 1)) {
var _pr_x = _x + mouse_cur_x * _s;
var _pr_y = _y + mouse_cur_y * _s;
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draw_set_color(c_white);
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draw_rectangle(_pr_x, _pr_y, _pr_x + _s - 1, _pr_y + _s - 1, 1);
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}
#endregion
}
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static step = function() {
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var _outSurf = outputs[| 0].getValue();
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if(is_surface(_outSurf)) return;
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_outSurf = surface_create_from_buffer(surface_w, surface_h, surface_buffer);
outputs[| 0].setValue(_outSurf);
}
static update = function(frame = ANIMATOR.current_frame) {
apply_surface();
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}
static doSerialize = function(_map) {
_map[? "surface"] = buffer_base64_encode(surface_buffer, 0, buffer_get_size(surface_buffer));
}
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static postDeserialize = function() {
if(!ds_map_exists(load_map, "surface")) return;
surface_buffer = buffer_base64_decode(load_map[? "surface"]);
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buffer_set_surface(surface_buffer, canvas_surface, 0);
surface_update();
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}
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static onCleanUp = function() {
surface_free(canvas_surface);
}
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}