2023-02-28 09:43:01 +01:00
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function Node_Grey_Alpha(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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2023-01-25 06:49:00 +01:00
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name = "Grey to Alpha";
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2022-01-13 05:24:03 +01:00
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2024-08-18 06:16:20 +02:00
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newInput(0, nodeValue_Surface("Surface in", self));
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2022-01-13 05:24:03 +01:00
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2024-08-18 06:16:20 +02:00
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newInput(1, nodeValue_Bool("Replace color", self, true, "Replace output with solid color."));
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2022-12-10 05:06:01 +01:00
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2024-11-23 08:31:15 +01:00
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newInput(2, nodeValue_Color("Color", self, cola(c_white)));
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2023-02-14 05:32:32 +01:00
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2024-08-18 06:16:20 +02:00
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newInput(3, nodeValue_Bool("Active", self, true));
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2023-02-14 05:32:32 +01:00
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active_index = 3;
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2024-09-04 03:57:11 +02:00
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newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
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2023-02-14 05:32:32 +01:00
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2024-01-08 08:10:50 +01:00
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input_display_list = [ 3, 0,
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["Replace Color", false, 1], 2,
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2023-02-14 05:32:32 +01:00
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]
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2022-01-13 05:24:03 +01:00
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2023-03-19 09:17:39 +01:00
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attribute_surface_depth();
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2023-09-14 16:29:39 +02:00
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static step = function() { #region
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2023-10-02 08:57:44 +02:00
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var _replace = getInputData(1);
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2024-08-08 06:57:51 +02:00
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inputs[2].setVisible(_replace);
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2023-09-14 16:29:39 +02:00
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} #endregion
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2022-12-10 05:06:01 +01:00
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2023-09-14 16:29:39 +02:00
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static processData = function(_outSurf, _data, _output_index, _array_index) { #region
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2023-10-02 08:57:44 +02:00
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var _replace = getInputData(1);
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var _color = getInputData(2);
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2022-12-10 05:06:01 +01:00
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2024-01-08 08:10:50 +01:00
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surface_set_shader(_outSurf, sh_grey_alpha);
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shader_set_i("replace", _replace);
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shader_set_color("color", _color);
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2024-07-10 03:45:25 +02:00
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draw_surface_safe(_data[0]);
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2024-01-08 08:10:50 +01:00
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surface_reset_shader();
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2022-01-13 05:24:03 +01:00
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return _outSurf;
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2023-09-14 16:29:39 +02:00
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} #endregion
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2022-01-13 05:24:03 +01:00
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}
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