2024-01-21 03:55:31 +01:00
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function Node_Image_Grid(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Image Grid";
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2024-08-08 06:57:51 +02:00
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inputs[0] = nodeValue_Enum_Scroll("Main Axis", self, 0, [ new scrollItem("Horizontal", s_node_alignment, 0),
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2024-01-28 09:53:41 +01:00
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new scrollItem("Vertical", s_node_alignment, 1) ])
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2024-01-21 03:55:31 +01:00
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.rejectArray();
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2024-08-08 06:57:51 +02:00
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inputs[1] = nodeValue_Int("Column", self, 4)
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2024-06-10 05:53:25 +02:00
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.setValidator(VV_min(1))
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2024-01-21 03:55:31 +01:00
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.rejectArray();
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2024-08-08 06:57:51 +02:00
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inputs[2] = nodeValue_Vector("Spacing", self, [ 0, 0 ])
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2024-01-21 03:55:31 +01:00
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.rejectArray();
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2024-08-08 06:57:51 +02:00
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inputs[3] = nodeValue_Padding("Padding", self, [ 0, 0, 0, 0 ])
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2024-01-21 03:55:31 +01:00
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.rejectArray();
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2024-08-08 06:57:51 +02:00
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outputs[0] = nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone);
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2024-01-21 03:55:31 +01:00
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2024-08-08 06:57:51 +02:00
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outputs[1] = nodeValue_Output("Atlas data", self, VALUE_TYPE.surface, []);
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2024-01-21 03:55:31 +01:00
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temp_surface = [ noone, noone ];
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2024-05-23 10:59:39 +02:00
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static createNewInput = function() {
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2024-08-08 06:57:51 +02:00
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var index = array_length(inputs);
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inputs[index] = nodeValue_Surface("Input", self)
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2024-05-23 10:59:39 +02:00
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.setVisible(true, true);
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2024-08-08 06:57:51 +02:00
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return inputs[index];
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2024-05-23 10:59:39 +02:00
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} setDynamicInput(1, true, VALUE_TYPE.surface);
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2024-01-21 03:55:31 +01:00
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2024-05-23 10:59:39 +02:00
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attribute_surface_depth();
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2024-01-21 03:55:31 +01:00
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static update = function(frame = CURRENT_FRAME) { #region
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var _axis = getInputData(0);
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var _col = getInputData(1);
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var _spac = getInputData(2);
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var _padd = getInputData(3);
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var ww = 0;
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var hh = 0;
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var surfs = [];
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2024-08-08 06:57:51 +02:00
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for( var i = input_fix_len; i < array_length(inputs); i++ ) {
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2024-01-21 03:55:31 +01:00
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var _surf = getInputData(i);
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if(!is_array(_surf)) _surf = [ _surf ];
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array_append(surfs, _surf);
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}
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var _coli = 0;
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var _mainw = 0;
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var _subw = 0;
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var _mains = 0;
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var _subs = 0;
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for( var j = 0; j < array_length(surfs); j++ ) {
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var _s = surfs[j];
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if(!is_surface(_s)) continue;
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var sw = surface_get_width_safe(_s);
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var sh = surface_get_height_safe(_s);
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if(_axis == 0) { _mains += sw + _spac[0]; _subs = max(_subs, sh + _spac[1]); }
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else { _mains += sh + _spac[1]; _subs = max(_subs, sw + _spac[0]); }
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_coli++;
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if(_coli >= _col) {
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_coli = 0;
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_mainw = max(_mainw, _mains);
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_subw += _subs;
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_mains = 0;
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_subs = 0;
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}
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}
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_mainw = max(_mainw, _mains);
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_subw += _subs;
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if(_axis == 0) { ww = _mainw - _spac[0]; hh = _subw - _spac[1]; }
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else { hh = _mainw - _spac[1]; ww = _subw - _spac[0]; }
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ww += _padd[PADDING.left] + _padd[PADDING.right];
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hh += _padd[PADDING.top] + _padd[PADDING.bottom];
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2024-08-08 06:57:51 +02:00
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var _outSurf = outputs[0].getValue();
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2024-01-21 03:55:31 +01:00
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_outSurf = surface_verify(_outSurf, ww, hh, attrDepth());
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temp_surface[0] = surface_verify(temp_surface[0], ww, hh, attrDepth());
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temp_surface[1] = surface_verify(temp_surface[1], ww, hh, attrDepth());
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surface_clear(temp_surface[0]);
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surface_clear(temp_surface[1]);
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var atlas = [];
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var ppind = 0;
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var sx = 0;
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var sy = 0;
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var _mains = 0;
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var _subs = 0;
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var _coli = 0;
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for( var j = 0; j < array_length(surfs); j++ ) {
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var _s = surfs[j];
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if(!is_surface(_s)) continue;
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var sw = surface_get_width_safe(_s);
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var sh = surface_get_height_safe(_s);
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2024-04-13 07:32:04 +02:00
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array_push(atlas, new SurfaceAtlas(_s, sx, sy));
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2024-01-21 03:55:31 +01:00
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surface_set_shader(temp_surface[!ppind], sh_draw_surface);
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shader_set_f("dimension", ww, hh);
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2024-04-13 07:32:04 +02:00
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shader_set_surface("fore", _s);
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2024-01-21 03:55:31 +01:00
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shader_set_f("fdimension", sw, sh);
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shader_set_f("position", sx + _padd[PADDING.left], sy + _padd[PADDING.top]);
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2024-07-10 03:45:25 +02:00
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draw_surface_safe(temp_surface[ppind]);
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2024-01-21 03:55:31 +01:00
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surface_reset_shader();
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ppind = !ppind;
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if(_axis == 0) { sx += sw + _spac[0]; _subs = max(_subs, sh); }
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else { sy += sh + _spac[1]; _subs = max(_subs, sw); }
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_coli++;
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if(_coli >= _col) {
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_coli = 0;
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if(_axis == 0) { sy += _subs + _spac[1]; sx = 0; }
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else { sx += _subs + _spac[0]; sy = 0; }
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}
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}
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surface_set_shader(_outSurf, noone);
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2024-07-10 03:45:25 +02:00
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draw_surface_safe(temp_surface[ppind]);
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2024-01-21 03:55:31 +01:00
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surface_reset_shader();
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2024-08-08 06:57:51 +02:00
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outputs[0].setValue(_outSurf);
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outputs[1].setValue(atlas);
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2024-01-21 03:55:31 +01:00
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} #endregion
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}
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