Pixel-Composer/scripts/meshBox/meshBox.gml

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function meshBox(_junction) : widget() constructor {
self.junction = _junction;
static trigger = function() { }
static drawParam = function(params) {
setParam(params);
return draw(params.x, params.y, params.w, params.data, params.m);
}
static draw = function(_x, _y, _w, _mesh, _m) {
x = _x;
y = _y;
w = _w;
h = TEXTBOX_HEIGHT;
var ic = s_node_armature_mesh;
var iw = ui(24);
var _s = (iw - ui(8)) / max(sprite_get_width(ic), sprite_get_height(ic));
var bi = 0;
draw_sprite_stretched_ext(THEME.button_def, bi, x, y, iw, h);
draw_sprite_stretched_ext(THEME.ui_panel_bg, 1, x + iw + ui(4), y, w - iw - ui(4), h, COLORS._main_icon_light);
draw_sprite_ext(ic, 1, x + iw / 2, y + h / 2, _s, _s);
draw_set_text(f_p2, fa_left, fa_center, COLORS._main_text_sub);
draw_text_add(x + iw + ui(4 + 8), y + h / 2, "Mesh");
return h;
}
static clone = function() { return new meshBox(); }
}